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author | Dave Parks <davep@lindenlab.com> | 2023-03-30 18:19:32 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-03-30 18:19:32 -0500 |
commit | 46702c4e80e96cd8dbe7f37d5c14fbb1830e798d (patch) | |
tree | 69e16b29fc885574b4e5d4452fbc3392ff08553a /indra/newview/app_settings/shaders/class1/deferred/skyV.glsl | |
parent | 70bdf55439a57116cbd2c9bb32e78a8ada251d78 (diff) |
DRTVWR-559 Auto exposure tuning.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/skyV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/skyV.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl index fc6291d438..62d134188c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl @@ -91,7 +91,7 @@ void main() vary_LightNormPosDot = rel_pos_lightnorm_dot; // Initialize temp variables - vec3 sunlight = (sun_up_factor == 1) ? sunlight_color*2.0 : moonlight_color*0.75; + vec3 sunlight = (sun_up_factor == 1) ? sunlight_color : moonlight_color; // Sunlight attenuation effect (hue and brightness) due to atmosphere // this is used later for sunlight modulation at various altitudes |