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|
/**
* @file lllogin.cpp
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include <boost/coroutine/coroutine.hpp>
#include "linden_common.h"
#include "llsd.h"
#include "llsdutil.h"
/*==========================================================================*|
#ifdef LL_WINDOWS
// non-virtual destructor warning, boost::statechart does this intentionally.
#pragma warning (disable : 4265)
#endif
|*==========================================================================*/
#include "lllogin.h"
#include <boost/bind.hpp>
#include "llcoros.h"
#include "llevents.h"
#include "lleventfilter.h"
#include "lleventcoro.h"
//*********************
// LLLogin
// *NOTE:Mani - Is this Impl needed now that the state machine runs the show?
class LLLogin::Impl
{
public:
Impl():
mPump("login", true) // Create the module's event pump with a tweaked (unique) name.
{
mValidAuthResponse["status"] = LLSD();
mValidAuthResponse["errorcode"] = LLSD();
mValidAuthResponse["error"] = LLSD();
mValidAuthResponse["transfer_rate"] = LLSD();
}
void connect(const std::string& uri, const LLSD& credentials);
void disconnect();
LLEventPump& getEventPump() { return mPump; }
private:
LLSD getProgressEventLLSD(const std::string& state, const std::string& change,
const LLSD& data = LLSD())
{
LLSD status_data;
status_data["state"] = state;
status_data["change"] = change;
status_data["progress"] = 0.0f;
if(mAuthResponse.has("transfer_rate"))
{
status_data["transfer_rate"] = mAuthResponse["transfer_rate"];
}
if(data.isDefined())
{
status_data["data"] = data;
}
return status_data;
}
void sendProgressEvent(const std::string& state, const std::string& change,
const LLSD& data = LLSD())
{
LLSD status_data = getProgressEventLLSD(state, change, data);
mPump.post(status_data);
}
LLSD validateResponse(const std::string& pumpName, const LLSD& response)
{
// Validate the response. If we don't recognize it, things
// could get ugly.
std::string mismatch(llsd_matches(mValidAuthResponse, response));
if (! mismatch.empty())
{
LL_ERRS("LLLogin") << "Received unrecognized event (" << mismatch << ") on "
<< pumpName << "pump: " << response
<< LL_ENDL;
return LLSD();
}
return response;
}
// In a coroutine's top-level function args, do NOT NOT NOT accept
// references (const or otherwise) to anything but the self argument! Pass
// by value only!
void login_(LLCoros::self& self, std::string uri, LLSD credentials);
LLEventStream mPump;
LLSD mAuthResponse, mValidAuthResponse;
};
void LLLogin::Impl::connect(const std::string& uri, const LLSD& credentials)
{
// Launch a coroutine with our login_() method. Run the coroutine until
// its first wait; at that point, return here.
std::string coroname =
LLCoros::instance().launch("LLLogin::Impl::login_",
boost::bind(&Impl::login_, this, _1, uri, credentials));
}
void LLLogin::Impl::login_(LLCoros::self& self, std::string uri, LLSD credentials)
{
LLSD printable_credentials = credentials;
if(printable_credentials.has("params")
&& printable_credentials["params"].has("passwd"))
{
printable_credentials["params"]["passwd"] = "*******";
}
LL_DEBUGS("LLLogin") << "Entering coroutine " << LLCoros::instance().getName(self)
<< " with uri '" << uri << "', credentials " << printable_credentials << LL_ENDL;
// Arriving in SRVRequest state
LLEventStream replyPump("reply", true);
// Should be an array of one or more uri strings.
LLSD rewrittenURIs;
{
LLEventTimeout filter(replyPump);
sendProgressEvent("offline", "srvrequest");
// Request SRV record.
LL_DEBUGS("LLLogin") << "Requesting SRV record from " << uri << LL_ENDL;
// *NOTE:Mani - Completely arbitrary default timeout value for SRV request.
F32 seconds_to_timeout = 5.0f;
if(credentials.has("cfg_srv_timeout"))
{
seconds_to_timeout = credentials["cfg_srv_timeout"].asReal();
}
filter.eventAfter(seconds_to_timeout,
getProgressEventLLSD("offline", "fail.login"));
std::string srv_pump_name = "LLAres";
if(credentials.has("cfg_srv_pump"))
{
srv_pump_name = credentials["cfg_srv_pump"].asString();
}
// Make request
LLSD request;
request["op"] = "rewriteURI";
request["uri"] = uri;
request["reply"] = replyPump.getName();
rewrittenURIs = postAndWait(self, request, srv_pump_name, filter);
} // we no longer need the filter
LLEventPump& xmlrpcPump(LLEventPumps::instance().obtain("LLXMLRPCTransaction"));
// Loop through the rewrittenURIs, counting attempts along the way.
// Because of possible redirect responses, we may make more than one
// attempt per rewrittenURIs entry.
LLSD::Integer attempts = 0;
for (LLSD::array_const_iterator urit(rewrittenURIs.beginArray()),
urend(rewrittenURIs.endArray());
urit != urend; ++urit)
{
LLSD request(credentials);
request["reply"] = replyPump.getName();
request["uri"] = *urit;
std::string status;
// Loop back to here if login attempt redirects to a different
// request["uri"]
for (;;)
{
++attempts;
LLSD progress_data;
progress_data["attempt"] = attempts;
progress_data["request"] = request;
if(progress_data["request"].has("params")
&& progress_data["request"]["params"].has("passwd"))
{
progress_data["request"]["params"]["passwd"] = "*******";
}
sendProgressEvent("offline", "authenticating", progress_data);
// We expect zero or more "Downloading" status events, followed by
// exactly one event with some other status. Use postAndWait() the
// first time, because -- at least in unit-test land -- it's
// possible for the reply to arrive before the post() call
// returns. Subsequent responses, of course, must be awaited
// without posting again.
for (mAuthResponse = validateResponse(replyPump.getName(),
postAndWait(self, request, xmlrpcPump, replyPump, "reply"));
mAuthResponse["status"].asString() == "Downloading";
mAuthResponse = validateResponse(replyPump.getName(),
waitForEventOn(self, replyPump)))
{
// Still Downloading -- send progress update.
sendProgressEvent("offline", "downloading");
}
LL_DEBUGS("LLLogin") << "Auth Response: " << mAuthResponse << LL_ENDL;
status = mAuthResponse["status"].asString();
// Okay, we've received our final status event for this
// request. Unless we got a redirect response, break the retry
// loop for the current rewrittenURIs entry.
if (!(status == "Complete" &&
mAuthResponse["responses"]["login"].asString() == "indeterminate"))
{
break;
}
// Here the login service at the current URI is redirecting us
// to some other URI ("indeterminate" -- why not "redirect"?).
// The response should contain another uri to try, with its
// own auth method.
request["uri"] = mAuthResponse["responses"]["next_url"].asString();
request["method"] = mAuthResponse["responses"]["next_method"].asString();
} // loop back to try the redirected URI
// Here we're done with redirects for the current rewrittenURIs
// entry.
if (status == "Complete")
{
// StatusComplete does not imply auth success. Check the
// actual outcome of the request. We've already handled the
// "indeterminate" case in the loop above.
if (mAuthResponse["responses"]["login"].asString() == "true")
{
sendProgressEvent("online", "connect", mAuthResponse["responses"]);
}
else
{
sendProgressEvent("offline", "fail.login", mAuthResponse["responses"]);
}
return; // Done!
}
// If we don't recognize status at all, trouble
if (! (status == "CURLError"
|| status == "XMLRPCError"
|| status == "OtherError"))
{
LL_ERRS("LLLogin") << "Unexpected status from " << xmlrpcPump.getName() << " pump: "
<< mAuthResponse << LL_ENDL;
return;
}
// Here status IS one of the errors tested above.
} // Retry if there are any more rewrittenURIs.
// Here we got through all the rewrittenURIs without succeeding. Tell
// caller this didn't work out so well. Of course, the only failure data
// we can reasonably show are from the last of the rewrittenURIs.
sendProgressEvent("offline", "fail.login", mAuthResponse["responses"]);
}
void LLLogin::Impl::disconnect()
{
sendProgressEvent("offline", "disconnect");
}
//*********************
// LLLogin
LLLogin::LLLogin() :
mImpl(new LLLogin::Impl())
{
}
LLLogin::~LLLogin()
{
}
void LLLogin::connect(const std::string& uri, const LLSD& credentials)
{
mImpl->connect(uri, credentials);
}
void LLLogin::disconnect()
{
mImpl->disconnect();
}
LLEventPump& LLLogin::getEventPump()
{
return mImpl->getEventPump();
}
// The following is the list of important functions that happen in the
// current login process that we want to move to this login module.
// The list associates to event with the original idle_startup() 'STATE'.
// Rewrite URIs
// State_LOGIN_AUTH_INIT
// Given a vector of login uris (usually just one), perform a dns lookup for the
// SRV record from each URI. I think this is used to distribute login requests to
// a single URI to multiple hosts.
// This is currently a synchronous action. (See LLSRV::rewriteURI() implementation)
// On dns lookup error the output uris == the input uris.
//
// Input: A vector of login uris
// Output: A vector of login uris
//
// Code:
// std::vector<std::string> uris;
// LLViewerLogin::getInstance()->getLoginURIs(uris);
// std::vector<std::string>::const_iterator iter, end;
// for (iter = uris.begin(), end = uris.end(); iter != end; ++iter)
// {
// std::vector<std::string> rewritten;
// rewritten = LLSRV::rewriteURI(*iter);
// sAuthUris.insert(sAuthUris.end(),
// rewritten.begin(), rewritten.end());
// }
// sAuthUriNum = 0;
// Authenticate
// STATE_LOGIN_AUTHENTICATE
// Connect to the login server, presumably login.cgi, requesting the login
// and a slew of related initial connection information.
// This is an asynch action. The final response, whether success or error
// is handled by STATE_LOGIN_PROCESS_REPONSE.
// There is no immediate error or output from this call.
//
// Input:
// URI
// Credentials (first, last, password)
// Start location
// Bool Flags:
// skip optional update
// accept terms of service
// accept critical message
// Last exec event. (crash state of previous session)
// requested optional data (inventory skel, initial outfit, etc.)
// local mac address
// viewer serial no. (md5 checksum?)
//sAuthUriNum = llclamp(sAuthUriNum, 0, (S32)sAuthUris.size()-1);
//LLUserAuth::getInstance()->authenticate(
// sAuthUris[sAuthUriNum],
// auth_method,
// firstname,
// lastname,
// password, // web_login_key,
// start.str(),
// gSkipOptionalUpdate,
// gAcceptTOS,
// gAcceptCriticalMessage,
// gLastExecEvent,
// requested_options,
// hashed_mac_string,
// LLAppViewer::instance()->getSerialNumber());
//
// Download the Response
// STATE_LOGIN_NO_REPONSE_YET and STATE_LOGIN_DOWNLOADING
// I had assumed that this was default behavior of the message system. However...
// During login, the message system is checked only by these two states in idle_startup().
// I guess this avoids the overhead of checking network messages for those login states
// that don't need to do so, but geez!
// There are two states to do this one function just to update the login
// status text from 'Logging In...' to 'Downloading...'
//
//
// Handle Login Response
// STATE_LOGIN_PROCESS_RESPONSE
//
// This state handle the result of the request to login. There is a metric ton of
// code in this case. This state will transition to:
// STATE_WORLD_INIT, on success.
// STATE_AUTHENTICATE, on failure.
// STATE_UPDATE_CHECK, to handle user during login interaction like TOS display.
//
// Much of the code in this case belongs on the viewer side of the fence and not in login.
// Login should probably return with a couple of events, success and failure.
// Failure conditions can be specified in the events data pacet to allow the viewer
// to re-engauge login as is appropriate. (Or should there be multiple failure messages?)
// Success is returned with the data requested from the login. According to OGP specs
// there may be intermediate steps before reaching this result in future login
// implementations.
|