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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_lagmeter" title="LAG - Índice">
<floater.string name="max_title_msg">
Medidor de Atraso
</floater.string>
<floater.string name="max_width_px">
360
</floater.string>
<floater.string name="min_title_msg">
Atraso
</floater.string>
<floater.string name="min_width_px">
90
</floater.string>
<floater.string name="client_text_msg">
Cliente
</floater.string>
<floater.string name="client_frame_rate_critical_fps">
10
</floater.string>
<floater.string name="client_frame_rate_warning_fps">
15
</floater.string>
<floater.string name="client_frame_time_window_bg_msg">
Normal, janela por baixo
</floater.string>
<floater.string name="client_frame_time_critical_msg">
Taxa de quadros do Cliente abaixo de [CLIENT_FRAME_RATE_CRITICAL]
</floater.string>
<floater.string name="client_frame_time_warning_msg">
Taxa de quadros do Cliente entre [CLIENT_FRAME_RATE_CRITICAL] e [CLIENT_FRAME_RATE_WARNING]
</floater.string>
<floater.string name="client_frame_time_normal_msg">
Normal
</floater.string>
<floater.string name="client_draw_distance_cause_msg">
Causa possível: Distância de desenho ajustada muito alta
</floater.string>
<floater.string name="client_texture_loading_cause_msg">
Causa possível: Carregamento de Imagens
</floater.string>
<floater.string name="client_texture_memory_cause_msg">
Causa possível: Muitas imagens na memória
</floater.string>
<floater.string name="client_complex_objects_cause_msg">
Causa possível: Muitos objetos complexos na cena
</floater.string>
<floater.string name="network_text_msg">
Rede
</floater.string>
<floater.string name="network_packet_loss_critical_pct">
10
</floater.string>
<floater.string name="network_packet_loss_warning_pct">
5
</floater.string>
<floater.string name="network_packet_loss_critical_msg">
Conexão está caindo para cerca de [NETWORK_PACKET_LOSS_CRITICAL]% de pacotes
</floater.string>
<floater.string name="network_packet_loss_warning_msg">
Conexão está caindo [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% de pacotes
</floater.string>
<floater.string name="network_performance_normal_msg">
Normal
</floater.string>
<floater.string name="network_ping_critical_ms">
600
</floater.string>
<floater.string name="network_ping_warning_ms">
300
</floater.string>
<floater.string name="network_ping_critical_msg">
Tempo de conexão de ping é cerca de [NETWORK_PING_CRITICAL] ms
</floater.string>
<floater.string name="network_ping_warning_msg">
Tempo de conexão de ping é [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
</floater.string>
<floater.string name="network_packet_loss_cause_msg">
Possível conexão ruim ou 'Largura de Banda' escolhida muito alta.
</floater.string>
<floater.string name="network_ping_cause_msg">
Possível conexão ruim ou aplicativos compartilhando arquivos.
</floater.string>
<floater.string name="server_text_msg">
Servidor
</floater.string>
<floater.string name="server_frame_rate_critical_fps">
20
</floater.string>
<floater.string name="server_frame_rate_warning_fps">
30
</floater.string>
<floater.string name="server_single_process_max_time_ms">
20
</floater.string>
<floater.string name="server_frame_time_critical_msg">
Taxa de quadros abaixo de [SERVER_FRAME_RATE_CRITICAL]
</floater.string>
<floater.string name="server_frame_time_warning_msg">
Taxa de quadros entre [SERVER_FRAME_RATE_CRITICAL] e [SERVER_FRAME_RATE_WARNING]
</floater.string>
<floater.string name="server_frame_time_normal_msg">
Normal
</floater.string>
<floater.string name="server_physics_cause_msg">
Causa possível: Muitos objetos físicos
</floater.string>
<floater.string name="server_scripts_cause_msg">
Causa possível: Muitos objetos com scripts
</floater.string>
<floater.string name="server_net_cause_msg">
Causa possível: Muito tráfego na rede
</floater.string>
<floater.string name="server_agent_cause_msg">
Causa possível: Muitas pessoas se movendo na região
</floater.string>
<floater.string name="server_images_cause_msg">
Causa possível: Muitos cálculos de imagem
</floater.string>
<floater.string name="server_generic_cause_msg">
Causa possível: Carga no simulador muito pesada
</floater.string>
<floater.string name="smaller_label">
>>
</floater.string>
<floater.string name="bigger_label">
<<
</floater.string>
<button label="" label_selected="" name="client_lagmeter" tool_tip="Status de atraso no Cliente"/>
<text name="client">
Cliente
</text>
<text font="SansSerifSmall" name="client_text">
Normal
</text>
<text left="30" name="client_lag_cause" right="-10"/>
<button label="" label_selected="" name="network_lagmeter" tool_tip="Status de atraso na rede"/>
<text name="network">
Rede
</text>
<text font="SansSerifSmall" name="network_text">
Normal
</text>
<text left="30" name="network_lag_cause" right="-10"/>
<button label="" label_selected="" name="server_lagmeter" tool_tip="Status de atraso no servidor"/>
<text name="server">
Servidor
</text>
<text font="SansSerifSmall" name="server_text">
Normal
</text>
<text left="30" name="server_lag_cause" right="-32"/>
<button label=">>" name="minimize" tool_tip="Alternar o tamanho da janela"/>
</floater>
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