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authorEric Tulla <tulla@lindenlab.com>2008-06-30 17:57:00 +0000
committerEric Tulla <tulla@lindenlab.com>2008-06-30 17:57:00 +0000
commit939a506569433db7bff96c12200f03b3f85f40de (patch)
treec9f308949400b0a4ce00c82a6a33f2868e31a1d1 /indra/llrender/llshadermgr.h
parent1a14cd34a9a4e6f51c445d477aaeeef0322d5853 (diff)
Merging in file-move-merge ( QAR-649 )
Result of "svn merge -r 90669:90786 $tulla/file-move-merge ." Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing: newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files) newview/llpostprocess.* -> llrender/llpostprocess.* newview/llrendersphere.* -> llrender/llrendersphere.* newview/llcubemap.* -> llrender/llcubemap.* llwindow/llgl.* -> llrender/llgl.* llwindow/llglstates.h -> llrender/llglstates.h llwindow/llgltypes.h -> llrender/llgltypes.h llwindow/llglheaders.h -> llrender/llglheaders.h
Diffstat (limited to 'indra/llrender/llshadermgr.h')
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diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
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+/**
+ * @file llshadermgr.h
+ * @brief Shader Manager
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2008, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlife.com/developers/opensource/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlife.com/developers/opensource/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_SHADERMGR_H
+#define LL_SHADERMGR_H
+
+#include "llgl.h"
+#include "llglslshader.h"
+
+class LLShaderMgr
+{
+public:
+ LLShaderMgr();
+ virtual ~LLShaderMgr();
+
+ // singleton pattern implementation
+ static LLShaderMgr * instance();
+
+ BOOL attachShaderFeatures(LLGLSLShader * shader);
+ void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE);
+ BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE);
+ BOOL validateProgramObject(GLhandleARB obj);
+ GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type);
+
+ // Implemented in the application to actually point to the shader directory.
+ virtual std::string getShaderDirPrefix(void) = 0; // Pure Virtual
+
+ // Implemented in the application to actually update out of date uniforms for a particular shader
+ virtual void updateShaderUniforms(LLGLSLShader * shader) = 0; // Pure Virtual
+
+public:
+ // Map of shader names to compiled
+ std::map<std::string, GLhandleARB> mShaderObjects;
+
+ //global (reserved slot) shader parameters
+ std::vector<std::string> mReservedAttribs;
+
+ std::vector<std::string> mReservedUniforms;
+
+protected:
+
+ // our parameter manager singleton instance
+ static LLShaderMgr * sInstance;
+
+}; //LLShaderMgr
+
+#endif