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author | Oz Linden <oz@lindenlab.com> | 2012-04-17 13:47:31 -0700 |
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committer | Oz Linden <oz@lindenlab.com> | 2012-04-17 13:47:31 -0700 |
commit | 19e0cc93a8af661dbac47552474a704ade600c74 (patch) | |
tree | 5d7e539a4c98607a189c6e472732b75608379abb /indra/newview/app_settings/shaders/class1/deferred/skyV.glsl | |
parent | ee1124e1c02b1a8be0cc8d2cbce1083dca3b40a2 (diff) | |
parent | 3ccda1f2855ae9e5b3f519236e9b4f233d542d1a (diff) |
DRTVWR-139: merge back 3.3.1-beta2 fixes
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/skyV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/skyV.glsl | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl index cb7603f4fd..7c02d31d43 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl @@ -26,7 +26,6 @@ uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE vec2 texcoord0; // SKY //////////////////////////////////////////////////////////////////////// // The vertex shader for creating the atmospheric sky @@ -34,7 +33,6 @@ ATTRIBUTE vec2 texcoord0; // Output parameters VARYING vec4 vary_HazeColor; -VARYING vec2 vary_texcoord0; // Inputs uniform vec3 camPosLocal; @@ -60,8 +58,7 @@ void main() // World / view / projection gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); - vary_texcoord0 = texcoord0; - + // Get relative position vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0); //vec3 P = position.xyz + vec3(0,50,0); |