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authorDave Parks <davep@lindenlab.com>2013-03-04 18:01:42 -0600
committerDave Parks <davep@lindenlab.com>2013-03-04 18:01:42 -0600
commit609ed855e1160505238378a1be49e2b92e8496f5 (patch)
treeaed340024162360eaf026f29e50a633e77926036 /indra/newview/app_settings/shaders/class1/environment/waterF.glsl
parenteb859ce5c18d4310ae4828d6964b2e8c088ee95f (diff)
MAINT-2371 More optimizations.
Reviewed by Graham
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/environment/waterF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/waterF.glsl2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
index 79bffab745..1fd7bdaa5c 100644
--- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
@@ -42,8 +42,6 @@ uniform vec3 lightDir;
uniform vec3 specular;
uniform float lightExp;
uniform float refScale;
-uniform float kd;
-uniform vec2 screenRes;
uniform vec3 normScale;
uniform float fresnelScale;
uniform float fresnelOffset;