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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="Model Preview" title="上傳模型">
<string name="status_idle">
閒置中
</string>
<string name="status_reading_file">
載入中...
</string>
<string name="status_generating_meshes">
正在生成網面…
</string>
<string name="status_vertex_number_overflow">
錯誤:頂點數目超過 65534,程序已中止!
</string>
<string name="high">
高
</string>
<string name="medium">
中
</string>
<string name="low">
低
</string>
<string name="lowest">
最低
</string>
<string name="mesh_status_good">
確定產生!
</string>
<string name="mesh_status_na">
不適用
</string>
<string name="mesh_status_none">
無
</string>
<string name="mesh_status_submesh_mismatch">
細節層次裡,可使用材質的臉部數目不同。
</string>
<string name="mesh_status_mesh_mismatch">
細節層次裡,網面實例的數目不同。
</string>
<string name="mesh_status_too_many_vertices">
細節層次裡,頂點數目太多。
</string>
<string name="mesh_status_missing_lod">
缺乏需要的細節層次。
</string>
<string name="layer_all">
全部
</string>
<string name="decomposing">
分析中…
</string>
<string name="simplifying">
簡化中…
</string>
<text name="name_label">
名稱:
</text>
<text name="lod_label">
預覽:
</text>
<combo_box name="preview_lod_combo" tool_tip="要在呈像預覽中察看的細節層次">
<combo_item name="high">
細節層次:高度
</combo_item>
<combo_item name="medium">
細節層次:中度
</combo_item>
<combo_item name="low">
細節層次:低度
</combo_item>
<combo_item name="lowest">
細節層次:最低
</combo_item>
</combo_box>
<panel>
<text name="streaming cost">
資源花費:[COST]
</text>
<text name="physics cost">
物理花費:[COST]
</text>
<text name="upload fee">
上傳費:無
</text>
</panel>
<text name="status">
[STATUS]
</text>
<button label="預設值" name="reset_btn" tool_tip="重設為預設值"/>
<button label="上傳" name="ok_btn" tool_tip="上傳至模擬器"/>
<button label="取消" name="cancel_btn"/>
<tab_container name="import_tab">
<panel label="細節層次" name="lod_panel">
<text name="lod_table_header">
選擇細節層次:
</text>
<text name="high_label" value="高"/>
<text name="high_triangles" value="0"/>
<text name="high_vertices" value="0"/>
<text name="medium_label" value="中"/>
<text name="medium_triangles" value="0"/>
<text name="medium_vertices" value="0"/>
<text name="low_label" value="低"/>
<text name="low_triangles" value="0"/>
<text name="low_vertices" value="0"/>
<text name="lowest_label" value="最低"/>
<text name="lowest_triangles" value="0"/>
<text name="lowest_vertices" value="0"/>
<text name="lod_table_footer">
細節層次:[DETAIL]
</text>
<radio_group name="lod_file_or_limit" value="lod_from_file">
<radio_item label="從檔案載入" name="lod_from_file"/>
<radio_item label="自動生成" name="lod_auto_generate"/>
<radio_item label="無" name="lod_none"/>
</radio_group>
<button label="瀏覽…" name="lod_browse"/>
<combo_box name="lod_mode">
<combo_item name="triangle_limit">
三角形上限
</combo_item>
<combo_item name="error_threshold">
錯誤門檻
</combo_item>
</combo_box>
<text name="build_operator_text">
建製操作元:
</text>
<text name="queue_mode_text">
佇列模式:
</text>
<combo_box name="build_operator">
<combo_item name="edge_collapse">
側邊摺疊
</combo_item>
<combo_item name="half_edge_collapse">
半側邊摺疊
</combo_item>
</combo_box>
<combo_box name="queue_mode">
<combo_item name="greedy">
儘量最大
</combo_item>
<combo_item name="lazy">
儘量最小
</combo_item>
<combo_item name="independent">
獨立
</combo_item>
</combo_box>
<text name="border_mode_text">
邊界模式:
</text>
<text name="share_tolderance_text">
分享容忍:
</text>
<combo_box name="border_mode">
<combo_item name="border_unlock">
解鎖
</combo_item>
<combo_item name="border_lock">
鎖定
</combo_item>
</combo_box>
<text name="crease_label">
皺褶角度:
</text>
<spinner name="crease_angle" value="75"/>
</panel>
<panel label="物理" name="physics_panel">
<panel name="physics geometry">
<radio_group name="physics_load_radio" value="physics_load_from_file">
<radio_item label="檔案:" name="physics_load_from_file"/>
<radio_item label="使用細節層次:" name="physics_use_lod"/>
</radio_group>
<combo_box name="physics_lod_combo" tool_tip="物理形狀所採用的細節層次">
<combo_item name="physics_lowest">
最低
</combo_item>
<combo_item name="physics_low">
低
</combo_item>
<combo_item name="physics_medium">
中
</combo_item>
<combo_item name="physics_high">
高
</combo_item>
</combo_box>
<button label="瀏覽…" name="physics_browse"/>
</panel>
<panel name="physics analysis">
<slider label="平滑:" name="Smooth"/>
<check_box label="關閉洞口(慢)" name="Close Holes (Slow)"/>
<button label="分析" name="Decompose"/>
<button label="取消" name="decompose_cancel"/>
</panel>
<panel name="physics simplification">
<slider label="階段數:" name="Combine Quality"/>
<slider label="細節比例:" name="Detail Scale"/>
<slider label="保留:" name="Retain%"/>
<button label="簡化" name="Simplify"/>
<button label="取消" name="simplify_cancel"/>
</panel>
<panel name="physics info">
<slider label="預覽伸展:" name="physics_explode"/>
<text name="physics_triangles">
三角形:[TRIANGLES]
</text>
<text name="physics_points">
頂點:[POINTS]
</text>
<text name="physics_hulls">
殼面:[HULLS]
</text>
</panel>
</panel>
<panel label="修飾器" name="modifiers_panel">
<spinner name="import_scale" value="1.0"/>
<text name="import_dimensions">
[X] x [Y] x [Z] 公尺
</text>
<check_box label="材質" name="upload_textures"/>
<check_box label="表皮重量" name="upload_skin"/>
<check_box label="接點位置" name="upload_joints"/>
<spinner name="pelvis_offset" value="0.0"/>
</panel>
</tab_container>
</floater>
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