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authorCosmic Linden <cosmic@lindenlab.com>2024-06-28 17:31:47 -0700
committerCosmic Linden <cosmic@lindenlab.com>2024-07-02 15:01:55 -0700
commit2c46194d706046d46a4c86b6e654ea43861994dc (patch)
tree2228bfebfe29f5e5851b43abfc02e14359c8f44d
parent51b329cc4766a462d48e52fb38db4efa683725cd (diff)
secondlife/viewer#1475: Add test plan for PBR terrain texture transforms UI
-rw-r--r--doc/testplans/pbr_terrain_composition.md6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/testplans/pbr_terrain_composition.md b/doc/testplans/pbr_terrain_composition.md
index 731da90aba..450e887390 100644
--- a/doc/testplans/pbr_terrain_composition.md
+++ b/doc/testplans/pbr_terrain_composition.md
@@ -87,6 +87,12 @@ If saving the terrain fails for any reason, the terrain should not be updated.
Unlike a viewer without PBR terrain support, the new viewer will no longer treat textures with alpha channels as invalid.
+### Saving PBR Terrain Texture Transforms
+
+If "PBR Metallic Roughness" checkbox is checked, a user with saving composition permissions should also be allowed to edit and save PBR texture transforms.
+
+One texture transform may be set for each material swatch. Setting texture transforms for each individual texture on the material is not currently supported.
+
## Graphics Features
Texture terrain with transparency is not permitted to be applied in the viewer.