From 23711c927561ee85b6d46e7e741cdc652649686e Mon Sep 17 00:00:00 2001 From: callum_linden Date: Wed, 10 Dec 2014 08:44:08 -0800 Subject: Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013 --- indra/llui/llui.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'indra/llui/llui.cpp') diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 1f570edd88..aabc7ed2e4 100755 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -236,8 +236,8 @@ void LLUI::dirtyRect(LLRect rect) void LLUI::setMousePositionScreen(S32 x, S32 y) { S32 screen_x, screen_y; - screen_x = llround((F32)x * getScaleFactor().mV[VX]); - screen_y = llround((F32)y * getScaleFactor().mV[VY]); + screen_x = ll_round((F32)x * getScaleFactor().mV[VX]); + screen_y = ll_round((F32)y * getScaleFactor().mV[VY]); LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } @@ -248,8 +248,8 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y) LLCoordWindow cursor_pos_window; getWindow()->getCursorPosition(&cursor_pos_window); LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); - *x = llround((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); - *y = llround((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); + *x = ll_round((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); + *y = ll_round((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); } //static @@ -369,15 +369,15 @@ LLVector2 LLUI::getWindowSize() //static void LLUI::screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y) { - *gl_x = llround((F32)screen_x * getScaleFactor().mV[VX]); - *gl_y = llround((F32)screen_y * getScaleFactor().mV[VY]); + *gl_x = ll_round((F32)screen_x * getScaleFactor().mV[VX]); + *gl_y = ll_round((F32)screen_y * getScaleFactor().mV[VY]); } //static void LLUI::glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y) { - *screen_x = llround((F32)gl_x / getScaleFactor().mV[VX]); - *screen_y = llround((F32)gl_y / getScaleFactor().mV[VY]); + *screen_x = ll_round((F32)gl_x / getScaleFactor().mV[VX]); + *screen_y = ll_round((F32)gl_y / getScaleFactor().mV[VY]); } //static -- cgit v1.2.3