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authorDave Parks <davep@lindenlab.com>2011-11-04 16:42:00 -0500
committerDave Parks <davep@lindenlab.com>2011-11-04 16:42:00 -0500
commit785dcfe6d496bd44730b6ba0004614b2c6d04c6a (patch)
tree1622d0835730b794d9dcacf6e890f7d76e0cbff4 /indra/newview/app_settings/shaders/class1
parent8a8e9ccdb67e7e8a492a4fe1505407ebe128ee18 (diff)
SH-2652 Even faster depth of field
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl49
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl5
2 files changed, 49 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
new file mode 100644
index 0000000000..de0c70cfe9
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
@@ -0,0 +1,49 @@
+/**
+ * @file dofCombineF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#extension GL_ARB_texture_rectangle : enable
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 gl_FragColor;
+#endif
+
+uniform sampler2DRect diffuseRect;
+uniform sampler2DRect lightMap;
+
+uniform mat4 inv_proj;
+uniform vec2 screen_res;
+
+VARYING vec2 vary_fragcoord;
+
+void main()
+{
+ vec2 tc = vary_fragcoord.xy;
+
+ vec4 dof = texture2DRect(diffuseRect, vary_fragcoord.xy*0.5);
+
+ vec4 diff = texture2DRect(lightMap, vary_fragcoord.xy);
+
+ gl_FragColor = mix(diff, dof, diff.a);
+}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
index f684e25df8..1db638b943 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
@@ -31,11 +31,6 @@ out vec4 gl_FragColor;
uniform sampler2DRect diffuseRect;
-uniform float focal_distance;
-uniform float blur_constant;
-uniform float tan_pixel_angle;
-uniform float magnification;
-
uniform mat4 inv_proj;
uniform vec2 screen_res;