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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="Water Floater" title="ADVANCED WATER EDITOR">
<floater.string name="WLDefaultWaterNames">
Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez
</floater.string>
<text name="KeyFramePresetsText">
Water Presets:
</text>
<button label="New" label_selected="New" name="WaterNewPreset"/>
<button label="儲存" label_selected="儲存" name="WaterSavePreset"/>
<button label="刪除" label_selected="刪除" name="WaterDeletePreset"/>
<tab_container name="Water Tabs">
<panel label="設定" name="Settings">
<text name="BHText">
Water Fog Color
</text>
<color_swatch name="WaterFogColor" tool_tip="Click to open color picker"/>
<text name="WaterFogDensText">
Fog Density Exponent
</text>
<text name="WaterUnderWaterFogModText">
Underwater Fog Modifier
</text>
<text name="BDensText">
Reflection Wavelet Scale
</text>
<slider label="1" name="WaterNormalScaleX"/>
<slider label="2" name="WaterNormalScaleY"/>
<slider label="3" name="WaterNormalScaleZ"/>
<text name="HDText">
Fresnel Scale
</text>
<text name="FresnelOffsetText">
Fresnel Offset
</text>
<text name="DensMultText">
Refract Scale Above
</text>
<text name="WaterScaleBelowText">
Refract Scale Below
</text>
<text name="MaxAltText">
Blur Multiplier
</text>
</panel>
<panel label="IMAGE" name="Waves">
<text name="BHText">
Big Wave Direction
</text>
<text name="WaterWave1DirXText">
X
</text>
<text name="WaterWave1DirYText">
Y
</text>
<text name="BHText2">
Little Wave Direction
</text>
<text name="WaterWave2DirXText">
X
</text>
<text name="WaterWave2DirYText">
Y
</text>
<text name="BHText3">
Normal Map
</text>
</panel>
</tab_container>
</floater>
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