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authormobserveur <mobserveur@gmail.com>2024-06-18 10:19:08 +0200
committermobserveur <mobserveur@gmail.com>2024-06-18 10:19:08 +0200
commit7e11007cd6188fbdd93847596baf7b57a122e81d (patch)
tree095ee4337092146e880ad29bc8174c94daf2d174 /indra/llui
parent58d93108b48a878992e59992fb96605f684fed77 (diff)
SDL 2 Window completions and HiDPI support
This commit completes the SDL 2 support and adds HiDPI support for Mac.
Diffstat (limited to 'indra/llui')
-rw-r--r--indra/llui/llui.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index c7539fcec7..35e2e54217 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -223,6 +223,11 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y)
LLCoordGL cursor_pos_gl(cursor_pos_window.convert());
*x = ll_round((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]);
*y = ll_round((F32)cursor_pos_gl.mY / getScaleFactor().mV[VY]);
+#if defined(LL_DARWIN)
+ *x = *x * LLView::getWindow()->getSystemUISize();
+ *y = *y * LLView::getWindow()->getSystemUISize();
+#endif
+
}
void LLUI::setMousePositionLocal(const LLView* viewp, S32 x, S32 y)