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authorRunitaiLinden <davep@lindenlab.com>2023-04-05 16:48:34 -0500
committerGitHub <noreply@github.com>2023-04-05 16:48:34 -0500
commit5bf60f5d9e722f6210572fd92e79e9994abd2ec1 (patch)
tree5fa1c538ff87e0e34af61e1edd2c60807bd2a446 /indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
parent1f79379bf215c5368337c64b4f72c7c9ef3e09c2 (diff)
SL-19538 Followup -- fix for dynamic exposure having large gaps in it… (#157)
* SL-19538 Followup -- fix for dynamic exposure having large gaps in its luminance sampling. * SL-19538 Followup -- review feedback changes.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl38
1 files changed, 2 insertions, 36 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl b/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
index 4c860cdde0..3eda2b9050 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
@@ -29,7 +29,6 @@
out vec4 frag_color;
-uniform sampler2D diffuseRect;
uniform sampler2D emissiveRect;
uniform sampler2D exposureMap;
@@ -46,45 +45,12 @@ float lum(vec3 col)
void main()
{
- float step = 1.0/16.0;
+ vec2 tc = vec2(0.5,0.5);
- float start = step;
- float end = 1.0-step;
-
- float w = 0.0;
-
- vec3 col;
-
- //vec2 nz = noiseVec * step * 0.5;
-
- for (float x = start; x <= end; x += step)
- {
- for (float y = start; y <= end; y += step)
- {
- vec2 tc = vec2(x,y); // + nz;
- vec3 c = texture(diffuseRect, tc).rgb + texture(emissiveRect, tc).rgb;
- float L = max(lum(c), 0.25);
-
- float d = length(vec2(0.5)-tc);
- d = 1.0-d;
- d *= d;
- d *= d;
- d *= d;
- L *= d;
-
- w += L;
-
- col += c * L;
- }
- }
-
- col /= w;
-
- float L = lum(col);
+ float L = textureLod(emissiveRect, tc, 8).r;
float s = clamp(dynamic_exposure_params.x/L, dynamic_exposure_params.y, dynamic_exposure_params.z);
-
float prev = texture(exposureMap, vec2(0.5,0.5)).r;
s = mix(prev, s, min(dt*2.0*abs(prev-s), 0.04));