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integer listenHandle;
integer verbose;
integer current_animation_number;
string NowPlaying;
say_if_verbose(integer channel, string message)
{
if (verbose)
{
llSay(channel, message);
}
}
stop_all_animations()
{
integer count = llGetInventoryNumber(INVENTORY_ANIMATION);
string ItemName;
string NowPlaying;
while (count--)
{
ItemName = llGetInventoryName(INVENTORY_ANIMATION, count);
say_if_verbose(0, "Stopping " + ItemName);
llStopObjectAnimation(ItemName);
}
}
start_cycle_animations()
{
current_animation_number = llGetInventoryNumber(INVENTORY_ANIMATION);
next_animation(); // Do first iteration without waiting for timer
llSetTimerEvent(5.0);
}
next_animation()
{
string ItemName;
if (NowPlaying != "")
{
say_if_verbose(0, "Stopping " + NowPlaying);
llStopObjectAnimation(NowPlaying);
}
if (current_animation_number--)
{
ItemName = llGetInventoryName(INVENTORY_ANIMATION, current_animation_number);
say_if_verbose(0, "Starting " + ItemName);
llStartObjectAnimation(ItemName);
NowPlaying = ItemName;
}
else
{
// Start again at the top
current_animation_number = llGetInventoryNumber(INVENTORY_ANIMATION);
}
}
stop_cycle_animations()
{
llSetTimerEvent(0);
}
default
{
state_entry()
{
say_if_verbose(0, "Animated Object here");
listenHandle = llListen(-2001,"","","");
verbose = 0;
stop_all_animations();
}
listen(integer channel, string name, key id, string message)
{
//llOwnerSay("got message " + name + " " + (string) id + " " + message);
list words = llParseString2List(message,[" "],[]);
string command = llList2String(words,0);
string option = llList2String(words,1);
if (command=="anim")
{
stop_all_animations();
if (option=="start")
{
start_cycle_animations();
}
else if (option=="stop")
{
stop_cycle_animations();
}
}
if (command=="verbose")
{
if (option=="on")
{
verbose = 1;
}
else if (option=="off")
{
verbose = 0;
}
}
}
timer()
{
say_if_verbose(0, "timer triggered");
next_animation();
}
touch_start(integer total_number)
{
say_if_verbose(0, "Touch started.");
start_cycle_animations();
}
}
// Local Variables:
// shadow-file-name: "$SW_HOME/axon/scripts/testing/lsl/cycle_object_animations.lsl"
// End:
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