diff options
| author | Dave Parks <davep@lindenlab.com> | 2010-04-12 23:15:42 -0500 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2010-04-12 23:15:42 -0500 | 
| commit | 6b72149cf7ad90c0036d9b037594b0a8e86dc483 (patch) | |
| tree | a136c1b9e0fccc3799c53167cb3377dd106c5c0f /indra/newview/app_settings/shaders/class1 | |
| parent | b13af3b8baa05d20ae9f33046f100596182f6be0 (diff) | |
Tracking down ATI deferred bugs WIP
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl index 00083eb6b3..085ffddeec 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl @@ -10,7 +10,7 @@ uniform sampler2D diffuseMap;  void main()   { -	gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); -	//gl_FragColor = vec4(1,1,1,1); +	//gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); +	gl_FragColor = vec4(1,1,1,1);  } | 
