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author | cosmic-linden <111533034+cosmic-linden@users.noreply.github.com> | 2024-07-02 15:05:01 -0700 |
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committer | GitHub <noreply@github.com> | 2024-07-02 15:05:01 -0700 |
commit | 9af13cce6192c3e01f8a895b56954f9fc3560879 (patch) | |
tree | 2228bfebfe29f5e5851b43abfc02e14359c8f44d | |
parent | 51b329cc4766a462d48e52fb38db4efa683725cd (diff) | |
parent | 2c46194d706046d46a4c86b6e654ea43861994dc (diff) |
Merge pull request #1887 from secondlife/v-1475
secondlife/viewer#1475: Add test plan for PBR terrain texture transforms UI
-rw-r--r-- | doc/testplans/pbr_terrain_composition.md | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/testplans/pbr_terrain_composition.md b/doc/testplans/pbr_terrain_composition.md index 731da90aba..450e887390 100644 --- a/doc/testplans/pbr_terrain_composition.md +++ b/doc/testplans/pbr_terrain_composition.md @@ -87,6 +87,12 @@ If saving the terrain fails for any reason, the terrain should not be updated. Unlike a viewer without PBR terrain support, the new viewer will no longer treat textures with alpha channels as invalid. +### Saving PBR Terrain Texture Transforms + +If "PBR Metallic Roughness" checkbox is checked, a user with saving composition permissions should also be allowed to edit and save PBR texture transforms. + +One texture transform may be set for each material swatch. Setting texture transforms for each individual texture on the material is not currently supported. + ## Graphics Features Texture terrain with transparency is not permitted to be applied in the viewer. |