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authorCosmic Linden <cosmic@lindenlab.com>2023-03-10 17:29:49 -0800
committerCosmic Linden <cosmic@lindenlab.com>2023-03-10 17:32:35 -0800
commitc734602592d271204c7ac1debbc10a23c74b5b64 (patch)
tree29bb9296bd93abb76fedae89d041c5c06b42a221 /indra/llrender/llimagegl.h
parent33e44b2059831594f91a84d07b316e8eee94bd4f (diff)
SL-19389: Fix textures not being optimally queued after the fix in SL-19338
In the future, some uses of glTexSubImage2D should be better vetted, ex: media prims
Diffstat (limited to 'indra/llrender/llimagegl.h')
-rw-r--r--indra/llrender/llimagegl.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index a03233323b..08d8f60979 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -118,9 +118,9 @@ public:
BOOL createGLTexture(S32 discard_level, const U8* data, BOOL data_hasmips = FALSE, S32 usename = 0, bool defer_copy = false, LLGLuint* tex_name = nullptr);
void setImage(const LLImageRaw* imageraw);
BOOL setImage(const U8* data_in, BOOL data_hasmips = FALSE, S32 usename = 0);
- // *NOTE: force_fast_update should only be used if the texture is not
- // compressed (i.e. RenderCompressTextures is 0). Partial image updates
- // (glTexSubImage2D) do not work on compressed textures.
+ // *TODO: This function may not work if the textures is compressed (i.e.
+ // RenderCompressTextures is 0). Partial image updates do not work on
+ // compressed textures.
BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, BOOL force_fast_update = FALSE, LLGLuint use_name = 0);
BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, BOOL force_fast_update = FALSE, LLGLuint use_name = 0);
BOOL setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height);