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/**
* @file llagentaccess_test.cpp
* @brief LLAgentAccess tests
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "../test/lltut.h"
#include "../llagentaccess.h"
#include "llcontrol.h"
#include "indra_constants.h"
#include <iostream>
//----------------------------------------------------------------------------
// Implementation of enough of LLControlGroup to support the tests:
static U32 test_preferred_maturity = SIM_ACCESS_PG;
LLControlGroup::LLControlGroup(const std::string& name)
: LLInstanceTracker<LLControlGroup, std::string>(name)
{
}
LLControlGroup::~LLControlGroup()
{
}
// Implementation of just the LLControlGroup methods we requre
BOOL LLControlGroup::declareU32(const std::string& name, U32 initial_val, const std::string& comment, BOOL persist)
{
test_preferred_maturity = initial_val;
return true;
}
void LLControlGroup::setU32(const std::string& name, U32 val)
{
test_preferred_maturity = val;
}
U32 LLControlGroup::getU32(const std::string& name)
{
return test_preferred_maturity;
}
//----------------------------------------------------------------------------
namespace tut
{
struct agentaccess
{
};
typedef test_group<agentaccess> agentaccess_t;
typedef agentaccess_t::object agentaccess_object_t;
tut::agentaccess_t tut_agentaccess("agentaccess");
template<> template<>
void agentaccess_object_t::test<1>()
{
LLControlGroup cgr("test");
cgr.declareU32("PreferredMaturity", SIM_ACCESS_PG, "declared_for_test", FALSE);
LLAgentAccess aa(cgr);
cgr.setU32("PreferredMaturity", SIM_ACCESS_PG);
ensure("1 prefersPG", aa.prefersPG());
ensure("1 prefersMature", !aa.prefersMature());
ensure("1 prefersAdult", !aa.prefersAdult());
cgr.setU32("PreferredMaturity", SIM_ACCESS_MATURE);
ensure("2 prefersPG", !aa.prefersPG());
ensure("2 prefersMature", aa.prefersMature());
ensure("2 prefersAdult", !aa.prefersAdult());
cgr.setU32("PreferredMaturity", SIM_ACCESS_ADULT);
ensure("3 prefersPG", !aa.prefersPG());
ensure("3 prefersMature", aa.prefersMature());
ensure("3 prefersAdult", aa.prefersAdult());
}
template<> template<>
void agentaccess_object_t::test<2>()
{
LLControlGroup cgr("test");
cgr.declareU32("PreferredMaturity", SIM_ACCESS_PG, "declared_for_test", FALSE);
LLAgentAccess aa(cgr);
// make sure default is PG
ensure("1 isTeen", aa.isTeen());
ensure("1 isMature", !aa.isMature());
ensure("1 isAdult", !aa.isAdult());
// this is kinda bad -- setting this forces maturity to MATURE but !teen != Mature anymore
aa.setTeen(false);
ensure("2 isTeen", !aa.isTeen());
ensure("2 isMature", aa.isMature());
ensure("2 isAdult", !aa.isAdult());
// have to flip it back and make sure it still works
aa.setTeen(true);
ensure("3 isTeen", aa.isTeen());
ensure("3 isMature", !aa.isMature());
ensure("3 isAdult", !aa.isAdult());
// check the conversion routine
ensure_equals("1 conversion", SIM_ACCESS_PG, aa.convertTextToMaturity('P'));
ensure_equals("2 conversion", SIM_ACCESS_MATURE, aa.convertTextToMaturity('M'));
ensure_equals("3 conversion", SIM_ACCESS_ADULT, aa.convertTextToMaturity('A'));
ensure_equals("4 conversion", SIM_ACCESS_MIN, aa.convertTextToMaturity('Q'));
// now try the other method of setting it - PG
aa.setMaturity('P');
ensure("4 isTeen", aa.isTeen());
ensure("4 isMature", !aa.isMature());
ensure("4 isAdult", !aa.isAdult());
// Mature
aa.setMaturity('M');
ensure("5 isTeen", !aa.isTeen());
ensure("5 isMature", aa.isMature());
ensure("5 isAdult", !aa.isAdult());
// Adult
aa.setMaturity('A');
ensure("6 isTeen", !aa.isTeen());
ensure("6 isMature", aa.isMature());
ensure("6 isAdult", aa.isAdult());
}
template<> template<>
void agentaccess_object_t::test<3>()
{
LLControlGroup cgr("test");
cgr.declareU32("PreferredMaturity", SIM_ACCESS_PG, "declared_for_test", FALSE);
LLAgentAccess aa(cgr);
ensure("starts normal", !aa.isGodlike());
aa.setGodLevel(GOD_NOT);
ensure("stays normal", !aa.isGodlike());
aa.setGodLevel(GOD_FULL);
ensure("sets full", aa.isGodlike());
aa.setGodLevel(GOD_NOT);
ensure("resets normal", !aa.isGodlike());
aa.setAdminOverride(true);
ensure("admin true", aa.getAdminOverride());
ensure("overrides 1", aa.isGodlike());
aa.setGodLevel(GOD_FULL);
ensure("overrides 2", aa.isGodlike());
aa.setAdminOverride(false);
ensure("admin false", !aa.getAdminOverride());
ensure("overrides 3", aa.isGodlike());
}
template<> template<>
void agentaccess_object_t::test<4>()
{
LLControlGroup cgr("test");
cgr.declareU32("PreferredMaturity", SIM_ACCESS_PG, "declared_for_test", FALSE);
LLAgentAccess aa(cgr);
ensure("1 pg to start", aa.wantsPGOnly());
ensure("2 pg to start", !aa.canAccessMature());
ensure("3 pg to start", !aa.canAccessAdult());
aa.setGodLevel(GOD_FULL);
ensure("1 full god", !aa.wantsPGOnly());
ensure("2 full god", aa.canAccessMature());
ensure("3 full god", aa.canAccessAdult());
aa.setGodLevel(GOD_NOT);
aa.setAdminOverride(true);
ensure("1 admin mode", !aa.wantsPGOnly());
ensure("2 admin mode", aa.canAccessMature());
ensure("3 admin mode", aa.canAccessAdult());
aa.setAdminOverride(false);
aa.setMaturity('M');
// preferred is still pg by default
ensure("1 mature pref pg", aa.wantsPGOnly());
ensure("2 mature pref pg", !aa.canAccessMature());
ensure("3 mature pref pg", !aa.canAccessAdult());
cgr.setU32("PreferredMaturity", SIM_ACCESS_MATURE);
ensure("1 mature", !aa.wantsPGOnly());
ensure("2 mature", aa.canAccessMature());
ensure("3 mature", !aa.canAccessAdult());
cgr.setU32("PreferredMaturity", SIM_ACCESS_PG);
ensure("1 mature pref pg", aa.wantsPGOnly());
ensure("2 mature pref pg", !aa.canAccessMature());
ensure("3 mature pref pg", !aa.canAccessAdult());
aa.setMaturity('A');
ensure("1 adult pref pg", aa.wantsPGOnly());
ensure("2 adult pref pg", !aa.canAccessMature());
ensure("3 adult pref pg", !aa.canAccessAdult());
cgr.setU32("PreferredMaturity", SIM_ACCESS_ADULT);
ensure("1 adult", !aa.wantsPGOnly());
ensure("2 adult", aa.canAccessMature());
ensure("3 adult", aa.canAccessAdult());
// make sure that even if pref is high, if access is low we block access
// this shouldn't occur in real life but we want to be safe
cgr.setU32("PreferredMaturity", SIM_ACCESS_ADULT);
aa.setMaturity('P');
ensure("1 pref adult, actual pg", aa.wantsPGOnly());
ensure("2 pref adult, actual pg", !aa.canAccessMature());
ensure("3 pref adult, actual pg", !aa.canAccessAdult());
}
template<> template<>
void agentaccess_object_t::test<5>()
{
LLControlGroup cgr("test");
cgr.declareU32("PreferredMaturity", SIM_ACCESS_PG, "declared_for_test", FALSE);
LLAgentAccess aa(cgr);
ensure("1 transition starts false", !aa.isInTransition());
aa.setTransition();
ensure("2 transition now true", aa.isInTransition());
}
template<> template<>
void agentaccess_object_t::test<6>()
{
LLControlGroup cgr("test");
cgr.declareU32("PreferredMaturity", SIM_ACCESS_PG, "declared_for_test", FALSE);
LLAgentAccess aa(cgr);
cgr.setU32("PreferredMaturity", SIM_ACCESS_ADULT);
aa.setMaturity('M');
ensure("1 preferred maturity pegged to M when maturity is M", cgr.getU32("PreferredMaturity") == SIM_ACCESS_MATURE);
aa.setMaturity('P');
ensure("1 preferred maturity pegged to P when maturity is P", cgr.getU32("PreferredMaturity") == SIM_ACCESS_PG);
}
}
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