summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl
diff options
context:
space:
mode:
authorBrad Payne (Vir Linden) <vir@lindenlab.com>2014-12-02 14:48:45 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2014-12-02 14:48:45 -0500
commit6cffbfba8b7dd1f6752fb2b4a93265906e9aeb9c (patch)
tree3e4fc80698d063e8fa6d1ee9a652970e04014ecd /indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl
parent04d9c91a5f27b554e733b77272c8c3afea458810 (diff)
parent4f076daeff1bb626bb90a57cbe91660349ec62f1 (diff)
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl')
-rwxr-xr-xindra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl6
1 files changed, 6 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl
index bc63d07d72..767fad016c 100755
--- a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl
@@ -40,4 +40,10 @@ mat4 getSkinnedTransform()
ret[3] = vec4(0,0,0,1);
return ret;
+
+#ifdef IS_AMD_CARD
+ // If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts.
+ vec4 dummy1 = matrixPalette[0];
+ vec4 dummy2 = matrixPalette[44];
+#endif
}