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#!/usr/bin/env python3
"""\
This module contains tools for manipulating collada files
$LicenseInfo:firstyear=2016&license=viewerlgpl$
Second Life Viewer Source Code
Copyright (C) 2016, Linden Research, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation;
version 2.1 of the License only.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
$/LicenseInfo$
"""
import argparse
import random
# Need to pip install numpy and pycollada
import numpy as np
from collada import *
from lxml import etree
def mesh_summary(mesh):
print("scenes",mesh.scenes)
for scene in mesh.scenes:
print("scene",scene)
for node in scene.nodes:
print("node",node)
def mesh_lock_offsets(tree, joints):
print("mesh_lock_offsets",tree,joints)
for joint_node in tree.iter():
if "node" not in joint_node.tag:
continue
if joint_node.get("type") != "JOINT":
continue
if joint_node.get("name") in joints or "bone" in joints:
for matrix_node in list(joint_node):
if "matrix" in matrix_node.tag:
floats = [float(x) for x in matrix_node.text.split()]
if len(floats) == 16:
floats[3] += 0.0001
floats[7] += 0.0001
floats[11] += 0.0001
matrix_node.text = " ".join([str(f) for f in floats])
print(joint_node.get("name"),matrix_node.tag,"text",matrix_node.text,len(floats),floats)
def mesh_random_offsets(tree, joints):
print("mesh_random_offsets",tree,joints)
for joint_node in tree.iter():
if "node" not in joint_node.tag:
continue
if joint_node.get("type") != "JOINT":
continue
if not joint_node.get("name"):
continue
if joint_node.get("name") in joints or "bone" in joints:
for matrix_node in list(joint_node):
if "matrix" in matrix_node.tag:
floats = [float(x) for x in matrix_node.text.split()]
print("randomizing",floats)
if len(floats) == 16:
floats[3] += random.uniform(-1.0,1.0)
floats[7] += random.uniform(-1.0,1.0)
floats[11] += random.uniform(-1.0,1.0)
matrix_node.text = " ".join([str(f) for f in floats])
print(joint_node.get("name"),matrix_node.tag,"text",matrix_node.text,len(floats),floats)
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="process SL animations")
parser.add_argument("--verbose", action="store_true",help="verbose flag")
parser.add_argument("infilename", help="name of a collada (dae) file to input")
parser.add_argument("outfilename", nargs="?", help="name of a collada (dae) file to output", default = None)
parser.add_argument("--lock_offsets", nargs="+", help="tweak position of listed joints to lock their offsets")
parser.add_argument("--random_offsets", nargs="+", help="random offset position for listed joints")
parser.add_argument("--summary", action="store_true", help="print summary info about input file")
args = parser.parse_args()
mesh = None
tree = None
if args.infilename:
print("reading",args.infilename)
mesh = Collada(args.infilename)
tree = etree.parse(args.infilename)
if args.summary:
print("summarizing",args.infilename)
mesh_summary(mesh)
if args.lock_offsets:
print("locking offsets for",args.lock_offsets)
mesh_lock_offsets(tree, args.lock_offsets)
if args.random_offsets:
print("adding random offsets for",args.random_offsets)
mesh_random_offsets(tree, args.random_offsets)
if args.outfilename:
print("writing",args.outfilename)
f = open(args.outfilename,"w")
print(etree.tostring(tree, pretty_print=True), file=f) #need update to get: , short_empty_elements=True)
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