summaryrefslogtreecommitdiff
path: root/indra/newview/skins/default/xui/zh/floater_tools.xml
blob: 2db98eb3d77799531ac1de4fc049faa697259fc8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="toolbox floater" short_title="建造工具">
	<floater.string name="status_rotate">
		Drag colored bands to rotate object
	</floater.string>
	<floater.string name="status_scale">
		Click and drag to stretch selected side
	</floater.string>
	<floater.string name="status_move">
		Drag to move, shift-drag to copy
	</floater.string>
	<floater.string name="status_modifyland">
		Click and hold to modify land
	</floater.string>
	<floater.string name="status_camera">
		Click and drag to move camera
	</floater.string>
	<floater.string name="status_grab">
		Drag to move, Ctrl to lift, Ctrl+Shift to rotate
	</floater.string>
	<floater.string name="status_place">
		Click inworld to build
	</floater.string>
	<floater.string name="status_selectland">
		Click and drag to select land
	</floater.string>
	<floater.string name="grid_screen_text">
		Screen
	</floater.string>
	<floater.string name="grid_local_text">
		Local
	</floater.string>
	<floater.string name="grid_world_text">
		World
	</floater.string>
	<floater.string name="grid_reference_text">
		Reference
	</floater.string>
	<floater.string name="grid_attachment_text">
		Attachment
	</floater.string>
	<button name="button focus" tool_tip="聚焦"/>
	<button name="button move" tool_tip="移動"/>
	<button name="button edit" tool_tip="編輯"/>
	<button name="button create" tool_tip="創造"/>
	<button name="button land" tool_tip="土地"/>
	<text name="text status">
		Drag to move, shift-drag to copy
	</text>
	<radio_group name="focus_radio_group">
		<radio_item label="縮放" name="radio zoom"/>
		<radio_item label="環繞(Ctrl)" name="radio orbit"/>
		<radio_item label="平移(Ctrl+Shift)" name="radio pan"/>
	</radio_group>
	<slider_bar initial_value="0.125" name="slider zoom"/>
	<radio_group name="move_radio_group">
		<radio_item label="移動" name="radio move"/>
		<radio_item label="舉起(Ctrl)" name="radio lift"/>
		<radio_item label="Spin (Ctrl+Shift)" name="radio spin"/>
	</radio_group>
	<radio_group name="edit_radio_group">
		<radio_item label="移動" name="radio position"/>
		<radio_item label="旋轉(Ctrl)" name="radio rotate"/>
		<radio_item label="伸展(Ctrl+Shift)" name="radio stretch"/>
		<radio_item label="選擇面" name="radio select face"/>
	</radio_group>
	<check_box label="編輯聯結部分" name="checkbox edit linked parts"/>
	<button label="聯結" name="link_btn"/>
	<button label="取消聯結" name="unlink_btn"/>
	<text name="RenderingCost" tool_tip="Shows the rendering cost calculated for this object">
		þ: [COUNT]
	</text>
	<text label="同時伸展兩側" name="checkbox uniform label">
		同時伸展兩側
	</text>
	<check_box initial_value="true" label="伸展材質" name="checkbox stretch textures"/>
	<check_box initial_value="true" label="貼齊格線" name="checkbox snap to grid"/>
	<combo_box name="combobox grid mode" tool_tip="選擇物件定位參考的格線尺度類型">
		<combo_box.item label="世界格線" name="World"/>
		<combo_box.item label="地方格線" name="Local"/>
		<combo_box.item label="參考格線" name="Reference"/>
	</combo_box>
	<button name="Options..." tool_tip="察看更多格線選項"/>
	<button name="ToolCube" tool_tip="Cube"/>
	<button name="ToolPrism" tool_tip="Prism"/>
	<button name="ToolPyramid" tool_tip="Pyramid"/>
	<button name="ToolTetrahedron" tool_tip="Tetrahedron"/>
	<button name="ToolCylinder" tool_tip="Cylinder"/>
	<button name="ToolHemiCylinder" tool_tip="Hemicylinder"/>
	<button name="ToolCone" tool_tip="Cone"/>
	<button name="ToolHemiCone" tool_tip="Hemicone"/>
	<button name="ToolSphere" tool_tip="Sphere"/>
	<button name="ToolHemiSphere" tool_tip="Hemisphere"/>
	<button name="ToolTorus" tool_tip="Torus"/>
	<button name="ToolTube" tool_tip="Tube"/>
	<button name="ToolRing" tool_tip="Ring"/>
	<button name="ToolTree" tool_tip="Tree"/>
	<button name="ToolGrass" tool_tip="Grass"/>
	<check_box label="保持已選擇的工具" name="checkbox sticky"/>
	<check_box label="覆製選擇" name="checkbox copy selection"/>
	<check_box initial_value="true" label="Center Copy" name="checkbox copy centers"/>
	<check_box label="Rotate Copy" name="checkbox copy rotates"/>
	<radio_group name="land_radio_group">
		<radio_item label="選擇土地" name="radio select land"/>
		<radio_item label="攤平" name="radio flatten"/>
		<radio_item label="提高" name="radio raise"/>
		<radio_item label="降低" name="radio lower"/>
		<radio_item label="平滑" name="radio smooth"/>
		<radio_item label="粗糙" name="radio noise"/>
		<radio_item label="還原" name="radio revert"/>
	</radio_group>
	<text name="Bulldozer:">
		推土機:
	</text>
	<text name="Dozer Size:">
		尺寸
	</text>
	<slider_bar initial_value="2.0" name="slider brush size"/>
	<text name="Strength:">
		力道
	</text>
	<slider_bar initial_value="0.00" name="slider force"/>
	<button label="套用" label_selected="套用" name="button apply to selection" tool_tip="修改所選擇的土地"/>
	<text name="obj_count">
		物件: [COUNT]
	</text>
	<text name="prim_count">
		幾何元件: [COUNT]
	</text>
	<tab_container name="Object Info Tabs">
		<panel label="一般" name="General">
			<panel.string name="text deed continued">
				讓渡
			</panel.string>
			<panel.string name="text deed">
				讓渡
			</panel.string>
			<panel.string name="text modify info 1">
				你能修改這個物件
			</panel.string>
			<panel.string name="text modify info 2">
				你能修改這些物件
			</panel.string>
			<panel.string name="text modify info 3">
				你不能修改這個物件
			</panel.string>
			<panel.string name="text modify info 4">
				你不能修改這些物件
			</panel.string>
			<panel.string name="text modify warning">
				你必須選取整個物件以設定權限
			</panel.string>
			<panel.string name="Cost Default">
				價格: L$
			</panel.string>
			<panel.string name="Cost Total">
				總價: L$
			</panel.string>
			<panel.string name="Cost Per Unit">
				單價每個: L$
			</panel.string>
			<panel.string name="Cost Mixed">
				Mixed Price
			</panel.string>
			<panel.string name="Sale Mixed">
				Mixed Sale
			</panel.string>
			<text name="Name:">
				名稱:
			</text>
			<text name="Description:">
				描述:
			</text>
			<text name="Creator:">
				創造者:
			</text>
			<text name="Owner:">
				擁有者:
			</text>
			<text name="Group:">
				群組:
			</text>
			<name_box initial_value="載入中..." name="Group Name Proxy"/>
			<button name="button set group" tool_tip="選擇一個群組以分享這物件權限"/>
			<check_box label="分享" name="checkbox share with group" tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."/>
			<button label="讓渡" label_selected="讓渡" name="button deed" tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer."/>
			<text name="label click action">
				點擊以:
			</text>
			<combo_box name="clickaction">
				<combo_box.item label="觸碰(預設)" name="Touch/grab(default)"/>
				<combo_box.item label="坐在物件上" name="Sitonobject"/>
				<combo_box.item label="購買物件" name="Buyobject"/>
				<combo_box.item label="支付物件" name="Payobject"/>
				<combo_box.item label="開啟" name="Open"/>
				<combo_box.item label="縮放" name="Zoom"/>
			</combo_box>
			<check_box label="出售:" name="checkbox for sale"/>
			<combo_box name="sale type">
				<combo_box.item label="副本" name="Copy"/>
				<combo_box.item label="內容" name="Contents"/>
				<combo_box.item label="原件" name="Original"/>
			</combo_box>
			<spinner label="價格: L$" name="Edit Cost"/>
			<check_box label="顯示在搜尋中" name="search_check" tool_tip="讓其他人可以在搜尋結果中看到這物件"/>
			<panel name="perms_build">
				<text name="perm_modify">
					你可以修改這個物件
				</text>
				<text name="Anyone can:">
					任何人:
				</text>
				<check_box label="移動" name="checkbox allow everyone move"/>
				<check_box label="覆製" name="checkbox allow everyone copy"/>
				<text name="Next owner can:">
					下一個擁有者:
				</text>
				<check_box label="修改" name="checkbox next owner can modify"/>
				<check_box label="覆製" name="checkbox next owner can copy"/>
				<check_box label="轉移" name="checkbox next owner can transfer" tool_tip="下一個擁有者可以送人或轉售這個物件"/>
				<text name="B:">
					B:
				</text>
				<text name="O:">
					O:
				</text>
				<text name="G:">
					G:
				</text>
				<text name="E:">
					E:
				</text>
				<text name="N:">
					N:
				</text>
				<text name="F:">
					F:
				</text>
			</panel>
		</panel>
		<panel label="物件" name="Object">
			<check_box label="鎖定" name="checkbox locked" tool_tip="預防物件被移動或刪除,最常使用的狀況是在建造過程中避免被意外的編輯。"/>
			<check_box label="物理性" name="Physical Checkbox Ctrl" tool_tip="允許物件被推撞與受重力影響"/>
			<check_box label="暫時性" name="Temporary Checkbox Ctrl" tool_tip="使物件在建造後的一分鐘自動刪除"/>
			<check_box label="幻影性" name="Phantom Checkbox Ctrl" tool_tip="使物件不會與其他物件或化身產生碰撞"/>
			<text name="label position">
				位置(公尺)
			</text>
			<spinner label="X" name="Pos X"/>
			<spinner label="Y" name="Pos Y"/>
			<spinner label="Z" name="Pos Z"/>
			<text name="label size">
				尺寸(公尺)
			</text>
			<spinner label="X" name="Scale X"/>
			<spinner label="Y" name="Scale Y"/>
			<spinner label="Z" name="Scale Z"/>
			<text name="label rotation">
				旋轉(角度)
			</text>
			<spinner label="X" name="Rot X"/>
			<spinner label="Y" name="Rot Y"/>
			<spinner label="Z" name="Rot Z"/>
			<combo_box name="comboBaseType">
				<combo_box.item label="Box" name="Box"/>
				<combo_box.item label="Cylinder" name="Cylinder"/>
				<combo_box.item label="Prism" name="Prism"/>
				<combo_box.item label="Sphere" name="Sphere"/>
				<combo_box.item label="Torus" name="Torus"/>
				<combo_box.item label="Tube" name="Tube"/>
				<combo_box.item label="Ring" name="Ring"/>
				<combo_box.item label="Sculpted" name="Sculpted"/>
			</combo_box>
			<combo_box name="material">
				<combo_box.item label="石頭" name="Stone"/>
				<combo_box.item label="金屬" name="Metal"/>
				<combo_box.item label="玻璃" name="Glass"/>
				<combo_box.item label="木頭" name="Wood"/>
				<combo_box.item label="肌肉" name="Flesh"/>
				<combo_box.item label="塑膠" name="Plastic"/>
				<combo_box.item label="橡膠" name="Rubber"/>
			</combo_box>
			<text name="text cut">
				Path Cut (begin/end)
			</text>
			<spinner label="B" name="cut begin"/>
			<spinner label="E" name="cut end"/>
			<text name="text hollow">
				中空
			</text>
			<text name="text skew">
				Skew
			</text>
			<text name="Hollow Shape">
				中空形狀
			</text>
			<combo_box name="hole">
				<combo_box.item label="預設" name="Default"/>
				<combo_box.item label="Circle" name="Circle"/>
				<combo_box.item label="Square" name="Square"/>
				<combo_box.item label="Triangle" name="Triangle"/>
			</combo_box>
			<text name="text twist">
				Twist (begin/end)
			</text>
			<spinner label="B" name="Twist Begin"/>
			<spinner label="E" name="Twist End"/>
			<text name="scale_taper">
				Taper
			</text>
			<text name="scale_hole">
				洞尺寸
			</text>
			<spinner label="X" name="Taper Scale X"/>
			<spinner label="Y" name="Taper Scale Y"/>
			<text name="text topshear">
				Top Shear
			</text>
			<spinner label="X" name="Shear X"/>
			<spinner label="Y" name="Shear Y"/>
			<text name="advanced_cut">
				Profile Cut (begin/end)
			</text>
			<text name="advanced_dimple">
				Dimple (begin/end)
			</text>
			<text name="advanced_slice">
				Slice (begin/end)
			</text>
			<spinner label="B" name="Path Limit Begin"/>
			<spinner label="E" name="Path Limit End"/>
			<text name="text taper2">
				Taper
			</text>
			<spinner label="X" name="Taper X"/>
			<spinner label="Y" name="Taper Y"/>
			<text name="text radius delta">
				Radius
			</text>
			<text name="text revolutions">
				Revolutions
			</text>
			<texture_picker label="Sculpt Texture" name="sculpt texture control" tool_tip="點擊以挑選圖像"/>
			<check_box label="Mirror" name="sculpt mirror control" tool_tip="Flips sculpted prim along the X axis"/>
			<check_box label="Inside-out" name="sculpt invert control" tool_tip="Inverts the sculpted prims normals, making it appear inside-out"/>
			<text name="label sculpt type">
				Stitching type
			</text>
			<combo_box name="sculpt type control">
				<combo_box.item label="(無)" name="None"/>
				<combo_box.item label="Sphere" name="Sphere"/>
				<combo_box.item label="Torus" name="Torus"/>
				<combo_box.item label="Plane" name="Plane"/>
				<combo_box.item label="Cylinder" name="Cylinder"/>
			</combo_box>
		</panel>
		<panel label="特性" name="Features">
			<text name="select_single">
				只能選擇一個幾何元件去編輯細節。
			</text>
			<text name="edit_object">
				編輯物件特性:
			</text>
			<check_box label="彈性路徑" name="Flexible1D Checkbox Ctrl" tool_tip="Allows object to flex about the Z axis (Client-side only)"/>
			<spinner label="柔軟" name="FlexNumSections"/>
			<spinner label="重力" name="FlexGravity"/>
			<spinner label="拖曳" name="FlexFriction"/>
			<spinner label="風力" name="FlexWind"/>
			<spinner label="張力" name="FlexTension"/>
			<spinner label="強制 X 軸" name="FlexForceX"/>
			<spinner label="強制 Y 軸" name="FlexForceY"/>
			<spinner label="強制 Z 軸" name="FlexForceZ"/>
			<check_box label="光源" name="Light Checkbox Ctrl" tool_tip="導致物件發光"/>
			<color_swatch name="colorswatch" tool_tip="點擊以開啟顏色挑選器"/>
			<texture_picker label="" name="light texture control" tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)"/>
			<spinner label="強度" name="Light Intensity"/>
			<spinner label="FOV" name="Light FOV"/>
			<spinner label="半徑" name="Light Radius"/>
			<spinner label="Focus" name="Light Focus"/>
			<spinner label="衰減" name="Light Falloff"/>
			<spinner label="Ambiance" name="Light Ambiance"/>
		</panel>
		<panel label="材質" name="Texture">
			<panel.string name="string repeats per meter">
				每公尺重覆次數
			</panel.string>
			<panel.string name="string repeats per face">
				每一面重覆次數
			</panel.string>
			<texture_picker label="材質" name="texture control" tool_tip="點擊以挑選圖像"/>
			<color_swatch label="顏色" name="colorswatch" tool_tip="點擊以開啟顏色挑選器"/>
			<text name="color trans">
				透明度 %
			</text>
			<text name="glow label">
				光暈
			</text>
			<check_box label="全亮" name="checkbox fullbright"/>
			<text name="tex gen">
				映射方式
			</text>
			<combo_box name="combobox texgen">
				<combo_box.item label="預設" name="Default"/>
				<combo_box.item label="平面" name="Planar"/>
			</combo_box>
			<text name="label shininess">
				光澤
			</text>
			<combo_box name="combobox shininess">
				<combo_box.item label="無" name="None"/>
				<combo_box.item label="低" name="Low"/>
				<combo_box.item label="中" name="Medium"/>
				<combo_box.item label="高" name="High"/>
			</combo_box>
			<text name="label bumpiness">
				凹凸貼圖
			</text>
			<combo_box name="combobox bumpiness">
				<combo_box.item label="無" name="None"/>
				<combo_box.item label="Brightness" name="Brightness"/>
				<combo_box.item label="Darkness" name="Darkness"/>
				<combo_box.item label="woodgrain" name="woodgrain"/>
				<combo_box.item label="bark" name="bark"/>
				<combo_box.item label="bricks" name="bricks"/>
				<combo_box.item label="checker" name="checker"/>
				<combo_box.item label="concrete" name="concrete"/>
				<combo_box.item label="crustytile" name="crustytile"/>
				<combo_box.item label="cutstone" name="cutstone"/>
				<combo_box.item label="discs" name="discs"/>
				<combo_box.item label="gravel" name="gravel"/>
				<combo_box.item label="petridish" name="petridish"/>
				<combo_box.item label="siding" name="siding"/>
				<combo_box.item label="stonetile" name="stonetile"/>
				<combo_box.item label="stucco" name="stucco"/>
				<combo_box.item label="suction" name="suction"/>
				<combo_box.item label="weave" name="weave"/>
			</combo_box>
			<check_box initial_value="false" label="對齊平面" name="checkbox planar align" tool_tip="以最後所選擇的面為基準,對齊全部所選擇的面上的材質。這必須使用平面材質映射方式。"/>
			<text name="rpt">
				重覆次數 / 面
			</text>
			<spinner label="水平(U)" name="TexScaleU"/>
			<check_box label="翻轉" name="checkbox flip s"/>
			<spinner label="垂直(V)" name="TexScaleV"/>
			<check_box label="翻轉" name="checkbox flip t"/>
			<spinner label="旋轉˚" name="TexRot"/>
			<spinner label="重覆次數 / 公尺" name="rptctrl"/>
			<button label="套用" label_selected="套用" name="button apply"/>
			<text name="tex offset">
				材質位移
			</text>
			<spinner label="水平(U)" name="TexOffsetU"/>
			<spinner label="垂直(V)" name="TexOffsetV"/>
			<panel name="Add_Media">
				<text name="media_tex">
					媒體
				</text>
				<button name="add_media" tool_tip="添加媒體"/>
				<button name="delete_media" tool_tip="刪除這個媒體材質"/>
				<button name="edit_media" tool_tip="編輯這個媒體"/>
				<button label="對齊" label_selected="對齊媒體" name="button align" tool_tip="對齊媒體材質(須先載入)"/>
			</panel>
		</panel>
		<panel label="內容" name="Contents">
			<button label="新腳本" label_selected="新腳本" name="button new script"/>
			<button label="權限" name="button permissions"/>
		</panel>
	</tab_container>
	<panel name="land info panel">
		<text name="label_parcel_info">
			地段資訊
		</text>
		<text name="label_area_price">
			價格: L$[PRICE] 購買 [AREA] m²
		</text>
		<text name="label_area">
			面積: [AREA] m²
		</text>
		<button label="關於土地" label_selected="關於土地" name="button about land"/>
		<check_box label="顯示擁有者" name="checkbox show owners" tool_tip="Colorize the parcels according to the type of owner: 

綠色 = 你的土地 
水藍 = 你群組的土地 
紅色 = 其他人所有 
黃色 = 出售 
紫色 = 拍賣 
灰色 = 公有地"/>
		<text name="label_parcel_modify">
			修改地段
		</text>
		<button label="分割" label_selected="分割" name="button subdivide land"/>
		<button label="合併" label_selected="合併" name="button join land"/>
		<text name="label_parcel_trans">
			土地交易
		</text>
		<button label="購買土地" label_selected="購買土地" name="button buy land"/>
		<button label="放棄土地" label_selected="放棄土地" name="button abandon land"/>
	</panel>
</floater>