From 939a506569433db7bff96c12200f03b3f85f40de Mon Sep 17 00:00:00 2001 From: Eric Tulla Date: Mon, 30 Jun 2008 17:57:00 +0000 Subject: Merging in file-move-merge ( QAR-649 ) Result of "svn merge -r 90669:90786 $tulla/file-move-merge ." Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing: newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files) newview/llpostprocess.* -> llrender/llpostprocess.* newview/llrendersphere.* -> llrender/llrendersphere.* newview/llcubemap.* -> llrender/llcubemap.* llwindow/llgl.* -> llrender/llgl.* llwindow/llglstates.h -> llrender/llglstates.h llwindow/llgltypes.h -> llrender/llgltypes.h llwindow/llglheaders.h -> llrender/llglheaders.h --- indra/llrender/llshadermgr.h | 75 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 75 insertions(+) create mode 100644 indra/llrender/llshadermgr.h (limited to 'indra/llrender/llshadermgr.h') diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h new file mode 100644 index 0000000000..09b9ca812e --- /dev/null +++ b/indra/llrender/llshadermgr.h @@ -0,0 +1,75 @@ +/** + * @file llshadermgr.h + * @brief Shader Manager + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2008, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_SHADERMGR_H +#define LL_SHADERMGR_H + +#include "llgl.h" +#include "llglslshader.h" + +class LLShaderMgr +{ +public: + LLShaderMgr(); + virtual ~LLShaderMgr(); + + // singleton pattern implementation + static LLShaderMgr * instance(); + + BOOL attachShaderFeatures(LLGLSLShader * shader); + void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE); + BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE); + BOOL validateProgramObject(GLhandleARB obj); + GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type); + + // Implemented in the application to actually point to the shader directory. + virtual std::string getShaderDirPrefix(void) = 0; // Pure Virtual + + // Implemented in the application to actually update out of date uniforms for a particular shader + virtual void updateShaderUniforms(LLGLSLShader * shader) = 0; // Pure Virtual + +public: + // Map of shader names to compiled + std::map mShaderObjects; + + //global (reserved slot) shader parameters + std::vector mReservedAttribs; + + std::vector mReservedUniforms; + +protected: + + // our parameter manager singleton instance + static LLShaderMgr * sInstance; + +}; //LLShaderMgr + +#endif -- cgit v1.2.3