diff options
author | Dave Parks <davep@lindenlab.com> | 2011-05-29 00:40:57 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-05-29 00:40:57 -0500 |
commit | 1fd46831f0ea7309d83c1fa2eecc611b3bada719 (patch) | |
tree | 8e6708b1e25f12156c0a65cf6487c5f3df6c4873 /indra/llrender/llvertexbuffer.cpp | |
parent | 35c4635dca83708a09ac8f15e30aec146210fba7 (diff) |
SH-1682 Work in progress on using texture indexes to improve batch size (wow, super fast so far)
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 8c9171ccf4..f715a8e9ba 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -1497,7 +1497,14 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const } if (data_mask & MAP_VERTEX) { - glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + if (data_mask & MAP_TEXTURE_INDEX) + { + glVertexPointer(4,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + } + else + { + glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + } } llglassertok(); |