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authorruslantproductengine <ruslantproductengine@lindenlab.com>2018-01-30 17:07:00 +0200
committerruslantproductengine <ruslantproductengine@lindenlab.com>2018-01-30 17:07:00 +0200
commit55990724a37620f6a6835d14db4348166ea22848 (patch)
tree3d72d0a5142983b46a46144b7b4e122af8b566f6 /indra/llrender/llglslshader.h
parent6aab85e6e47228f425cf1034ad53946de42a0256 (diff)
Keep attributes name (useful for debug)
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 6f10d122cb..b56b914013 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -167,7 +167,18 @@ public:
U32 mLightHash;
GLhandleARB mProgramObject;
+#if LL_RELEASE_WITH_DEBUG_INFO
+ struct attr_name
+ {
+ GLint loc;
+ const char *name;
+ void operator = (GLint _loc) { loc = _loc; }
+ operator GLint () { return loc; }
+ };
+ std::vector<attr_name> mAttribute; //lookup table of attribute enum to attribute channel
+#else
std::vector<GLint> mAttribute; //lookup table of attribute enum to attribute channel
+#endif
U32 mAttributeMask; //mask of which reserved attributes are set (lines up with LLVertexBuffer::getTypeMask())
std::vector<GLint> mUniform; //lookup table of uniform enum to uniform location
LLStaticStringTable<GLint> mUniformMap; //lookup map of uniform name to uniform location