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path: root/indra/newview/skins/default/xui/pl/floater_water.xml
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater name="Water Floater" title="Zaawansowany Edytor Wody">
	<text type="string" length="1" name="KeyFramePresetsText">
		Ustawienia Wody:
	</text>
	<button label="Nowe" label_selected="Nowe" name="WaterNewPreset" />
	<button label="Zapisz" label_selected="Zapisz" name="WaterSavePreset" />
	<button label="Usuń" label_selected="Usuń" name="WaterDeletePreset" />
	<tab_container name="Water Tabs">
		<panel label="Ustawienia" name="Settings">
			<text type="string" length="1" name="BHText">
				Kolor Podwodnej Mgły
			</text>
			<button label="?" name="WaterFogColorHelp" />
			<color_swatch label="" name="WaterFogColor" tool_tip="Kliknij by wybrać kolor" />
			<text type="string" length="1" name="WaterFogDensText">
				Wykładnik Gęstości Mgły
			</text>
			<button label="?" name="WaterFogDensityHelp" />
			<slider label="" name="WaterFogDensity" />
			<text type="string" length="1" name="WaterUnderWaterFogModText">
				Modyfikator Mgły
			</text>
			<button label="?" name="WaterUnderWaterFogModHelp" />
			<slider label="" name="WaterUnderWaterFogMod" />
			<text type="string" length="1" name="BDensText">
				Skala Zmarszczeń
			</text>
			<button label="?" name="WaterNormalScaleHelp" />
			<text type="string" length="1" name="BHText2">
				1
			</text>
			<text type="string" length="1" name="BHText3">
				2
			</text>
			<text type="string" length="1" name="BHText4">
				3
			</text>
			<slider label="" name="WaterNormalScaleX" />
			<slider label="" name="WaterNormalScaleY" />
			<slider label="" name="WaterNormalScaleZ" />
			<text type="string" length="1" name="HDText">
				Skala Fresnela
			</text>
			<button label="?" name="WaterFresnelScaleHelp" />
			<slider label="" name="WaterFresnelScale" />
			<text type="string" length="1" name="FresnelOffsetText">
				Przesunięcie Fresnela
			</text>
			<button label="?" name="WaterFresnelOffsetHelp" />
			<slider label="" name="WaterFresnelOffset" />
			<text type="string" length="1" name="DensMultText">
				Górna Refrakcja
			</text>
			<button label="?" name="WaterScaleAboveHelp" />
			<slider label="" name="WaterScaleAbove" />
			<text type="string" length="1" name="WaterScaleBelowText">
				Dolna Refrakcja
			</text>
			<button label="?" name="WaterScaleBelowHelp" />
			<slider label="" name="WaterScaleBelow" />
			<text type="string" length="1" name="MaxAltText">
				Mnożnik Rozmycia
			</text>
			<button label="?" name="WaterBlurMultiplierHelp" />
			<slider label="" name="WaterBlurMult" />
		</panel>
		<panel label="Rysowanie" name="Waves">
			<text type="string" length="1" name="BHText">
				Kierunek Dużych Fal
			</text>
			<button label="?" name="WaterWave1Help" />
			<text type="string" length="1" name="WaterWave1DirXText">
				X
			</text>
			<text type="string" length="1" name="WaterWave1DirYText">
				Y
			</text>
			<slider label="" name="WaterWave1DirX" />
			<slider label="" name="WaterWave1DirY" />
			<text type="string" length="1" name="BHText2">
				Kierunek Małych Fal
			</text>
			<button label="?" name="WaterWave2Help" />
			<text type="string" length="1" name="WaterWave2DirXText">
				X
			</text>
			<text type="string" length="1" name="WaterWave2DirYText">
				Y
			</text>
			<slider label="" name="WaterWave2DirX" />
			<slider label="" name="WaterWave2DirY" />
			<text type="string" length="1" name="BHText3">
				Mapa Normalnych
			</text>
			<button label="?" name="WaterNormalMapHelp" />
			<texture_picker label="" name="WaterNormalMap" />
		</panel>
	</tab_container>
	<string name="WLDefaultWaterNames">
		Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez
	</string>
</floater>