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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_lagmeter" title="MISURATORE LAG">
<floater.string name="max_title_msg">
Misuratore del lag
</floater.string>
<floater.string name="max_width_px">
360
</floater.string>
<floater.string name="min_title_msg">
Lag
</floater.string>
<floater.string name="min_width_px">
90
</floater.string>
<floater.string name="client_text_msg">
Programma in locale
</floater.string>
<floater.string name="client_frame_rate_critical_fps">
10
</floater.string>
<floater.string name="client_frame_rate_warning_fps">
15
</floater.string>
<floater.string name="client_frame_time_window_bg_msg">
Normale, finestra sullo sfondo
</floater.string>
<floater.string name="client_frame_time_critical_msg">
Velocità dei frame al di sotto di [CLIENT_FRAME_RATE_CRITICAL]
</floater.string>
<floater.string name="client_frame_time_warning_msg">
Velocità dei frame tra [CLIENT_FRAME_RATE_CRITICAL] e [CLIENT_FRAME_RATE_WARNING]
</floater.string>
<floater.string name="client_frame_time_normal_msg">
Normale
</floater.string>
<floater.string name="client_draw_distance_cause_msg">
Possibile causa: Campo visivo impostato troppo alto
</floater.string>
<floater.string name="client_texture_loading_cause_msg">
Possibile causa: Caricamento immagini
</floater.string>
<floater.string name="client_texture_memory_cause_msg">
Possibile causa: Troppe immagini in memoria
</floater.string>
<floater.string name="client_complex_objects_cause_msg">
Possibile causa: Troppi oggetti complessi intorno
</floater.string>
<floater.string name="network_text_msg">
Network
</floater.string>
<floater.string name="network_packet_loss_critical_pct">
10
</floater.string>
<floater.string name="network_packet_loss_warning_pct">
5
</floater.string>
<floater.string name="network_packet_loss_critical_msg">
La connessione sta calando al di sotto del [NETWORK_PACKET_LOSS_CRITICAL]% di pacchetti
</floater.string>
<floater.string name="network_packet_loss_warning_msg">
La connessione sta calando tra il [NETWORK_PACKET_LOSS_WARNING]% e il [NETWORK_PACKET_LOSS_CRITICAL]% di pacchetti
</floater.string>
<floater.string name="network_performance_normal_msg">
Normale
</floater.string>
<floater.string name="network_ping_critical_ms">
600
</floater.string>
<floater.string name="network_ping_warning_ms">
300
</floater.string>
<floater.string name="network_ping_critical_msg">
Il tempo di ping della connessione è al di sopra di [NETWORK_PING_CRITICAL] ms
</floater.string>
<floater.string name="network_ping_warning_msg">
Il tempo di ping della connessione è tra [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
</floater.string>
<floater.string name="network_packet_loss_cause_msg">
Possibile cattiva connessione o la larghezza di banda impostata nelle preferenze troppo alta.
</floater.string>
<floater.string name="network_ping_cause_msg">
Possibile cattiva connessione o l'apertura di un programma di scambio files.
</floater.string>
<floater.string name="server_text_msg">
Server
</floater.string>
<floater.string name="server_frame_rate_critical_fps">
20
</floater.string>
<floater.string name="server_frame_rate_warning_fps">
30
</floater.string>
<floater.string name="server_single_process_max_time_ms">
20
</floater.string>
<floater.string name="server_frame_time_critical_msg">
Velocità dei frame al di sotto di [SERVER_FRAME_RATE_CRITICAL]
</floater.string>
<floater.string name="server_frame_time_warning_msg">
Velocità dei frame tra [SERVER_FRAME_RATE_CRITICAL] e [SERVER_FRAME_RATE_WARNING]
</floater.string>
<floater.string name="server_frame_time_normal_msg">
Normale
</floater.string>
<floater.string name="server_physics_cause_msg">
Possibile causa: troppi oggetti fisici
</floater.string>
<floater.string name="server_scripts_cause_msg">
Possibile causa: troppi oggetti scriptati
</floater.string>
<floater.string name="server_net_cause_msg">
Possibile causa: eccessivo traffico sulla rete
</floater.string>
<floater.string name="server_agent_cause_msg">
Possibile causa: troppi residenti in movimento nella regione
</floater.string>
<floater.string name="server_images_cause_msg">
Possibile causa: troppe elaborazioni di immagini
</floater.string>
<floater.string name="server_generic_cause_msg">
Possibile causa: carico eccessivo del simulatore
</floater.string>
<floater.string name="smaller_label">
>>
</floater.string>
<floater.string name="bigger_label">
<<
</floater.string>
<button label="" label_selected="" name="client_lagmeter" tool_tip="Stato del lag del programma in locale"/>
<text name="client">
Client
</text>
<text font="SansSerifSmall" left="145" name="client_text">
Normale
</text>
<text left="30" name="client_lag_cause" right="-10"/>
<button label="" label_selected="" name="network_lagmeter" tool_tip="Stato del lag del network"/>
<text name="network">
Rete
</text>
<text font="SansSerifSmall" name="network_text">
Normale
</text>
<text left="30" name="network_lag_cause" right="-10"/>
<button label="" label_selected="" name="server_lagmeter" tool_tip="Stato del lag del server"/>
<text name="server">
Server
</text>
<text font="SansSerifSmall" name="server_text">
Normale
</text>
<text left="30" name="server_lag_cause" right="-32"/>
<button label=">>" name="minimize" tool_tip="Cambia dimensioni floater"/>
</floater>
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