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|
/**
* @file lllogin.cpp
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llwin32headers.h"
#include "linden_common.h"
#include "llsd.h"
#include "llsdutil.h"
/*==========================================================================*|
#ifdef LL_WINDOWS
// non-virtual destructor warning, boost::statechart does this intentionally.
#pragma warning (disable : 4265)
#endif
|*==========================================================================*/
#include "lllogin.h"
#include <boost/bind.hpp>
#include "llcoros.h"
#include "llevents.h"
#include "lleventfilter.h"
#include "lleventcoro.h"
#include "llexception.h"
#include "stringize.h"
//*********************
// LLLogin
// *NOTE:Mani - Is this Impl needed now that the state machine runs the show?
class LLLogin::Impl
{
public:
Impl():
mPump("login", true) // Create the module's event pump with a tweaked (unique) name.
{
mValidAuthResponse["status"] = LLSD();
mValidAuthResponse["errorcode"] = LLSD();
mValidAuthResponse["error"] = LLSD();
mValidAuthResponse["transfer_rate"] = LLSD();
}
void connect(const std::string& uri, const LLSD& credentials);
void disconnect();
LLEventPump& getEventPump() { return mPump; }
private:
LLSD getProgressEventLLSD(const std::string& state, const std::string& change,
const LLSD& data = LLSD())
{
LLSD status_data;
status_data["state"] = state;
status_data["change"] = change;
status_data["progress"] = 0.0f;
if(mAuthResponse.has("transfer_rate"))
{
status_data["transfer_rate"] = mAuthResponse["transfer_rate"];
}
if(data.isDefined())
{
status_data["data"] = data;
}
return status_data;
}
void sendProgressEvent(const std::string& state, const std::string& change,
const LLSD& data = LLSD())
{
LLSD status_data = getProgressEventLLSD(state, change, data);
mPump.post(status_data);
}
LLSD validateResponse(const std::string& pumpName, const LLSD& response)
{
// Validate the response. If we don't recognize it, things
// could get ugly.
std::string mismatch(llsd_matches(mValidAuthResponse, response));
if (! mismatch.empty())
{
LL_ERRS("LLLogin") << "Received unrecognized event (" << mismatch << ") on "
<< pumpName << "pump: " << response
<< LL_ENDL;
return LLSD();
}
return response;
}
// In a coroutine's top-level function args, do NOT NOT NOT accept
// references (const or otherwise) to anything! Pass by value only!
void loginCoro(std::string uri, LLSD credentials);
LLEventStream mPump;
LLSD mAuthResponse, mValidAuthResponse;
};
void LLLogin::Impl::connect(const std::string& uri, const LLSD& login_params)
{
LL_DEBUGS("LLLogin") << " connect with uri '" << uri << "', login_params " << login_params << LL_ENDL;
// Launch a coroutine with our login_() method. Run the coroutine until
// its first wait; at that point, return here.
std::string coroname =
LLCoros::instance().launch("LLLogin::Impl::login_",
boost::bind(&Impl::loginCoro, this, uri, login_params));
LL_DEBUGS("LLLogin") << " connected with uri '" << uri << "', login_params " << login_params << LL_ENDL;
}
namespace {
// Instantiate this rendezvous point at namespace scope so it's already
// present no matter how early the updater might post to it.
// Use an LLEventMailDrop, which has future-like semantics: regardless of the
// relative order in which post() or listen() are called, it delivers each
// post() event to its listener(s) until one of them consumes that event.
static LLEventMailDrop sSyncPoint("LoginSync");
}
void LLLogin::Impl::loginCoro(std::string uri, LLSD login_params)
{
LLSD printable_params = login_params;
if (printable_params.has("params")
&& printable_params["params"].has("passwd"))
{
printable_params["params"]["passwd"] = "*******";
}
try
{
LL_DEBUGS("LLLogin") << "Entering coroutine " << LLCoros::getName()
<< " with uri '" << uri << "', parameters " << printable_params << LL_ENDL;
LLEventPump& xmlrpcPump(LLEventPumps::instance().obtain("LLXMLRPCTransaction"));
// EXT-4193: use a DIFFERENT reply pump than for the SRV request. We used
// to share them -- but the EXT-3934 fix made it possible for an abandoned
// SRV response to arrive just as we were expecting the XMLRPC response.
LLEventStream loginReplyPump("loginreply", true);
LLSD::Integer attempts = 0;
LLSD request(login_params);
request["reply"] = loginReplyPump.getName();
request["uri"] = uri;
std::string status;
// Loop back to here if login attempt redirects to a different
// request["uri"]
for (;;)
{
++attempts;
LLSD progress_data;
progress_data["attempt"] = attempts;
progress_data["request"] = request;
if (progress_data["request"].has("params")
&& progress_data["request"]["params"].has("passwd"))
{
progress_data["request"]["params"]["passwd"] = "*******";
}
sendProgressEvent("offline", "authenticating", progress_data);
// We expect zero or more "Downloading" status events, followed by
// exactly one event with some other status. Use postAndSuspend() the
// first time, because -- at least in unit-test land -- it's
// possible for the reply to arrive before the post() call
// returns. Subsequent responses, of course, must be awaited
// without posting again.
for (mAuthResponse = validateResponse(loginReplyPump.getName(),
llcoro::postAndSuspend(request, xmlrpcPump, loginReplyPump, "reply"));
mAuthResponse["status"].asString() == "Downloading";
mAuthResponse = validateResponse(loginReplyPump.getName(),
llcoro::suspendUntilEventOn(loginReplyPump)))
{
// Still Downloading -- send progress update.
sendProgressEvent("offline", "downloading");
}
LL_DEBUGS("LLLogin") << "Auth Response: " << mAuthResponse << LL_ENDL;
status = mAuthResponse["status"].asString();
// Okay, we've received our final status event for this
// request. Unless we got a redirect response, break the retry
// loop for the current rewrittenURIs entry.
if (!(status == "Complete" &&
mAuthResponse["responses"]["login"].asString() == "indeterminate"))
{
break;
}
sendProgressEvent("offline", "indeterminate", mAuthResponse["responses"]);
// Here the login service at the current URI is redirecting us
// to some other URI ("indeterminate" -- why not "redirect"?).
// The response should contain another uri to try, with its
// own auth method.
request["uri"] = mAuthResponse["responses"]["next_url"].asString();
request["method"] = mAuthResponse["responses"]["next_method"].asString();
} // loop back to try the redirected URI
// Here we're done with redirects.
if (status == "Complete")
{
// StatusComplete does not imply auth success. Check the
// actual outcome of the request. We've already handled the
// "indeterminate" case in the loop above.
if (mAuthResponse["responses"]["login"].asString() == "true")
{
sendProgressEvent("online", "connect", mAuthResponse["responses"]);
}
else
{
// Synchronize here with the updater. We synchronize here rather
// than in the fail.login handler, which actually examines the
// response from login.cgi, because here we are definitely in a
// coroutine and can definitely use suspendUntilBlah(). Whoever's
// listening for fail.login might not be.
// If the reason for login failure is that we must install a
// required update, we definitely want to pass control to the
// updater to manage that for us. We'll handle any other login
// failure ourselves, as usual. We figure that no matter where you
// are in the world, or what kind of network you're on, we can
// reasonably expect the Viewer Version Manager to respond more or
// less as quickly as login.cgi. This synchronization is only
// intended to smooth out minor races between the two services.
// But what if the updater crashes? Use a timeout so that
// eventually we'll tire of waiting for it and carry on as usual.
// Given the above, it can be a fairly short timeout, at least
// from a human point of view.
// Since sSyncPoint is an LLEventMailDrop, we DEFINITELY want to
// consume the posted event.
LLCoros::OverrideConsuming oc(true);
// Timeout should produce the isUndefined() object passed here.
LL_DEBUGS("LLLogin") << "Login failure, waiting for sync from updater" << LL_ENDL;
LLSD updater = llcoro::suspendUntilEventOnWithTimeout(sSyncPoint, 10, LLSD());
if (updater.isUndefined())
{
LL_WARNS("LLLogin") << "Failed to hear from updater, proceeding with fail.login"
<< LL_ENDL;
}
else
{
LL_DEBUGS("LLLogin") << "Got responses from updater and login.cgi" << LL_ENDL;
}
// Let the fail.login handler deal with empty updater response.
LLSD responses(mAuthResponse["responses"]);
responses["updater"] = updater;
sendProgressEvent("offline", "fail.login", responses);
}
return; // Done!
}
/*==========================================================================*|
// Sometimes we end with "Started" here. Slightly slow server? Seems
// to be ok to just skip it. Otherwise we'd error out and crash in the
// if below.
if( status == "Started")
{
LL_DEBUGS("LLLogin") << mAuthResponse << LL_ENDL;
continue;
}
|*==========================================================================*/
// If we don't recognize status at all, trouble
if (! (status == "CURLError"
|| status == "BadType"
|| status == "XMLRPCError"
|| status == "OtherError"))
{
LL_ERRS("LLLogin") << "Unexpected status " << status
<< " from " << xmlrpcPump.getName()
<< " pump: " << mAuthResponse << LL_ENDL;
return;
}
if (status == "BadType")
{
// Invalid xmlrpc type
// Dump this response into logs
LL_WARNS("LLLogin") << "Failed to parse response"
<< " from " << xmlrpcPump.getName()
<< " pump: " << mAuthResponse << LL_ENDL;
}
// Here status IS one of the errors tested above.
// Tell caller this didn't work out so well.
// *NOTE: The response from LLXMLRPCListener's Poller::poll method returns an
// llsd with no "responses" node. To make the output from an incomplete login symmetrical
// to success, add a data/message and data/reason fields.
LLSD error_response(LLSDMap
("reason", mAuthResponse["status"])
("errorcode", mAuthResponse["errorcode"])
("message", mAuthResponse["error"]));
if(mAuthResponse.has("certificate"))
{
error_response["certificate"] = mAuthResponse["certificate"];
}
sendProgressEvent("offline", "fail.login", error_response);
}
catch (...) {
LOG_UNHANDLED_EXCEPTION(STRINGIZE("coroutine " << LLCoros::getName()
<< "('" << uri << "', " << printable_params << ")"));
throw;
}
}
void LLLogin::Impl::disconnect()
{
sendProgressEvent("offline", "disconnect");
}
//*********************
// LLLogin
LLLogin::LLLogin() :
mImpl(new LLLogin::Impl())
{
}
LLLogin::~LLLogin()
{
}
void LLLogin::connect(const std::string& uri, const LLSD& credentials)
{
mImpl->connect(uri, credentials);
}
void LLLogin::disconnect()
{
mImpl->disconnect();
}
LLEventPump& LLLogin::getEventPump()
{
return mImpl->getEventPump();
}
// The following is the list of important functions that happen in the
// current login process that we want to move to this login module.
// The list associates to event with the original idle_startup() 'STATE'.
// Setup login
// State_LOGIN_AUTH_INIT
// Authenticate
// STATE_LOGIN_AUTHENTICATE
// Connect to the login server, presumably login.cgi, requesting the login
// and a slew of related initial connection information.
// This is an asynch action. The final response, whether success or error
// is handled by STATE_LOGIN_PROCESS_REPONSE.
// There is no immediate error or output from this call.
//
// Input:
// URI
// Credentials (first, last, password)
// Start location
// Bool Flags:
// skip optional update
// accept terms of service
// accept critical message
// Last exec event. (crash state of previous session)
// requested optional data (inventory skel, initial outfit, etc.)
// local mac address
// viewer serial no. (md5 checksum?)
//sAuthUriNum = llclamp(sAuthUriNum, 0, (S32)sAuthUris.size()-1);
//LLUserAuth::getInstance()->authenticate(
// sAuthUris[sAuthUriNum],
// auth_method,
// firstname,
// lastname,
// password, // web_login_key,
// start.str(),
// gSkipOptionalUpdate,
// gAcceptTOS,
// gAcceptCriticalMessage,
// gLastExecEvent,
// requested_options,
// hashed_mac_string,
// LLAppViewer::instance()->getSerialNumber());
//
// Download the Response
// STATE_LOGIN_NO_REPONSE_YET and STATE_LOGIN_DOWNLOADING
// I had assumed that this was default behavior of the message system. However...
// During login, the message system is checked only by these two states in idle_startup().
// I guess this avoids the overhead of checking network messages for those login states
// that don't need to do so, but geez!
// There are two states to do this one function just to update the login
// status text from 'Logging In...' to 'Downloading...'
//
//
// Handle Login Response
// STATE_LOGIN_PROCESS_RESPONSE
//
// This state handle the result of the request to login. There is a metric ton of
// code in this case. This state will transition to:
// STATE_WORLD_INIT, on success.
// STATE_AUTHENTICATE, on failure.
// STATE_UPDATE_CHECK, to handle user during login interaction like TOS display.
//
// Much of the code in this case belongs on the viewer side of the fence and not in login.
// Login should probably return with a couple of events, success and failure.
// Failure conditions can be specified in the events data pacet to allow the viewer
// to re-engauge login as is appropriate. (Or should there be multiple failure messages?)
// Success is returned with the data requested from the login. According to OGP specs
// there may be intermediate steps before reaching this result in future login
// implementations.
|