1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
|
/**
* @file llwtextureinfodetails_test.cpp
* @author Si & Gabriel
* @date 2009-03-30
*
* $LicenseInfo:firstyear=2006&license=viewergpl$
*
* Copyright (c) 2006-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
// Precompiled header: almost always required for newview cpp files
#include "../llviewerprecompiledheaders.h"
// Class to test
#include "../lltextureinfodetails.h"
// Dependencies
// Tut header
#include "../test/lltut.h"
// -------------------------------------------------------------------------------------------
// Stubbing: Declarations required to link and run the class being tested
// Notes:
// * Add here stubbed implementation of the few classes and methods used in the class to be tested
// * Add as little as possible (let the link errors guide you)
// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code)
// * A simulator for a class can be implemented here. Please comment and document thoroughly.
// End Stubbing
// -------------------------------------------------------------------------------------------
// -------------------------------------------------------------------------------------------
// TUT
// -------------------------------------------------------------------------------------------
namespace tut
{
// Test wrapper declarations
struct textureinfodetails_test
{
// Constructor and destructor of the test wrapper
textureinfodetails_test()
{
}
~textureinfodetails_test()
{
}
};
// Tut templating thingamagic: test group, object and test instance
typedef test_group<textureinfodetails_test> textureinfodetails_t;
typedef textureinfodetails_t::object textureinfodetails_object_t;
tut::textureinfodetails_t tut_textureinfodetails("textureinfodetails");
// ---------------------------------------------------------------------------------------
// Test functions
// Notes:
// * Test as many as you possibly can without requiring a full blown simulation of everything
// * The tests are executed in sequence so the test instance state may change between calls
// * Remember that you cannot test private methods with tut
// ---------------------------------------------------------------------------------------
// ---------------------------------------------------------------------------------------
// Test the LLTextureInfo
// ---------------------------------------------------------------------------------------
// Test instantiation
template<> template<>
void textureinfodetails_object_t::test<1>()
{
ensure("have we crashed?", true);
}
}
|