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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="Water Floater" title="EDITOR AVANZATO DELL'ACQUA">
<text name="KeyFramePresetsText" width="245">
Impostazioni predeterminate dell'acqua:
</text>
<combo_box left_delta="245" name="WaterPresetsCombo" width="150"/>
<button label="Nuovo" label_selected="Nuovo" name="WaterNewPreset"/>
<button label="Salva" label_selected="Salva" name="WaterSavePreset"/>
<button label="Cancella" label_selected="Cancella" name="WaterDeletePreset"/>
<tab_container name="Water Tabs">
<panel label="IMPOSTAZIONI" name="Settings">
<text name="BHText">
Colore della nebbiosità dell'acqua
</text>
<button label="?" left="209" name="WaterFogColorHelp"/>
<color_swatch label="" name="WaterFogColor" tool_tip="Clicca per aprire il selettore dei colori"/>
<text font="SansSerifSmall" name="WaterFogDensText">
Esponente di densità della nebbia
dell'acqua
</text>
<slider bottom_delta="-40" name="WaterFogDensity"/>
<button label="?" left="209" name="WaterFogDensityHelp"/>
<text bottom="-140" font="SansSerifSmall" name="WaterUnderWaterFogModText">
Regolatore effetto nebbia subacquea
</text>
<button label="?" left="209" name="WaterUnderWaterFogModHelp"/>
<text name="BDensText">
Scala di riflessione delle onde
</text>
<button label="?" left="415" name="WaterNormalScaleHelp"/>
<text name="BHText2">
1
</text>
<text name="BHText3">
2
</text>
<text name="BHText4">
3
</text>
<text name="HDText">
Scala Fresnel
</text>
<button label="?" left="415" name="WaterFresnelScaleHelp"/>
<text name="FresnelOffsetText">
Offset Fresnel
</text>
<button label="?" left="415" name="WaterFresnelOffsetHelp"/>
<text font="SansSerifSmall" name="DensMultText">
Scala di rifrazione nell'acqua
dall'alto
</text>
<slider bottom_delta="-40" name="WaterScaleAbove"/>
<button label="?" left="650" name="WaterScaleAboveHelp"/>
<text bottom="-70" font="SansSerifSmall" name="WaterScaleBelowText">
Scala di rifrazione nell'acqua
dal basso
</text>
<slider bottom_delta="-40" name="WaterScaleBelow"/>
<button label="?" left="650" name="WaterScaleBelowHelp"/>
<text bottom="-122" name="MaxAltText">
Moltiplicatore della sfocatura
</text>
<button label="?" left="650" name="WaterBlurMultiplierHelp"/>
</panel>
<panel label="IMMAGINE" name="Waves">
<text name="BHText">
Direzione della grande onda
</text>
<button label="?" left="170" name="WaterWave1Help"/>
<text name="WaterWave1DirXText">
X
</text>
<text name="WaterWave1DirYText">
Y
</text>
<text name="BHText2">
Direzione della piccola onda
</text>
<button label="?" left="170" name="WaterWave2Help"/>
<text name="WaterWave2DirXText">
X
</text>
<text name="WaterWave2DirYText">
Y
</text>
<text name="BHText3">
Mappatura normale
</text>
<button label="?" name="WaterNormalMapHelp"/>
</panel>
</tab_container>
<string name="WLDefaultWaterNames">
Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez
</string>
</floater>
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