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authorRider Linden <rider@lindenlab.com>2019-04-30 21:47:00 +0000
committerRider Linden <rider@lindenlab.com>2019-04-30 21:47:00 +0000
commit7393c6f32886934dffd34c40c6e3f722f5dd721c (patch)
treed379f6e3cca1c4f9088fcd12725b41abc712ead1 /indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
parent2f5dc54b2913184532acf38417535fa479a3e568 (diff)
parent1ff876a961dc00b7f162054ea1a9fed79240bffc (diff)
Merged in graham_linden/viewer-eep-rc-fixes (pull request #374)
SL-10856, SL-11071
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index 1acb76bdd1..ae579d7f85 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -225,7 +225,6 @@ void main()
float ambient = da;
ambient *= 0.5;
ambient *= ambient;
- ambient = max(getAmbientClamp(), ambient); // keeps shadows dark
ambient = 1.0 - ambient;
vec3 sun_contrib = min(final_da, shadow) * sunlit;