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author | Oz Linden <oz@lindenlab.com> | 2015-06-08 16:33:02 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2015-06-08 16:33:02 -0400 |
commit | 949942c730b0b7463338c2cb3bc411ac12f4f648 (patch) | |
tree | 159b9cf6bb6a9de9b538f17e3d721be25a15b79a /indra/llui/llui.cpp | |
parent | a219cf1c98527faa0e7addeb9660f679208bb0e7 (diff) | |
parent | f3c58f765c0168f25bb13c4427e34b4bdad2f671 (diff) |
merge changes for 3.7.29-release
Diffstat (limited to 'indra/llui/llui.cpp')
-rwxr-xr-x | indra/llui/llui.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 1f570edd88..aabc7ed2e4 100755 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -236,8 +236,8 @@ void LLUI::dirtyRect(LLRect rect) void LLUI::setMousePositionScreen(S32 x, S32 y) { S32 screen_x, screen_y; - screen_x = llround((F32)x * getScaleFactor().mV[VX]); - screen_y = llround((F32)y * getScaleFactor().mV[VY]); + screen_x = ll_round((F32)x * getScaleFactor().mV[VX]); + screen_y = ll_round((F32)y * getScaleFactor().mV[VY]); LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } @@ -248,8 +248,8 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y) LLCoordWindow cursor_pos_window; getWindow()->getCursorPosition(&cursor_pos_window); LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); - *x = llround((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); - *y = llround((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); + *x = ll_round((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); + *y = ll_round((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); } //static @@ -369,15 +369,15 @@ LLVector2 LLUI::getWindowSize() //static void LLUI::screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y) { - *gl_x = llround((F32)screen_x * getScaleFactor().mV[VX]); - *gl_y = llround((F32)screen_y * getScaleFactor().mV[VY]); + *gl_x = ll_round((F32)screen_x * getScaleFactor().mV[VX]); + *gl_y = ll_round((F32)screen_y * getScaleFactor().mV[VY]); } //static void LLUI::glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y) { - *screen_x = llround((F32)gl_x / getScaleFactor().mV[VX]); - *screen_y = llround((F32)gl_y / getScaleFactor().mV[VY]); + *screen_x = ll_round((F32)gl_x / getScaleFactor().mV[VX]); + *screen_y = ll_round((F32)gl_y / getScaleFactor().mV[VY]); } //static |