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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-03-27 10:13:05 +0200 |
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committer | GitHub <noreply@github.com> | 2024-03-27 10:13:05 +0200 |
commit | bcb5210f6b51b65174425849fbe4cbc53e424c8d (patch) | |
tree | 04420f59b47894d7945a44d995b72d6badb1c02c /doc/testplans | |
parent | f25f51a20a7bcefcf51de5e71f827c74c659571a (diff) | |
parent | ccefd2f719e97c353dd85b51098a29786924190c (diff) |
Merge pull request #1063 from secondlife/marchcat/b-merge
Merge main into maint B
Diffstat (limited to 'doc/testplans')
-rw-r--r-- | doc/testplans/optimize_away_alpha.md | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/testplans/optimize_away_alpha.md b/doc/testplans/optimize_away_alpha.md new file mode 100644 index 0000000000..f0c8d1e8d6 --- /dev/null +++ b/doc/testplans/optimize_away_alpha.md @@ -0,0 +1,5 @@ +Textures imported via Build->Upload->Material that have an all opaque (255) alpha channel should have their alpha channel removed before upload. + +1. Make 4 images that have different colors but all 255 alpha channels +2. Upload them all using Build->Upload->Material, with one in each of the material texture slots +3. Verify that using the textures as a blinn-phong diffuse map does not make the corresponding face render in the alpha pass (face should stay visible after disabling alpha pass by unchecking Advanced->Render Types->Alpha). |