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path: root/indra/newview/skins/default/xui/fr/floater_stats.xml
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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="Statistics" title="STATISTIQUES">
	<scroll_container name="statistics_scroll">
		<container_view name="statistics_view">
			<stat_view label="De base" name="basic">
				<stat_bar label="FPS" name="fps"/>
				<stat_bar label="Bande passante" name="bandwidth"/>
				<stat_bar label="Perte de paquets" name="packet_loss"/>
				<stat_bar label="Ping sim" name="ping"/>
			</stat_view>
			<stat_view label="Avancées" name="advanced">
				<stat_view label="Rendu" name="render">
					<stat_bar label="KTris Drawn" name="ktrisframe"/>
					<stat_bar label="KTris Drawn" name="ktrissec"/>
					<stat_bar label="Objets totaux" name="objs"/>
					<stat_bar label="Nouveaux objets" name="newobjs"/>
				</stat_view>
				<stat_view label="Texture" name="texture">
					<stat_bar label="Nombre" name="numimagesstat"/>
					<stat_bar label="Nombre brut" name="numrawimagesstat"/>
					<stat_bar label="Mém GL" name="gltexmemstat"/>
					<stat_bar label="Mém formatée" name="formattedmemstat"/>
					<stat_bar label="Mém brute" name="rawmemstat"/>
					<stat_bar label="Mém liée" name="glboundmemstat"/>
				</stat_view>
				<stat_view label="Réseau" name="network">
					<stat_bar label="Paquets en entrée" name="packetsinstat"/>
					<stat_bar label="Paquets en sortie" name="packetsoutstat"/>
					<stat_bar label="Objets" name="objectkbitstat"/>
					<stat_bar label="Texture" name="texturekbitstat"/>
					<stat_bar label="Actif" name="assetkbitstat"/>
					<stat_bar label="Couches" name="layerskbitstat"/>
					<stat_bar label="Arrivés" name="actualinkbitstat"/>
					<stat_bar label="Sortis" name="actualoutkbitstat"/>
					<stat_bar label="Ops VFS en attente" name="vfspendingoperations"/>
				</stat_view>
			</stat_view>
			<stat_view label="Simulateur" name="sim">
				<stat_bar label="Dilatation temporelle" name="simtimedilation"/>
				<stat_bar label="FPS sim" name="simfps"/>
				<stat_bar label="Propriétés physiques FPS" name="simphysicsfps"/>
				<stat_view label="Détails des propriétés physiques" name="physicsdetail">
					<stat_bar label="Objets fixés" name="physicspinnedtasks"/>
					<stat_bar label="Objets LOD faibles" name="physicslodtasks"/>
					<stat_bar label="Mémoire allouée" name="physicsmemoryallocated"/>
				</stat_view>
				<stat_bar label="Mises à jour avatar/s" name="simagentups"/>
				<stat_bar label="Avatars principaux" name="simmainagents"/>
				<stat_bar label="Avatars enfants" name="simchildagents"/>
				<stat_bar label="Objets" name="simobjects"/>
				<stat_bar label="Objets actifs" name="simactiveobjects"/>
				<stat_bar label="Scripts actifs" name="simactivescripts"/>
				<stat_bar label="Événements de scripts" name="simscripteps"/>
				<stat_bar label="Paquets en entrée" name="siminpps"/>
				<stat_bar label="Paquets en sortie" name="simoutpps"/>
				<stat_bar label="En attente des téléchargements" name="simpendingdownloads"/>
				<stat_bar label="En attente des chargements" name="simpendinguploads"/>
				<stat_bar label="Total Unacked Bytes" name="simtotalunackedbytes"/>
				<stat_view label="Temps (ms)" name="simperf">
					<stat_bar label="Durée du cadre totale" name="simframemsec"/>
					<stat_bar label="Durée nette" name="simnetmsec"/>
					<stat_bar label="Durée physique" name="simsimphysicsmsec"/>
					<stat_bar label="Durée de la simulation" name="simsimothermsec"/>
					<stat_bar label="Durée de l&apos;avatar" name="simagentmsec"/>
					<stat_bar label="Durée des images" name="simimagesmsec"/>
					<stat_bar label="Durée du script" name="simscriptmsec"/>
				</stat_view>
			</stat_view>
		</container_view>
	</scroll_container>
</floater>