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authorOz Linden <oz@lindenlab.com>2012-04-17 13:47:31 -0700
committerOz Linden <oz@lindenlab.com>2012-04-17 13:47:31 -0700
commit19e0cc93a8af661dbac47552474a704ade600c74 (patch)
tree5d7e539a4c98607a189c6e472732b75608379abb /indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
parentee1124e1c02b1a8be0cc8d2cbce1083dca3b40a2 (diff)
parent3ccda1f2855ae9e5b3f519236e9b4f233d542d1a (diff)
DRTVWR-139: merge back 3.3.1-beta2 fixes
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/skyV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/skyV.glsl5
1 files changed, 1 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
index cb7603f4fd..7c02d31d43 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
@@ -26,7 +26,6 @@
uniform mat4 modelview_projection_matrix;
ATTRIBUTE vec3 position;
-ATTRIBUTE vec2 texcoord0;
// SKY ////////////////////////////////////////////////////////////////////////
// The vertex shader for creating the atmospheric sky
@@ -34,7 +33,6 @@ ATTRIBUTE vec2 texcoord0;
// Output parameters
VARYING vec4 vary_HazeColor;
-VARYING vec2 vary_texcoord0;
// Inputs
uniform vec3 camPosLocal;
@@ -60,8 +58,7 @@ void main()
// World / view / projection
gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
- vary_texcoord0 = texcoord0;
-
+
// Get relative position
vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0);
//vec3 P = position.xyz + vec3(0,50,0);