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authorDave Parks <davep@lindenlab.com>2011-11-04 16:42:00 -0500
committerDave Parks <davep@lindenlab.com>2011-11-04 16:42:00 -0500
commit785dcfe6d496bd44730b6ba0004614b2c6d04c6a (patch)
tree1622d0835730b794d9dcacf6e890f7d76e0cbff4 /indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
parent8a8e9ccdb67e7e8a492a4fe1505407ebe128ee18 (diff)
SH-2652 Even faster depth of field
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl5
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
index f684e25df8..1db638b943 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
@@ -31,11 +31,6 @@ out vec4 gl_FragColor;
uniform sampler2DRect diffuseRect;
-uniform float focal_distance;
-uniform float blur_constant;
-uniform float tan_pixel_angle;
-uniform float magnification;
-
uniform mat4 inv_proj;
uniform vec2 screen_res;