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authorAlexander Gavriliuk <alexandrgproductengine@lindenlab.com>2024-06-14 08:06:31 +0200
committerGuru <alexandrgproductengine@lindenlab.com>2024-06-15 00:18:49 +0200
commit3d84a147f0ae781a71f74d9d7ad0b07f9b1ccb43 (patch)
tree50a2d055fa043f35d9d8c348e3e5650d9dec5429 /indra/llmath/v2math.h
parent3fc8d4b232a60931849e674b48273eb07157b4e1 (diff)
#1611 Regression in anti-flipping mechanism for mouselook camera
Diffstat (limited to 'indra/llmath/v2math.h')
-rw-r--r--indra/llmath/v2math.h102
1 files changed, 32 insertions, 70 deletions
diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h
index 5c756a7f84..978d14ece8 100644
--- a/indra/llmath/v2math.h
+++ b/indra/llmath/v2math.h
@@ -107,13 +107,14 @@ class LLVector2
friend LLVector2 operator-(const LLVector2 &a); // Return vector -a
- friend std::ostream& operator<<(std::ostream& s, const LLVector2 &a); // Stream a
+ friend std::ostream& operator<<(std::ostream& s, const LLVector2 &a); // Stream a
};
// Non-member functions
F32 angle_between(const LLVector2 &a, const LLVector2 &b); // Returns angle (radians) between a and b
+F32 signed_angle_between(const LLVector2& a, const LLVector2& b); // Returns signed angle (radians) between a and b
BOOL are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon=F_APPROXIMATELY_ZERO); // Returns TRUE if a and b are very close to parallel
F32 dist_vec(const LLVector2 &a, const LLVector2 &b); // Returns distance between a and b
F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b
@@ -124,26 +125,22 @@ LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u); // Returns a vect
inline LLVector2::LLVector2(void)
{
- mV[VX] = 0.f;
- mV[VY] = 0.f;
+ clear();
}
inline LLVector2::LLVector2(F32 x, F32 y)
{
- mV[VX] = x;
- mV[VY] = y;
+ set(x, y);
}
inline LLVector2::LLVector2(const F32 *vec)
{
- mV[VX] = vec[VX];
- mV[VY] = vec[VY];
+ set(vec);
}
inline LLVector2::LLVector2(const LLVector3 &vec)
{
- mV[VX] = vec.mV[VX];
- mV[VY] = vec.mV[VY];
+ set(vec.mV);
}
inline LLVector2::LLVector2(const LLSD &sd)
@@ -155,28 +152,24 @@ inline LLVector2::LLVector2(const LLSD &sd)
inline void LLVector2::clear(void)
{
- mV[VX] = 0.f;
- mV[VY] = 0.f;
+ mV[VX] = mV[VY] = 0.f;
}
inline void LLVector2::setZero(void)
{
- mV[VX] = 0.f;
- mV[VY] = 0.f;
+ clear();
}
// deprecated
inline void LLVector2::clearVec(void)
{
- mV[VX] = 0.f;
- mV[VY] = 0.f;
+ clear();
}
// deprecated
inline void LLVector2::zeroVec(void)
{
- mV[VX] = 0.f;
- mV[VY] = 0.f;
+ clear();
}
inline void LLVector2::set(F32 x, F32 y)
@@ -187,36 +180,31 @@ inline void LLVector2::set(F32 x, F32 y)
inline void LLVector2::set(const LLVector2 &vec)
{
- mV[VX] = vec.mV[VX];
- mV[VY] = vec.mV[VY];
+ set(vec.mV);
}
inline void LLVector2::set(const F32 *vec)
{
- mV[VX] = vec[VX];
- mV[VY] = vec[VY];
+ set(vec[VX], vec[VY]);
}
// deprecated
inline void LLVector2::setVec(F32 x, F32 y)
{
- mV[VX] = x;
- mV[VY] = y;
+ set(x, y);
}
// deprecated
inline void LLVector2::setVec(const LLVector2 &vec)
{
- mV[VX] = vec.mV[VX];
- mV[VY] = vec.mV[VY];
+ set(vec);
}
// deprecated
inline void LLVector2::setVec(const F32 *vec)
{
- mV[VX] = vec[VX];
- mV[VY] = vec[VY];
+ set(vec);
}
@@ -224,7 +212,7 @@ inline void LLVector2::setVec(const F32 *vec)
inline F32 LLVector2::length(void) const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]);
+ return (F32) sqrt(lengthSquared());
}
inline F32 LLVector2::lengthSquared(void) const
@@ -232,63 +220,44 @@ inline F32 LLVector2::lengthSquared(void) const
return mV[0]*mV[0] + mV[1]*mV[1];
}
-inline F32 LLVector2::normalize(void)
+inline F32 LLVector2::normalize(void)
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]);
- F32 oomag;
+ F32 mag = length();
if (mag > FP_MAG_THRESHOLD)
{
- oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
+ *this /= mag;
}
else
{
- mV[0] = 0.f;
- mV[1] = 0.f;
+ clear();
mag = 0;
}
- return (mag);
+ return mag;
}
// checker
inline bool LLVector2::isFinite() const
{
- return (llfinite(mV[VX]) && llfinite(mV[VY]));
+ return llfinite(mV[VX]) && llfinite(mV[VY]);
}
// deprecated
-inline F32 LLVector2::magVec(void) const
+inline F32 LLVector2::magVec(void) const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]);
+ return length();
}
// deprecated
-inline F32 LLVector2::magVecSquared(void) const
+inline F32 LLVector2::magVecSquared(void) const
{
- return mV[0]*mV[0] + mV[1]*mV[1];
+ return lengthSquared();
}
// deprecated
-inline F32 LLVector2::normVec(void)
+inline F32 LLVector2::normVec(void)
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]);
- F32 oomag;
-
- if (mag > FP_MAG_THRESHOLD)
- {
- oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
- }
- else
- {
- mV[0] = 0.f;
- mV[1] = 0.f;
- mag = 0;
- }
- return (mag);
+ return normalize();
}
inline const LLVector2& LLVector2::scaleVec(const LLVector2& vec)
@@ -301,11 +270,7 @@ inline const LLVector2& LLVector2::scaleVec(const LLVector2& vec)
inline BOOL LLVector2::isNull()
{
- if ( F_APPROXIMATELY_ZERO > mV[VX]*mV[VX] + mV[VY]*mV[VY] )
- {
- return TRUE;
- }
- return FALSE;
+ return F_APPROXIMATELY_ZERO > mV[VX]*mV[VX] + mV[VY]*mV[VY];
}
@@ -337,9 +302,9 @@ inline LLVector2 operator-(const LLVector2 &a, const LLVector2 &b)
return c -= b;
}
-inline F32 operator*(const LLVector2 &a, const LLVector2 &b)
+inline F32 operator*(const LLVector2 &a, const LLVector2 &b)
{
- return (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1]);
+ return a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1];
}
inline LLVector2 operator%(const LLVector2 &a, const LLVector2 &b)
@@ -405,10 +370,7 @@ inline const LLVector2& operator*=(LLVector2 &a, F32 k)
inline const LLVector2& operator/=(LLVector2 &a, F32 k)
{
- F32 t = 1.f / k;
- a.mV[0] *= t;
- a.mV[1] *= t;
- return a;
+ return a *= 1.f / k;
}
inline LLVector2 operator-(const LLVector2 &a)