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authorDave Parks <davep@lindenlab.com>2022-03-29 15:41:00 -0500
committerDave Parks <davep@lindenlab.com>2022-03-29 15:41:00 -0500
commite60024f0afecb6f92e383221084f1a7af02f8542 (patch)
tree4d61ab23da7bb316903185622ee2abc7fd398b5b /indra/llwindow/llwindowwin32.h
parent180989f28e69600a3bc198b8b62101ec25374bee (diff)
SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows
Diffstat (limited to 'indra/llwindow/llwindowwin32.h')
-rw-r--r--indra/llwindow/llwindowwin32.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index b391acc12d..bd53b3e92a 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -108,7 +108,9 @@ public:
/*virtual*/ F32 getPixelAspectRatio();
/*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; }
- /*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b );
+ U32 getAvailableVRAMMegabytes() override;
+
+ /*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b );
/*virtual*/ void *getPlatformWindow();
/*virtual*/ void bringToFront();