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path: root/indra/newview/skins/default/xui/it/floater_model_preview.xml
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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="Model Preview" title="CARICAMENTO MODELLO">
	<string name="status_idle"/>
	<string name="status_parse_error">
		Errore: Errore elaborazione Dae - vedere il registro per informazioni dettagliate.
	</string>
	<string name="status_reading_file">
		Caricamento in corso...
	</string>
	<string name="status_generating_meshes">
		Generazione reticoli...
	</string>
	<string name="status_vertex_number_overflow">
		Errore: numero di vertici maggiore di 65534, annullato.
	</string>
	<string name="bad_element">
		Errore: elemento non valido
	</string>
	<string name="high">
		Alto
	</string>
	<string name="medium">
		Medio
	</string>
	<string name="low">
		Basso
	</string>
	<string name="lowest">
		Bassissimo
	</string>
	<string name="mesh_status_good">
		Invia!
	</string>
	<string name="mesh_status_na">
		N/D
	</string>
	<string name="mesh_status_none">
		Nessuno
	</string>
	<string name="mesh_status_submesh_mismatch">
		Ai vari livelli del dettaglio corrispondono numeri diversi di faccette con texture.
	</string>
	<string name="mesh_status_mesh_mismatch">
		Ai vari livelli del dettaglio corrispondono numeri diversi istanze di reticoli.
	</string>
	<string name="mesh_status_too_many_vertices">
		Troppi vertici per il livello di dettaglio.
	</string>
	<string name="mesh_status_missing_lod">
		Livello di dettaglio minimo mancante.
	</string>
	<string name="mesh_status_invalid_material_list">
		I materiali per il livello di dettaglio non sono un sottoinsieme  del modello di riferimento.
	</string>
	<string name="layer_all">
		Tutto
	</string>
	<string name="decomposing">
		Analisi in corso...
	</string>
	<string name="simplifying">
		Semplificazione in corso...
	</string>
	<string name="tbd">
		Da definire
	</string>
	<panel name="left_panel">
		<panel name="model_name_representation_panel">
			<text name="name_label">
				Nome modello:
			</text>
			<text name="model_category_label">
				Questo modello rappresenta...
			</text>
			<combo_box name="model_category_combo">
				<combo_item label="Seleziona uno..." name="Choose one"/>
				<combo_item label="Forma avatar" name="Avatar shape"/>
				<combo_item label="Elemento collegato all&apos;avatar" name="Avatar attachment"/>
				<combo_item label="Oggetto mobile (veicolo, animale)" name="Moving object (vehicle, animal)"/>
				<combo_item label="Componente edificio" name="Building Component"/>
				<combo_item label="Grande, immobile, ecc." name="Large, non moving etc"/>
				<combo_item label="Piccolo, immobile, ecc." name="Smaller, non-moving etc"/>
				<combo_item label="Nessuno di questi" name="Not really any of these"/>
			</combo_box>
		</panel>
		<tab_container name="import_tab">
			<panel label="Livello di dettaglio" name="lod_panel" title="Livello di dettaglio">
				<text initial_value="Fonte" name="source" value="Fonte"/>
				<text initial_value="Triangoli" name="triangles" value="Triangoli"/>
				<text initial_value="Vertici" name="vertices" value="Vertici"/>
				<text initial_value="Alto" name="high_label" value="Alto"/>
				<button label="Sfoglia..." name="lod_browse_high"/>
				<text initial_value="0" name="high_triangles" value="0"/>
				<text initial_value="0" name="high_vertices" value="0"/>
				<text initial_value="Medio" name="medium_label" value="Medio"/>
				<button label="Sfoglia..." name="lod_browse_medium"/>
				<text initial_value="0" name="medium_triangles" value="0"/>
				<text initial_value="0" name="medium_vertices" value="0"/>
				<text initial_value="Basso" name="low_label" value="Basso"/>
				<button label="Sfoglia..." name="lod_browse_low"/>
				<text initial_value="0" name="low_triangles" value="0"/>
				<text initial_value="0" name="low_vertices" value="0"/>
				<text initial_value="Bassissimo" name="lowest_label" value="Bassissimo"/>
				<button label="Sfoglia..." name="lod_browse_lowest"/>
				<text initial_value="0" name="lowest_triangles" value="0"/>
				<text initial_value="0" name="lowest_vertices" value="0"/>
				<check_box label="Genera normali" name="gen_normals"/>
				<text initial_value="Angolo piega:" name="crease_label" value="Angolo piega:"/>
				<spinner name="crease_angle" value="75"/>
			</panel>
			<panel label="Fisica" name="physics_panel">
				<panel name="physics geometry">
					<text name="first_step_name">
						Passaggio 1: Livello di dettaglio
					</text>
					<combo_box name="physics_lod_combo" tool_tip="Livello di dettaglio per forma fisica">
						<combo_item name="choose_one">
							Seleziona uno...
						</combo_item>
						<combo_item name="physics_high">
							Alto
						</combo_item>
						<combo_item name="physics_medium">
							Medio
						</combo_item>
						<combo_item name="physics_low">
							Basso
						</combo_item>
						<combo_item name="physics_lowest">
							Bassissimo
						</combo_item>
						<combo_item name="load_from_file">
							Da file
						</combo_item>
					</combo_box>
					<button label="Sfoglia..." name="physics_browse"/>
				</panel>
				<panel name="physics analysis">
					<text name="method_label">
						Passaggio 2: Analizza
					</text>
					<text name="analysis_method_label">
						Metodo:
					</text>
					<text name="quality_label">
						Qualità:
					</text>
					<text name="smooth_method_label">
						Liscia:
					</text>
					<check_box label="Chiudi fori" name="Close Holes (Slow)"/>
					<button label="Analizza" name="Decompose"/>
					<button label="Annulla" name="decompose_cancel"/>
				</panel>
				<panel name="physics simplification">
					<text name="second_step_label">
						Passaggio 3: Semplifica
					</text>
					<text name="simp_method_header">
						Metodo:
					</text>
					<text name="pass_method_header">
						Passaggi:
					</text>
					<text name="Detail Scale label">
						Scala dettagli:
					</text>
					<text name="Retain%_label">
						Mantieni:
					</text>
					<combo_box name="Combine Quality" value="1"/>
					<button label="Semplifica" name="Simplify"/>
					<button label="Annulla" name="simplify_cancel"/>
				</panel>
				<panel name="physics info">
					<text name="results_text">
						Risultati:
					</text>
					<text name="physics_triangles">
						Triangoli: [TRIANGLES],
					</text>
					<text name="physics_points">
						Vertici: [POINTS],
					</text>
					<text name="physics_hulls">
						Scafi: [HULLS]
					</text>
				</panel>
			</panel>
			<panel label="Carica opzioni" name="modifiers_panel">
				<text name="scale_label">
					Scala (1=nessuna scala):
				</text>
				<spinner name="import_scale" value="1.0"/>
				<text name="dimensions_label">
					Dimensioni:
				</text>
				<text name="import_dimensions">
					[X] X [Y] X [Z]
				</text>
				<check_box label="Includi texture" name="upload_textures"/>
				<text name="include_label">
					Solo per modelli avatar:
				</text>
				<check_box label="Includi peso pelle" name="upload_skin"/>
				<check_box label="Includi posizioni giunti" name="upload_joints"/>
				<text name="pelvis_offset_label">
					Spostamento Z (sposta l&apos;avatar in alto o in basso):
				</text>
				<spinner name="pelvis_offset" value="0.0"/>
			</panel>
		</tab_container>
		<panel name="weights_and_warning_panel">
			<button label="Calcolare pesi e tariffa" name="calculate_btn" tool_tip="Calcolare pesi e tariffa"/>
			<button label="Annulla" name="cancel_btn"/>
			<button label="Carica" name="ok_btn" tool_tip="Carica al simulatore"/>
			<button label="Annulla impostazioni e ripristina modulo" name="reset_btn"/>
			<text name="upload_fee">
				Costo caricamento: L$ [FEE]
			</text>
			<text name="prim_weight">
				Impatto sul terreno: [EQ]
			</text>
			<text name="download_weight">
				Download: [ST]
			</text>
			<text name="physics_weight">
				Fisica: [PH]
			</text>
			<text name="server_weight">
				Server: [SIM]
			</text>
			<text name="warning_title">
				NOTA:
			</text>
			<text name="warning_message">
				Non hai l&apos;autorizzazione per caricare i modelli di reticolo. [[VURL] Scopri come] ottenere la certificazione.
			</text>
			<text name="status">
				[STATUS]
			</text>
		</panel>
	</panel>
	<text name="lod_label">
		Anteprima:
	</text>
	<panel name="right_panel">
		<combo_box name="preview_lod_combo" tool_tip="Livello di dettaglio per anteprima rendering">
			<combo_item name="high">
				Alto
			</combo_item>
			<combo_item name="medium">
				Medio
			</combo_item>
			<combo_item name="low">
				Basso
			</combo_item>
			<combo_item name="lowest">
				Bassissimo
			</combo_item>
		</combo_box>
		<text name="label_display">
			Visualizzazione...
		</text>
		<check_box label="Bordi" name="show_edges"/>
		<check_box label="Fisica" name="show_physics"/>
		<check_box label="Texture" name="show_textures"/>
		<check_box label="Pesi pelle" name="show_skin_weight"/>
		<check_box label="Giunti" name="show_joint_positions"/>
		<text name="physics_explode_label">
			Anteprima spaziatura:
		</text>
	</panel>
</floater>