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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_lagmeter" title="LAG 測量器">
<floater.string name="max_title_msg">
Lag 測量器
</floater.string>
<floater.string name="max_width_px">
360
</floater.string>
<floater.string name="min_title_msg">
Lag
</floater.string>
<floater.string name="min_width_px">
90
</floater.string>
<floater.string name="client_text_msg">
客戶端
</floater.string>
<floater.string name="client_frame_rate_critical_fps">
10
</floater.string>
<floater.string name="client_frame_rate_warning_fps">
15
</floater.string>
<floater.string name="client_frame_time_window_bg_msg">
Normal, window in background
</floater.string>
<floater.string name="client_frame_time_critical_msg">
Client frame rate below [CLIENT_FRAME_RATE_CRITICAL]
</floater.string>
<floater.string name="client_frame_time_warning_msg">
Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING]
</floater.string>
<floater.string name="client_frame_time_normal_msg">
正常
</floater.string>
<floater.string name="client_draw_distance_cause_msg">
Possible cause: Draw distance set too high
</floater.string>
<floater.string name="client_texture_loading_cause_msg">
Possible cause: Images loading
</floater.string>
<floater.string name="client_texture_memory_cause_msg">
Possible cause: Too many images in memory
</floater.string>
<floater.string name="client_complex_objects_cause_msg">
Possible cause: Too many complex objects in scene
</floater.string>
<floater.string name="network_text_msg">
網路
</floater.string>
<floater.string name="network_packet_loss_critical_pct">
10
</floater.string>
<floater.string name="network_packet_loss_warning_pct">
5
</floater.string>
<floater.string name="network_packet_loss_critical_msg">
Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets
</floater.string>
<floater.string name="network_packet_loss_warning_msg">
Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets
</floater.string>
<floater.string name="network_performance_normal_msg">
正常
</floater.string>
<floater.string name="network_ping_critical_ms">
600
</floater.string>
<floater.string name="network_ping_warning_ms">
300
</floater.string>
<floater.string name="network_ping_critical_msg">
Connection ping time is over [NETWORK_PING_CRITICAL] ms
</floater.string>
<floater.string name="network_ping_warning_msg">
Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
</floater.string>
<floater.string name="network_packet_loss_cause_msg">
Possible bad connection or 'Bandwidth' pref too high.
</floater.string>
<floater.string name="network_ping_cause_msg">
Possible bad connection or file-sharing app.
</floater.string>
<floater.string name="server_text_msg">
伺服器
</floater.string>
<floater.string name="server_frame_rate_critical_fps">
20
</floater.string>
<floater.string name="server_frame_rate_warning_fps">
30
</floater.string>
<floater.string name="server_single_process_max_time_ms">
20
</floater.string>
<floater.string name="server_frame_time_critical_msg">
模擬器 framerate 低於 [SERVER_FRAME_RATE_CRITICAL]
</floater.string>
<floater.string name="server_frame_time_warning_msg">
模擬器 framerate 介於 [SERVER_FRAME_RATE_CRITICAL] 與 [SERVER_FRAME_RATE_WARNING] 之間
</floater.string>
<floater.string name="server_frame_time_normal_msg">
正常
</floater.string>
<floater.string name="server_physics_cause_msg">
可能原因:太多物理物件
</floater.string>
<floater.string name="server_scripts_cause_msg">
可能原因:太多腳本物件
</floater.string>
<floater.string name="server_net_cause_msg">
可能原因:太多網路流量
</floater.string>
<floater.string name="server_agent_cause_msg">
可能原因:地區有太多移動的人
</floater.string>
<floater.string name="server_images_cause_msg">
可能原因:太多影像計算
</floater.string>
<floater.string name="server_generic_cause_msg">
可能原因:模擬器負載過重
</floater.string>
<floater.string name="smaller_label">
>>
</floater.string>
<floater.string name="bigger_label">
<<
</floater.string>
<button name="client_lagmeter" tool_tip="客戶端 lag 狀態"/>
<text name="client">
客戶端
</text>
<text name="client_text">
正常
</text>
<button name="network_lagmeter" tool_tip="網路 lag 狀態"/>
<text name="network">
網路
</text>
<text name="network_text">
正常
</text>
<button name="server_lagmeter" tool_tip="伺服器 lag 狀態"/>
<text name="server">
伺服器
</text>
<text name="server_text">
正常
</text>
<button label=">>" name="minimize" tool_tip="切換浮動視窗尺寸"/>
</floater>
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