diff options
| author | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2019-09-25 18:39:08 +0300 | 
|---|---|---|
| committer | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2019-09-25 18:39:08 +0300 | 
| commit | 2ec0ccb628e8fa2e8affe27dde4e4dab0906b5c5 (patch) | |
| tree | cb257215517f1ebe7c71002442780a10f46b9145 /indra/newview/app_settings/shaders/class1/lighting | |
| parent | d21917338e7e465a5e2ccc87ecca1e75c7e2903b (diff) | |
SL-11656 Alpha textures with Alpha mask cutoff of 255 look glitchy while ALM is off.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl index cad5b9ff04..bc403bf9af 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl @@ -41,12 +41,12 @@ void default_lighting()  {  	vec4 color = diffuseLookup(vary_texcoord0.xy); -	color *= vertex_color; -  	if (color.a < minimum_alpha)  	{  		discard;  	} +	 +	color *= vertex_color;  	color.rgb = atmosLighting(color.rgb); | 
