diff options
author | Vadim ProductEngine <vsavchuk@productengine.com> | 2010-12-01 15:46:57 +0200 |
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committer | Vadim ProductEngine <vsavchuk@productengine.com> | 2010-12-01 15:46:57 +0200 |
commit | 3c4cf5a309612d2a999453b282cad0aab7764083 (patch) | |
tree | bfca12ff66e120fad7b687165648565c3f066f2b /indra/llui/llfloater.cpp | |
parent | d3dbdf6f51ae9cada4a5a450387c0688ccbe07a1 (diff) |
STORM-677 ADDITIONAL_FIX Force textures inside texture picker to be 100% opaque while the control is in a focused floater.
Besides, made LLFloater handle opacity more like other controls do.
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r-- | indra/llui/llfloater.cpp | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index da5dad6b82..7727e154da 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -1189,7 +1189,7 @@ void LLFloater::setFocus( BOOL b ) last_focus->setFocus(TRUE); } } - updateChildrenTransparency(this, b ? TT_ACTIVE : TT_INACTIVE); + updateTransparency(this, b ? TT_ACTIVE : TT_INACTIVE); } // virtual @@ -1649,7 +1649,7 @@ void LLFloater::onClickCloseBtn() // virtual void LLFloater::draw() { - mCurrentTransparency = hasFocus() ? sActiveControlTransparency : sInactiveControlTransparency; + const F32 alpha = getCurrentTransparency(); // draw background if( isBackgroundVisible() ) @@ -1681,12 +1681,12 @@ void LLFloater::draw() if (image) { // We're using images for this floater's backgrounds - image->draw(getLocalRect(), overlay_color % mCurrentTransparency); + image->draw(getLocalRect(), overlay_color % alpha); } else { // We're not using images, use old-school flat colors - gl_rect_2d( left, top, right, bottom, color % mCurrentTransparency ); + gl_rect_2d( left, top, right, bottom, color % alpha ); // draw highlight on title bar to indicate focus. RDW if(hasFocus() @@ -1698,7 +1698,7 @@ void LLFloater::draw() const LLFontGL* font = LLFontGL::getFontSansSerif(); LLRect r = getRect(); gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - (S32)font->getLineHeight() - 1, - titlebar_focus_color % mCurrentTransparency, 0, TRUE); + titlebar_focus_color % alpha, 0, TRUE); } } } @@ -1764,29 +1764,30 @@ void LLFloater::drawShadow(LLPanel* panel) shadow_color.mV[VALPHA] *= 0.5f; } gl_drop_shadow(left, top, right, bottom, - shadow_color % mCurrentTransparency, + shadow_color % getCurrentTransparency(), llround(shadow_offset)); } -void LLFloater::updateChildrenTransparency(LLView* ctrl, ETypeTransparency transparency_type) +void LLFloater::updateTransparency(LLView* view, ETypeTransparency transparency_type) { - child_list_t children = *ctrl->getChildList(); + child_list_t children = *view->getChildList(); child_list_t::iterator it = children.begin(); + LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(view); + if (ctrl) + { + ctrl->setTransparencyType(transparency_type); + } + for(; it != children.end(); ++it) { - LLUICtrl* ui_ctrl = dynamic_cast<LLUICtrl*>(*it); - if (ui_ctrl) - { - ui_ctrl->setTransparencyType(transparency_type); - } - updateChildrenTransparency(*it, transparency_type); + updateTransparency(*it, transparency_type); } } -void LLFloater::updateChildrenTransparency(ETypeTransparency transparency_type) +void LLFloater::updateTransparency(ETypeTransparency transparency_type) { - updateChildrenTransparency(this, transparency_type); + updateTransparency(this, transparency_type); } void LLFloater::setCanMinimize(BOOL can_minimize) |