diff options
author | Kelly Washington <kelly@lindenlab.com> | 2008-04-03 23:53:20 +0000 |
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committer | Kelly Washington <kelly@lindenlab.com> | 2008-04-03 23:53:20 +0000 |
commit | 96add52a1c414bae4da030c3ab8604f15bd9c8db (patch) | |
tree | 6b932253ddbf2e356fadbd06750590cf308173ca /indra/llprimitive | |
parent | dc48f1c7417f0f49ad1bd32330845ce17a29eece (diff) |
Fix mac build from havok4 merge.
Diffstat (limited to 'indra/llprimitive')
-rw-r--r-- | indra/llprimitive/llmaterialtable.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/indra/llprimitive/llmaterialtable.cpp b/indra/llprimitive/llmaterialtable.cpp index 3eea03e0b9..6d30917bd9 100644 --- a/indra/llprimitive/llmaterialtable.cpp +++ b/indra/llprimitive/llmaterialtable.cpp @@ -36,7 +36,6 @@ #include "material_codes.h" #include "sound_ids.h" #include "imageids.h" -#include <llphysics/llphysicsversion.h> LLMaterialTable LLMaterialTable::basic(1); @@ -60,7 +59,7 @@ F32 const LLMaterialTable::FRICTION_RUBBER = 0.9f; // F32 const LLMaterialTable::FRICTION_MAX = 0.95f; // */ -#if LL_CURRENT_HAVOK_VERSION == LL_HAVOK_VERSION_460 +// #if LL_CURRENT_HAVOK_VERSION == LL_HAVOK_VERSION_460 // Havok4 has more correct friction dynamics, however here we have to use // the "incorrect" equivalents for the legacy Havok1 behavior F32 const LLMaterialTable::FRICTION_MIN = 0.15f; @@ -74,7 +73,7 @@ F32 const LLMaterialTable::FRICTION_LAND = 0.58f; // dirt F32 const LLMaterialTable::FRICTION_STONE = 0.6f; // concrete F32 const LLMaterialTable::FRICTION_RUBBER = 0.67f; // F32 const LLMaterialTable::FRICTION_MAX = 0.71f; // -#endif +// #endif F32 const LLMaterialTable::RESTITUTION_MIN = 0.02f; F32 const LLMaterialTable::RESTITUTION_LAND = LLMaterialTable::RESTITUTION_MIN; |