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authorCosmic Linden <cosmic@lindenlab.com>2024-03-13 10:10:54 -0700
committerCosmic Linden <cosmic@lindenlab.com>2024-03-13 10:11:03 -0700
commit7acfc57cbeb768509dac8266c7011894453d7e16 (patch)
treed6be0c863e01ad7bd6666ed66da5703eb9f4f0d7 /doc/testplans
parent3d13a3733d5d4c960be3b519df9e70d6943f7bbe (diff)
secondlife/viewer#906: Rename a PBR terrain test plan
Diffstat (limited to 'doc/testplans')
-rw-r--r--doc/testplans/pbr_terrain_appearance.md (renamed from doc/testplans/pbr_terrain_feature_gating.md)2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/testplans/pbr_terrain_feature_gating.md b/doc/testplans/pbr_terrain_appearance.md
index 2d27a5d73e..b56e84b3a8 100644
--- a/doc/testplans/pbr_terrain_feature_gating.md
+++ b/doc/testplans/pbr_terrain_appearance.md
@@ -1,4 +1,4 @@
-# PBR Terrain Feature Gating
+# PBR Terrain Appearance
PBR terrain should have lower detail on lower graphics settings. PBR terrain will also not show emissive textures on some machines (like Macs) which do not support more than 16 textures.