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author | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2017-09-14 16:39:01 +0300 |
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committer | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2017-09-14 16:39:01 +0300 |
commit | 46dc097516377889c217002e594189cc7107a686 (patch) | |
tree | e24832c043f60f91bd416a0dedbb684da6da2d1d /indra/newview/app_settings/shaders/class1/deferred/waterF.glsl | |
parent | 2f39ed4a802480304ebef169b575ed4c57ce2017 (diff) |
MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac viewer
FIXED
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/waterF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/waterF.glsl | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index 1c3ad49a21..37dcd3ad34 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -25,6 +25,8 @@ #extension GL_ARB_texture_rectangle : enable +/*[EXTRA_CODE_HERE]*/ + #ifdef DEFINE_GL_FRAGCOLOR out vec4 frag_data[3]; #else |