diff options
author | Vadim ProductEngine <vsavchuk@productengine.com> | 2010-12-01 15:46:57 +0200 |
---|---|---|
committer | Vadim ProductEngine <vsavchuk@productengine.com> | 2010-12-01 15:46:57 +0200 |
commit | 3c4cf5a309612d2a999453b282cad0aab7764083 (patch) | |
tree | bfca12ff66e120fad7b687165648565c3f066f2b | |
parent | d3dbdf6f51ae9cada4a5a450387c0688ccbe07a1 (diff) |
STORM-677 ADDITIONAL_FIX Force textures inside texture picker to be 100% opaque while the control is in a focused floater.
Besides, made LLFloater handle opacity more like other controls do.
-rw-r--r-- | indra/llui/llfloater.cpp | 33 | ||||
-rw-r--r-- | indra/llui/llfloater.h | 5 | ||||
-rw-r--r-- | indra/newview/llnearbychat.cpp | 13 | ||||
-rw-r--r-- | indra/newview/llnearbychat.h | 1 | ||||
-rw-r--r-- | indra/newview/llsidetray.cpp | 2 | ||||
-rw-r--r-- | indra/newview/lltexturectrl.cpp | 6 |
6 files changed, 38 insertions, 22 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index da5dad6b82..7727e154da 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -1189,7 +1189,7 @@ void LLFloater::setFocus( BOOL b ) last_focus->setFocus(TRUE); } } - updateChildrenTransparency(this, b ? TT_ACTIVE : TT_INACTIVE); + updateTransparency(this, b ? TT_ACTIVE : TT_INACTIVE); } // virtual @@ -1649,7 +1649,7 @@ void LLFloater::onClickCloseBtn() // virtual void LLFloater::draw() { - mCurrentTransparency = hasFocus() ? sActiveControlTransparency : sInactiveControlTransparency; + const F32 alpha = getCurrentTransparency(); // draw background if( isBackgroundVisible() ) @@ -1681,12 +1681,12 @@ void LLFloater::draw() if (image) { // We're using images for this floater's backgrounds - image->draw(getLocalRect(), overlay_color % mCurrentTransparency); + image->draw(getLocalRect(), overlay_color % alpha); } else { // We're not using images, use old-school flat colors - gl_rect_2d( left, top, right, bottom, color % mCurrentTransparency ); + gl_rect_2d( left, top, right, bottom, color % alpha ); // draw highlight on title bar to indicate focus. RDW if(hasFocus() @@ -1698,7 +1698,7 @@ void LLFloater::draw() const LLFontGL* font = LLFontGL::getFontSansSerif(); LLRect r = getRect(); gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - (S32)font->getLineHeight() - 1, - titlebar_focus_color % mCurrentTransparency, 0, TRUE); + titlebar_focus_color % alpha, 0, TRUE); } } } @@ -1764,29 +1764,30 @@ void LLFloater::drawShadow(LLPanel* panel) shadow_color.mV[VALPHA] *= 0.5f; } gl_drop_shadow(left, top, right, bottom, - shadow_color % mCurrentTransparency, + shadow_color % getCurrentTransparency(), llround(shadow_offset)); } -void LLFloater::updateChildrenTransparency(LLView* ctrl, ETypeTransparency transparency_type) +void LLFloater::updateTransparency(LLView* view, ETypeTransparency transparency_type) { - child_list_t children = *ctrl->getChildList(); + child_list_t children = *view->getChildList(); child_list_t::iterator it = children.begin(); + LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(view); + if (ctrl) + { + ctrl->setTransparencyType(transparency_type); + } + for(; it != children.end(); ++it) { - LLUICtrl* ui_ctrl = dynamic_cast<LLUICtrl*>(*it); - if (ui_ctrl) - { - ui_ctrl->setTransparencyType(transparency_type); - } - updateChildrenTransparency(*it, transparency_type); + updateTransparency(*it, transparency_type); } } -void LLFloater::updateChildrenTransparency(ETypeTransparency transparency_type) +void LLFloater::updateTransparency(ETypeTransparency transparency_type) { - updateChildrenTransparency(this, transparency_type); + updateTransparency(this, transparency_type); } void LLFloater::setCanMinimize(BOOL can_minimize) diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 2ec233f454..bb96272d02 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -285,7 +285,7 @@ public: static void setFloaterHost(LLMultiFloater* hostp) {sHostp = hostp; } static LLMultiFloater* getFloaterHost() {return sHostp; } - void updateChildrenTransparency(ETypeTransparency transparency_type); + void updateTransparency(ETypeTransparency transparency_type); protected: @@ -345,7 +345,7 @@ private: static void updateActiveFloaterTransparency(); static void updateInactiveFloaterTransparency(); - void updateChildrenTransparency(LLView* ctrl, ETypeTransparency transparency_type); + void updateTransparency(LLView* view, ETypeTransparency transparency_type); public: // Called when floater is opened, passes mKey @@ -363,7 +363,6 @@ protected: std::string mVisibilityControl; std::string mDocStateControl; LLSD mKey; // Key used for retrieving instances; set (for now) by LLFLoaterReg - F32 mCurrentTransparency; LLDragHandle* mDragHandle; LLResizeBar* mResizeBar[4]; diff --git a/indra/newview/llnearbychat.cpp b/indra/newview/llnearbychat.cpp index 180695e40b..572eeb8fc7 100644 --- a/indra/newview/llnearbychat.cpp +++ b/indra/newview/llnearbychat.cpp @@ -365,3 +365,16 @@ BOOL LLNearbyChat::handleMouseDown(S32 x, S32 y, MASK mask) mChatHistory->setFocus(TRUE); return LLDockableFloater::handleMouseDown(x, y, mask); } + +void LLNearbyChat::draw() +{ + // *HACK: Update transparency type depending on whether our children have focus. + // This is needed because this floater is chrome and thus cannot accept focus, so + // the transparency type setting code from LLFloater::setFocus() isn't reached. + if (getTransparencyType() != TT_DEFAULT) + { + setTransparencyType(hasFocus() ? TT_ACTIVE : TT_INACTIVE); + } + + LLDockableFloater::draw(); +} diff --git a/indra/newview/llnearbychat.h b/indra/newview/llnearbychat.h index 1e62910385..2ea79797f8 100644 --- a/indra/newview/llnearbychat.h +++ b/indra/newview/llnearbychat.h @@ -48,6 +48,7 @@ public: bool onNearbyChatCheckContextMenuItem(const LLSD& userdata); virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); + virtual void draw(); // focus overrides /*virtual*/ void onFocusLost(); diff --git a/indra/newview/llsidetray.cpp b/indra/newview/llsidetray.cpp index 526f3d1e77..3f8aeaf400 100644 --- a/indra/newview/llsidetray.cpp +++ b/indra/newview/llsidetray.cpp @@ -277,7 +277,7 @@ void LLSideTrayTab::dock(LLFloater* floater_tab) if (!side_tray) return; // Before docking the tab, reset its (and its children's) transparency to default (STORM-688). - floater_tab->updateChildrenTransparency(TT_DEFAULT); + floater_tab->updateTransparency(TT_DEFAULT); if (!side_tray->addTab(this)) { diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 759f68b321..56e9739350 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -564,7 +564,8 @@ void LLFloaterTexturePicker::draw() LLRect interior = border; interior.stretch( -1 ); - const F32 alpha = mCurrentTransparency; // mCurrentTransparency gets updated in LLFloater::draw() + // If the floater is focused, don't apply its alpha to the texture (STORM-677). + const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); if( mTexturep ) { if( mTexturep->getComponents() == 4 ) @@ -1264,7 +1265,8 @@ void LLTextureCtrl::draw() LLRect interior = border; interior.stretch( -1 ); - const F32 alpha = getCurrentTransparency(); + // If we're in a focused floater, don't apply the floater's alpha to the texture (STORM-677). + const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); if( mTexturep ) { if( mTexturep->getComponents() == 4 ) |