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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="texture picker" title="CHOISIR : TEXTURE">
<floater.string name="choose_picture">
Cliquez pour sélectionner une image
</floater.string>
<floater.string name="pick title">
Choisir :
</floater.string>
<text name="Multiple">
Textures multiples
</text>
<combo_box name="mode_selection">
<combo_box.item label="Inventaire" name="inventory" value="0"/>
<combo_box.item label="Local" name="local" value="1"/>
</combo_box>
<button label="Défaut" label_selected="Défaut" name="Default" width="60"/>
<button label="Vierge" label_selected="Vierge" name="Blank" width="60"/>
<button label="Aucune" label_selected="Aucune" left="68" name="None" width="60"/>
<button bottom="-240" label="" label_selected="" name="Pipette"/>
<text name="preview_disabled" value="Aperçu désactivé"/>
<filter_editor label="Filtrer les textures" name="inventory search editor"/>
<check_box initial_value="false" label="Afficher les dossiers" name="show_folders_check"/>
<button label="Ajouter" label_selected="Ajouter" name="l_add_btn"/>
<button label="Supprimer" label_selected="Supprimer" name="l_rem_btn"/>
<button label="Charger" label_selected="Charger" name="l_upl_btn"/>
<scroll_list name="l_name_list">
<column label="Nom" name="unit_name"/>
<column label="ID" name="unit_id_HIDDEN"/>
</scroll_list>
<combo_box name="l_bake_use_texture_combo_box" tool_tip="Choisir la texture mixte">
<combo_box.item label="Aucun" name="None"/>
<combo_box.item label="BAKED_HEAD" name="BAKED_HEAD"/>
<combo_box.item label="BAKED_UPPER" name="BAKED_UPPER"/>
<combo_box.item label="BAKED_LOWER" name="BAKED_LOWER"/>
<combo_box.item label="BAKED_EYES" name="BAKED_EYES"/>
<combo_box.item label="BAKED_SKIRT" name="BAKED_SKIRT"/>
<combo_box.item label="BAKED_HAIR" name="BAKED_HAIR"/>
<combo_box.item label="BAKED_LEFTARM" name="BAKED_LEFTARM"/>
<combo_box.item label="BAKED_LEFTLEG" name="BAKED_LEFTLEG"/>
<combo_box.item label="BAKED_AUX1" name="BAKED_AUX1"/>
<combo_box.item label="BAKED_AUX2" name="BAKED_AUX2"/>
<combo_box.item label="BAKED_AUX3" name="BAKED_AUX3"/>
</combo_box>
<check_box initial_value="false" label="Masquer la région maillée de base" name="hide_base_mesh_region"/>
<button label="OK" label_selected="OK" name="Select"/>
<button label="Annuler" label_selected="Annuler" name="Cancel"/>
<check_box initial_value="true" label="Appliquer maintenant" name="apply_immediate_check"/>
</floater>
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