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author | Dave Parks <davep@lindenlab.com> | 2013-03-04 18:01:42 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2013-03-04 18:01:42 -0600 |
commit | 609ed855e1160505238378a1be49e2b92e8496f5 (patch) | |
tree | aed340024162360eaf026f29e50a633e77926036 /indra/newview/app_settings/shaders/class1/environment/waterF.glsl | |
parent | eb859ce5c18d4310ae4828d6964b2e8c088ee95f (diff) |
MAINT-2371 More optimizations.
Reviewed by Graham
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/environment/waterF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/environment/waterF.glsl | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl index 79bffab745..1fd7bdaa5c 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl @@ -42,8 +42,6 @@ uniform vec3 lightDir; uniform vec3 specular; uniform float lightExp; uniform float refScale; -uniform float kd; -uniform vec2 screenRes; uniform vec3 normScale; uniform float fresnelScale; uniform float fresnelOffset; |