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authorTofu Linden <tofu.linden@lindenlab.com>2010-08-24 18:37:53 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-08-24 18:37:53 +0100
commit6ba23344c95157793af9e4154933ae8df61630e8 (patch)
treee12956cbe7a0082bbaaa545cb80d9e86b13f88e8 /indra/llrender/llrender.h
parent01d06a3572c533f810f8f42e7ae9c55051f34aaf (diff)
parent46e6135eef90b7ff0f08b12384a9aafc1a3e91e1 (diff)
merge heads. whew.
Diffstat (limited to 'indra/llrender/llrender.h')
-rw-r--r--indra/llrender/llrender.h18
1 files changed, 14 insertions, 4 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index fb3a4d214d..2767aa64a8 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -311,13 +311,21 @@ public:
void color3fv(const GLfloat* c);
void color4ubv(const GLubyte* c);
+ void vertexBatchPreTransformed(LLVector3* verts, S32 vert_count);
+ void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 vert_count);
+ void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, LLColor4U*, S32 vert_count);
+
void setColorMask(bool writeColor, bool writeAlpha);
void setColorMask(bool writeColorR, bool writeColorG, bool writeColorB, bool writeAlpha);
void setSceneBlendType(eBlendType type);
void setAlphaRejectSettings(eCompareFunc func, F32 value = 0.01f);
+ // applies blend func to both color and alpha
void blendFunc(eBlendFactor sfactor, eBlendFactor dfactor);
+ // applies separate blend functions to color and alpha
+ void blendFunc(eBlendFactor color_sfactor, eBlendFactor color_dfactor,
+ eBlendFactor alpha_sfactor, eBlendFactor alpha_dfactor);
LLTexUnit* getTexUnit(U32 index);
@@ -356,13 +364,15 @@ private:
std::vector<LLTexUnit*> mTexUnits;
LLTexUnit* mDummyTexUnit;
- eBlendFactor mCurrBlendSFactor;
- eBlendFactor mCurrBlendDFactor;
+ eBlendFactor mCurrBlendColorSFactor;
+ eBlendFactor mCurrBlendColorDFactor;
+ eBlendFactor mCurrBlendAlphaSFactor;
+ eBlendFactor mCurrBlendAlphaDFactor;
F32 mMaxAnisotropy;
- std::list<LLVector3> mUIOffset;
- std::list<LLVector3> mUIScale;
+ std::vector<LLVector3> mUIOffset;
+ std::vector<LLVector3> mUIScale;
};