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|
<?xml version="1.0" ?><notifications>
<global name="skipnexttime">
Don't show me this again
</global>
<global name="alwayschoose">
Always choose this option
</global>
<global name="implicitclosebutton">
Close
</global>
<template name="okbutton">
<form>
<button
default="true"
index="0"
name="OK"
text="$yestext"/>
</form>
</template>
<template name="okignore">
<form>
<button
default="true"
index="0"
name="OK"
text="$yestext"/>
<ignore text="$ignoretext"/>
</form>
</template>
<template name="okcancelbuttons">
<form>
<button
default="true"
index="0"
name="OK"
text="$yestext"/>
<button
index="1"
name="Cancel"
text="$notext"/>
</form>
</template>
<template name="okcancelignore">
<form>
<button
default="true"
index="0"
name="OK"
text="$yestext"/>
<button
index="1"
name="Cancel"
text="$notext"/>
<ignore text="$ignoretext"/>
</form>
</template>
<template name="okhelpbuttons">
<form>
<button
default="true"
index="0"
name="OK"
text="$yestext"/>
<button
index="1"
name="Help"
text="$helptext"/>
</form>
</template>
<template name="yesnocancelbuttons">
<form>
<button
default="true"
index="0"
name="Yes"
text="$yestext"/>
<button
index="1"
name="No"
text="$notext"/>
<button
index="2"
name="Cancel"
text="$canceltext"/>
</form>
</template>
<notification
functor="GenericAcknowledge"
icon="alertmodal.tga"
name="MissingAlert"
label="Unknown Alert Message"
type="alertmodal">
Your version of [APP_NAME] does not know how to display the alert it just received. Please verify that you have the latest Viewer installed.
Error details: The alert called '[_NAME]' was not found in notifications.xml.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="FloaterNotFound"
type="alertmodal">
Floater error: Could not find the following controls:
[CONTROLS]
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="TutorialNotFound"
type="alertmodal">
No tutorial is currently available.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="GenericAlert"
type="alertmodal">
[MESSAGE]
</notification>
<notification
icon="alertmodal.tga"
name="GenericAlertYesCancel"
type="alertmodal">
[MESSAGE]
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="BadInstallation"
type="alertmodal">
An error occurred while updating [APP_NAME]. Please download the latest version of the Viewer. http://get.secondlife.com
<usetemplate
name="okbutton"
yestext="Ok"/>
</notification>
<notification
icon="alertmodal.tga"
name="LoginFailedNoNetwork"
type="alertmodal">
Could not connect to the [SECOND_LIFE_GRID].
'[DIAGNOSTIC]'
Make sure your Internet connection is working properly.
<usetemplate
name="okbutton"
yestext="Ok"/>
</notification>
<notification
icon="alertmodal.tga"
name="MessageTemplateNotFound"
type="alertmodal">
Message Template [PATH] not found.
<usetemplate
name="okbutton"
yestext="Ok"/>
</notification>
<notification
icon="alertmodal.tga"
name="WearableSave"
type="alertmodal">
Save changes to current clothing/body part?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="Don't Save"
yestext="Save"/>
</notification>
<notification
icon="alertmodal.tga"
name="CompileQueueSaveText"
type="alertmodal">
There was a problem uploading the text for a script due to the following reason: [REASON]. Please try again later.
</notification>
<notification
icon="alertmodal.tga"
name="CompileQueueSaveBytecode"
type="alertmodal">
There was a problem uploading the compiled script due to the following reason: [REASON]. Please try again later.
</notification>
<notification
icon="alertmodal.tga"
name="WriteAnimationFail"
type="alertmodal">
There was a problem writing animation data. Please try again later.
</notification>
<notification
icon="alertmodal.tga"
name="UploadAuctionSnapshotFail"
type="alertmodal">
There was a problem uploading the auction snapshot due to the following reason: [REASON]
</notification>
<notification
icon="alertmodal.tga"
name="UnableToViewContentsMoreThanOne"
type="alertmodal">
Unable to view the contents of more than one item at a time.
Please select only one object and try again.
</notification>
<notification
icon="alertmodal.tga"
name="SaveClothingBodyChanges"
type="alertmodal">
Save all changes to clothing/body parts?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="Don't Save"
yestext="Save All"/>
</notification>
<notification
icon="alertmodal.tga"
name="GrantModifyRights"
type="alertmodal">
Granting modify rights to another resident allows them to change, delete or take ANY objects you may have in-world. Be VERY careful when handing out this permission.
Do you want to grant modify rights for [FIRST_NAME] [LAST_NAME]?
<usetemplate
name="okcancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="GrantModifyRightsMultiple"
type="alertmodal">
Granting modify rights to another resident allows them to change ANY objects you may have in-world. Be VERY careful when handing out this permission.
Do you want to grant modify rights for the selected Residents?
<usetemplate
name="okcancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="RevokeModifyRights"
type="alertmodal">
Do you want to revoke modify rights for [FIRST_NAME] [LAST_NAME]?
<usetemplate
name="okcancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="RevokeModifyRightsMultiple"
type="alertmodal">
Do you want to revoke modify rights for the selected Residents?
<usetemplate
name="okcancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="UnableToCreateGroup"
type="alertmodal">
Unable to create group.
[MESSAGE]
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="PanelGroupApply"
type="alertmodal">
[NEEDS_APPLY_MESSAGE]
[WANT_APPLY_MESSAGE]
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="Ignore Changes"
yestext="Apply Changes"/>
</notification>
<notification
icon="alertmodal.tga"
name="MustSpecifyGroupNoticeSubject"
type="alertmodal">
You must specify a subject to send a group notice.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="AddGroupOwnerWarning"
type="alertmodal">
You are about to add group members to the role of [ROLE_NAME].
Members cannot be removed from that role.
The members must resign from the role themselves.
Are you sure you want to continue?
<usetemplate
ignoretext="Confirm before I add a new group Owner"
name="okcancelignore"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="AssignDangerousActionWarning"
type="alertmodal">
You are about to add the Ability '[ACTION_NAME]' to the Role '[ROLE_NAME]'.
*WARNING*
Any Member in a Role with this Ability can assign themselves -- and any other member -- to Roles that have more powers than they currently have, potentially elevating themselves to near-Owner power. Be sure you know what you're doing before assigning this Ability.
Add this Ability to '[ROLE_NAME]'?
<usetemplate
name="okcancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="AssignDangerousAbilityWarning"
type="alertmodal">
You are about to add the Ability '[ACTION_NAME]' to the Role '[ROLE_NAME]'.
*WARNING*
Any Member in a Role with this Ability can assign themselves -- and any other member -- all Abilities, elevating themselves to near-Owner power.
Add this Ability to '[ROLE_NAME]'?
<usetemplate
name="okcancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="ClickPublishHelpLand"
type="alertmodal">
Selecting the "Publish in Search"
Checking this box will show:
- this parcel in search results
- this parcel's public objects
- this parcel in web search
</notification>
<notification
icon="alertmodal.tga"
name="ClickSoundHelpLand"
type="alertmodal">Media and Music can only be experienced within the parcel. Sound and Voice options can be restricted to the parcel or will be heard by residents outside the parcel depending on their maturity Rating. Go to Knowledge Base to learn more about how to set these options?
<url option="0" name="url">
https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=5046
</url>
<usetemplate
name="okcancelbuttons"
yestext="Go to Knowledge Base"
notext="Close" />
</notification>
<notification
icon="alertmodal.tga"
name="ClickSearchHelpAll"
type="alertmodal">
Search results are organized based on the tab you are in, your maturity Rating, the category chosen, and other factors. For more details, please see the Knowledge Base.
<url option="0" name="url">
https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=4722
</url>
<usetemplate
name="okcancelbuttons"
yestext="Go to Knowledge Base"
notext="Close" />
</notification>
<notification
icon="alertmodal.tga"
name="ClickPublishHelpLandDisabled"
type="alertmodal">
You can't make this parcel show in search because it is located in a region that forbids this.
</notification>
<notification
icon="alertmodal.tga"
name="ClickPublishHelpAvatar"
type="alertmodal">
Selecting "Show in Search" will show:
- my profile in search results
- a link to my profile in public group pages
</notification>
<notification
icon="alertmodal.tga"
name="ClickPartnerHelpAvatar"
type="alertmodal">
You can propose to another Resident or dissolve an existing partnership through the [SECOND_LIFE] website.
Go to the [SECOND_LIFE] web site for more information on partnering?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="Go to Page"/>
</notification>
<notification
icon="alertmodal.tga"
name="ClickUploadHelpPermissions"
type="alertmodal">
Your default permissions may not work in older regions.
</notification>
<notification
icon="alertmodal.tga"
name="ClickUnimplemented"
type="alertmodal">
Sorry, not implemented yet.
</notification>
<notification
icon="alertmodal.tga"
name="ClickWebProfileHelpAvatar"
type="alertmodal">
If this Resident has set a web profile URL then you can:
* Click 'Load' to see the page in this Web tab.
* Click Load > 'In external browser' to view the page in your default web browser.
* Click Load > 'Home URL' to return to this Resident's web profile if you've navigated away.
When viewing your own profile, you can enter any URL as your web profile and click OK to set it.
Other residents can visit the URL you set when they look at your profile.
</notification>
<notification
icon="alertmodal.tga"
name="JoinGroupCanAfford"
type="alertmodal">
Joining this group costs L$[COST].
Do you wish to proceed?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="Join"/>
</notification>
<notification
icon="alertmodal.tga"
name="JoinGroupCannotAfford"
type="alertmodal">
Joining this group costs L$[COST].
You do not have enough L$ to join this group.
</notification>
<notification
icon="alertmodal.tga"
name="CreateGroupCost"
type="alertmodal">
Creating this group will cost L$100.
Groups need more than one member, or they are deleted forever.
Please invite members within 48 hours.
<usetemplate
canceltext="Cancel"
name="okcancelbuttons"
notext="Cancel"
yestext="Create group for L$100"/>
</notification>
<notification
icon="alertmodal.tga"
name="LandBuyPass"
type="alertmodal">
For L$[COST] you can enter this land ('[PARCEL_NAME]') for [TIME] hours. Buy a pass?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="SalePriceRestriction"
type="alertmodal">
Sale price must be set to more than L$0 if selling to anyone.
Please select an individual to sell to if selling for L$0.
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmLandSaleChange"
priority="high"
type="alertmodal">
The selected [LAND_SIZE] m² land is being set for sale.
Your selling price will be L$[SALE_PRICE] and will be authorized for sale to [NAME].
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmLandSaleToAnyoneChange"
type="alertmodal">
ATTENTION: Clicking 'sell to anyone' makes your land available to the entire [SECOND_LIFE] community, even those not in this region.
The selected [LAND_SIZE] m² land is being set for sale.
Your selling price will be L$[SALE_PRICE] and will be authorized for sale to [NAME].
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ReturnObjectsDeededToGroup"
type="alertmodal">
Are you sure you want to return all objects shared with the group '[NAME]' on this parcel of land back to their previous owner's inventory?
*WARNING* This will delete the non-transferable objects deeded to the group!
Objects: [N]
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ReturnObjectsOwnedByUser"
type="alertmodal">
Are you sure you want to return all objects owned by the Resident '[NAME]' on this parcel of land back to their inventory?
Objects: [N]
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ReturnObjectsOwnedBySelf"
type="alertmodal">
Are you sure you want to return all objects owned by you on this parcel of land back to your inventory?
Objects: [N]
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ReturnObjectsNotOwnedBySelf"
type="alertmodal">
Are you sure you want to return all objects NOT owned by you on this parcel of land back to their owner's inventory?
Transferable objects deeded to a group will be returned to their previous owners.
*WARNING* This will delete the non-transferable objects deeded to the group!
Objects: [N]
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ReturnObjectsNotOwnedByUser"
type="alertmodal">
Are you sure you want to return all objects NOT owned by [NAME] on this parcel of land back to their owner's inventory?
Transferable objects deeded to a group will be returned to their previous owners.
*WARNING* This will delete the non-transferable objects deeded to the group!
Objects: [N]
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ReturnAllTopObjects"
type="alertmodal">
Are you sure you want to return all listed objects back to their owner's inventory?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="DisableAllTopObjects"
type="alertmodal">
Are you sure you want to disable all objects in this region?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ReturnObjectsNotOwnedByGroup"
type="alertmodal">
Return the objects on this parcel of land that are NOT shared with the group [NAME] back to their owners?
Objects: [N]
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="UnableToDisableOutsideScripts"
type="alertmodal">
Can not disable scripts.
This entire region is damage enabled.
Scripts must be allowed to run for weapons to work.
</notification>
<notification
icon="alertmodal.tga"
name="MultipleFacesSelected"
type="alertmodal">
Multiple faces are currently selected.
If you continue this action, separate instances of media will be set on multiple faces of the object.
To place the media on only one face, choose Select Texture and click on the desired face of that object then click Add.
<usetemplate
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="WhiteListInvalidatesHomeUrl"
type="alertmodal">
Adding this entry to the whitelist will invalidate the home URL you
specified for this instance of media. You are not allowed to do this
so the entry cannot be added to the whitelist.
<usetemplate
name="okbutton"
yestext="Ok"/>
</notification>
<notification
icon="alertmodal.tga"
name="MustBeInParcel"
type="alertmodal">
You must be standing inside the land parcel to set its Landing Point.
</notification>
<notification
icon="alertmodal.tga"
name="PromptRecipientEmail"
type="alertmodal">
Please enter a valid email address for the recipient(s).
</notification>
<notification
icon="alertmodal.tga"
name="PromptSelfEmail"
type="alertmodal">
Please enter your email address.
</notification>
<notification
icon="alertmodal.tga"
name="PromptMissingSubjMsg"
type="alertmodal">
Email snapshot with the default subject or message?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ErrorProcessingSnapshot"
type="alertmodal">
Error processing snapshot data
</notification>
<notification
icon="alertmodal.tga"
name="ErrorEncodingSnapshot"
type="alertmodal">
Error encoding snapshot.
</notification>
<notification
icon="alertmodal.tga"
name="ErrorUploadingPostcard"
type="alertmodal">
There was a problem sending a snapshot due to the following reason: [REASON]
</notification>
<notification
icon="alertmodal.tga"
name="ErrorUploadingReportScreenshot"
type="alertmodal">
There was a problem uploading a report screenshot due to the following reason: [REASON]
</notification>
<notification
icon="alertmodal.tga"
name="MustAgreeToLogIn"
type="alertmodal">
You must agree to the Terms of Service to continue logging into [SECOND_LIFE].
</notification>
<notification
icon="alertmodal.tga"
name="CouldNotPutOnOutfit"
type="alertmodal">
Could not put on outfit.
The outfit folder contains no clothing, body parts, or attachments.
</notification>
<notification
icon="alertmodal.tga"
name="CannotWearTrash"
type="alertmodal">
You can not wear clothes or body parts that are in the trash
</notification>
<notification
icon="alertmodal.tga"
name="CannotWearInfoNotComplete"
type="alertmodal">
You can not wear that item because it has not yet loaded. Please try again in a minute.
</notification>
<notification
icon="alertmodal.tga"
name="MustHaveAccountToLogIn"
type="alertmodal">
Oops! Something was left blank.
You need to enter both the First and Last name of your avatar.
You need an account to enter [SECOND_LIFE]. Would you like to create one now?
<url
option="0"
name="url"
openexternally = "1">
http://join.secondlife.com/
</url>
<usetemplate
name="okcancelbuttons"
notext="Try again"
yestext="Create a new account"/>
</notification>
<notification
icon="alertmodal.tga"
name="AddClassified"
type="alertmodal">
Classified ads appear in the 'Classified' section of the Search directory and on www.secondlife.com for one week.
Fill out your ad, then click 'Publish...' to add it to the directory.
You'll be asked for a price to pay when clicking Publish.
Paying more makes your ad appear higher in the list, and also appear higher when people search for keywords.
<usetemplate
ignoretext="How to create a new Classified ad"
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="DeleteClassified"
type="alertmodal">
Delete classified '[NAME]'?
There is no reimbursement for fees paid.
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="DeleteMedia"
type="alertmodal">
You have selected to delete the media associated with this face.
Are you sure you want to continue?
<usetemplate
ignoretext="Confirm before I delete media from an object"
name="okcancelignore"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="ClassifiedSave"
type="alertmodal">
Save changes to classified [NAME]?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="Don't Save"
yestext="Save"/>
</notification>
<notification
icon="alertmodal.tga"
name="DeleteAvatarPick"
type="alertmodal">
Delete pick [PICK]?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="PromptGoToEventsPage"
type="alertmodal">
Go to the [SECOND_LIFE] events web page?
<url option="0" name="url">
http://secondlife.com/events/
</url>
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="SelectProposalToView"
type="alertmodal">
Please select a proposal to view.
</notification>
<notification
icon="alertmodal.tga"
name="SelectHistoryItemToView"
type="alertmodal">
Please select a history item to view.
</notification>
<notification
icon="alertmodal.tga"
name="ResetShowNextTimeDialogs"
type="alertmodal">
Would you like to re-enable all these popups, which you previously indicated 'Don't show me again'?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="SkipShowNextTimeDialogs"
type="alertmodal">
Would you like to disable all popups which can be skipped?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="CacheWillClear"
type="alertmodal">
Cache will be cleared after you restart [APP_NAME].
</notification>
<notification
icon="alertmodal.tga"
name="CacheWillBeMoved"
type="alertmodal">
Cache will be moved after you restart [APP_NAME].
Note: This will clear the cache.
</notification>
<notification
icon="alertmodal.tga"
name="ChangeConnectionPort"
type="alertmodal">
Port settings take effect after you restart [APP_NAME].
</notification>
<notification
icon="alertmodal.tga"
name="ChangeSkin"
type="alertmodal">
The new skin will appear after you restart [APP_NAME].
</notification>
<notification
icon="alertmodal.tga"
name="GoToAuctionPage"
type="alertmodal">
Go to the [SECOND_LIFE] web page to see auction details or make a bid?
<url option="0" name="url">
http://secondlife.com/auctions/auction-detail.php?id=[AUCTION_ID]
</url>
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="SaveChanges"
type="alertmodal">
Save Changes?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="Don't Save"
yestext="Save"/>
</notification>
<notification
icon="alertmodal.tga"
name="GestureSaveFailedTooManySteps"
type="alertmodal">
Gesture save failed.
This gesture has too many steps.
Try removing some steps, then save again.
</notification>
<notification
icon="alertmodal.tga"
name="GestureSaveFailedTryAgain"
type="alertmodal">
Gesture save failed. Please try again in a minute.
</notification>
<notification
icon="alertmodal.tga"
name="GestureSaveFailedObjectNotFound"
type="alertmodal">
Could not save gesture because the object or the associated object inventory could not be found.
The object may be out of range or may have been deleted.
</notification>
<notification
icon="alertmodal.tga"
name="GestureSaveFailedReason"
type="alertmodal">
There was a problem saving a gesture due to the following reason: [REASON]. Please try resaving the gesture later.
</notification>
<notification
icon="alertmodal.tga"
name="SaveNotecardFailObjectNotFound"
type="alertmodal">
Could not save notecard because the object or the associated object inventory could not be found.
The object may be out of range or may have been deleted.
</notification>
<notification
icon="alertmodal.tga"
name="SaveNotecardFailReason"
type="alertmodal">
There was a problem saving a notecard due to the following reason: [REASON]. Please try re-saving the notecard later.
</notification>
<notification
icon="alertmodal.tga"
name="ScriptCannotUndo"
type="alertmodal">
Could not undo all changes in your version of the script.
Would you like to load the server's last saved version?
(**Warning** This operation cannot be undone.)
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="SaveScriptFailReason"
type="alertmodal">
There was a problem saving a script due to the following reason: [REASON]. Please try re-saving the script later.
</notification>
<notification
icon="alertmodal.tga"
name="SaveScriptFailObjectNotFound"
type="alertmodal">
Could not save the script because the object it is in could not be found.
The object may be out of range or may have been deleted.
</notification>
<notification
icon="alertmodal.tga"
name="SaveBytecodeFailReason"
type="alertmodal">
There was a problem saving a compiled script due to the following reason: [REASON]. Please try re-saving the script later.
</notification>
<notification
icon="alertmodal.tga"
name="StartRegionEmpty"
type="alertmodal">
Oops, Your Start Region is not defined.
Please type the Region name in Start Location box or choose My Last Location or My Home as your Start Location.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="CouldNotStartStopScript"
type="alertmodal">
Could not start or stop the script because the object it is on could not be found.
The object may be out of range or may have been deleted.
</notification>
<notification
icon="alertmodal.tga"
name="CannotDownloadFile"
type="alertmodal">
Unable to download file
</notification>
<notification
icon="alertmodal.tga"
name="CannotWriteFile"
type="alertmodal">
Unable to write file [[FILE]]
</notification>
<notification
icon="alertmodal.tga"
name="UnsupportedHardware"
type="alertmodal">
Warning: Your system does not meet [APP_NAME]'s minimum system requirements. If you continue using [APP_NAME], you may experience poor performance. Unfortunately, the [SUPPORT_SITE] cannot provide technical support for unsupported system configurations.
MINSPECS
Do you wish to visit [_URL] for more information?
<url option="0" name="url">
http://www.secondlife.com/corporate/sysreqs.php
</url>
<usetemplate
ignoretext="My computer hardware is not supported"
name="okcancelignore"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="UnknownGPU"
type="alertmodal">
Your system contains a graphics card that is unknown to [APP_NAME] at this time.
This is often the case with new hardware that hasn't been tested yet with [APP_NAME]. [APP_NAME] will most likely run properly, but you may need to adjust your graphics settings to something more appropriate.
(Me > Preferences > Graphics).
<form name="form">
<ignore name="ignore"
text="My graphics card could not be identified"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="DisplaySettingsNoShaders"
type="alertmodal">
[APP_NAME] crashed while initializing graphics drivers.
Graphics Quality will be set to Low to avoid some common driver errors. This will disable some graphics features.
We recommend updating your graphics card drivers.
Graphics Quality can be raised in Preferences > Graphics.
</notification>
<notification
icon="alertmodal.tga"
name="RegionNoTerraforming"
type="alertmodal">
The region [REGION] does not allow terraforming.
</notification>
<notification
icon="alertmodal.tga"
name="CannotCopyWarning"
type="alertmodal">
You do not have permission to copy this item and will lose it from your inventory if you give it away. Do you really want to offer this item?
<usetemplate
name="okcancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="CannotGiveItem"
type="alertmodal">
Unable to give inventory item.
</notification>
<notification
icon="alertmodal.tga"
name="TransactionCancelled"
type="alertmodal">
Transaction cancelled.
</notification>
<notification
icon="alertmodal.tga"
name="TooManyItems"
type="alertmodal">
Cannot give more than 42 items in a single inventory transfer.
</notification>
<notification
icon="alertmodal.tga"
name="NoItems"
type="alertmodal">
You do not have permission to transfer the selected items.
</notification>
<notification
icon="alertmodal.tga"
name="CannotCopyCountItems"
type="alertmodal">
You do not have permission to copy [COUNT] of the selected items. You will lose these items from your inventory.
Do you really want to give these items?
<usetemplate
name="okcancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="CannotGiveCategory"
type="alertmodal">
You do not have permission to transfer the selected folder.
</notification>
<notification
icon="alertmodal.tga"
name="FreezeAvatar"
type="alertmodal">
Freeze this avatar?
He or she will temporarily be unable to move, chat, or interact with the world.
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="Unfreeze"
yestext="Freeze"/>
</notification>
<notification
icon="alertmodal.tga"
name="FreezeAvatarFullname"
type="alertmodal">
Freeze [AVATAR_NAME]?
He or she will temporarily be unable to move, chat, or interact with the world.
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="Unfreeze"
yestext="Freeze"/>
</notification>
<notification
icon="alertmodal.tga"
name="EjectAvatarFullname"
type="alertmodal">
Eject [AVATAR_NAME] from your land?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="Eject and Ban"
yestext="Eject"/>
</notification>
<notification
icon="alertmodal.tga"
name="EjectAvatarNoBan"
type="alertmodal">
Eject this avatar from your land?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="Eject"/>
</notification>
<notification
icon="alertmodal.tga"
name="EjectAvatarFullnameNoBan"
type="alertmodal">
Eject [AVATAR_NAME] from your land?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="Eject"/>
</notification>
<notification
icon="alertmodal.tga"
name="AcquireErrorTooManyObjects"
type="alertmodal">
ACQUIRE ERROR: Too many objects selected.
</notification>
<notification
icon="alertmodal.tga"
name="AcquireErrorObjectSpan"
type="alertmodal">
ACQUIRE ERROR: Objects span more than one region.
Please move all objects to be acquired onto the same region.
</notification>
<notification
icon="alertmodal.tga"
name="PromptGoToCurrencyPage"
type="alertmodal">
[EXTRA]
Go to [_URL] for information on purchasing L$?
<url option="0" name="url">
http://secondlife.com/app/currency/
</url>
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="UnableToLinkObjects"
type="alertmodal">
Unable to link these [COUNT] objects.
You can link a maximum of [MAX] objects.
</notification>
<notification
icon="alertmodal.tga"
name="CannotLinkIncompleteSet"
type="alertmodal">
You can only link complete sets of objects, and must select more than one object.
</notification>
<notification
icon="alertmodal.tga"
name="CannotLinkModify"
type="alertmodal">
Unable to link because you don't have modify permission on all the objects.
Please make sure none are locked, and that you own all of them.
</notification>
<notification
icon="alertmodal.tga"
name="CannotLinkDifferentOwners"
type="alertmodal">
Unable to link because not all of the objects have the same owner.
Please make sure you own all of the selected objects.
</notification>
<notification
icon="alertmodal.tga"
name="NoFileExtension"
type="alertmodal">
No file extension for the file: '[FILE]'
Please make sure the file has a correct file extension.
</notification>
<notification
icon="alertmodal.tga"
name="InvalidFileExtension"
type="alertmodal">
Invalid file extension [EXTENSION]
Expected [VALIDS]
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="CannotUploadSoundFile"
type="alertmodal">
Couldn't open uploaded sound file for reading:
[FILE]
</notification>
<notification
icon="alertmodal.tga"
name="SoundFileNotRIFF"
type="alertmodal">
File does not appear to be a RIFF WAVE file:
[FILE]
</notification>
<notification
icon="alertmodal.tga"
name="SoundFileNotPCM"
type="alertmodal">
File does not appear to be a PCM WAVE audio file:
[FILE]
</notification>
<notification
icon="alertmodal.tga"
name="SoundFileInvalidChannelCount"
type="alertmodal">
File has invalid number of channels (must be mono or stereo):
[FILE]
</notification>
<notification
icon="alertmodal.tga"
name="SoundFileInvalidSampleRate"
type="alertmodal">
File does not appear to be a supported sample rate (must be 44.1k):
[FILE]
</notification>
<notification
icon="alertmodal.tga"
name="SoundFileInvalidWordSize"
type="alertmodal">
File does not appear to be a supported word size (must be 8 or 16 bit):
[FILE]
</notification>
<notification
icon="alertmodal.tga"
name="SoundFileInvalidHeader"
type="alertmodal">
Could not find 'data' chunk in WAV header:
[FILE]
</notification>
<notification
icon="alertmodal.tga"
name="SoundFileInvalidTooLong"
type="alertmodal">
Audio file is too long (10 second maximum):
[FILE]
</notification>
<notification
icon="alertmodal.tga"
name="ProblemWithFile"
type="alertmodal">
Problem with file [FILE]:
[ERROR]
</notification>
<notification
icon="alertmodal.tga"
name="CannotOpenTemporarySoundFile"
type="alertmodal">
Couldn't open temporary compressed sound file for writing: [FILE]
</notification>
<notification
icon="alertmodal.tga"
name="UnknownVorbisEncodeFailure"
type="alertmodal">
Unknown Vorbis encode failure on: [FILE]
</notification>
<notification
icon="alertmodal.tga"
name="CannotEncodeFile"
type="alertmodal">
Unable to encode file: [FILE]
</notification>
<notification
icon="alertmodal.tga"
name="CorruptResourceFile"
type="alertmodal">
Corrupt resource file: [FILE]
</notification>
<notification
icon="alertmodal.tga"
name="UnknownResourceFileVersion"
type="alertmodal">
Unknown Linden resource file version in file: [FILE]
</notification>
<notification
icon="alertmodal.tga"
name="UnableToCreateOutputFile"
type="alertmodal">
Unable to create output file: [FILE]
</notification>
<notification
icon="alertmodal.tga"
name="DoNotSupportBulkAnimationUpload"
type="alertmodal">
[APP_NAME] does not currently support bulk upload of animation files.
</notification>
<notification
icon="alertmodal.tga"
name="CannotUploadReason"
type="alertmodal">
Unable to upload [FILE] due to the following reason: [REASON]
Please try again later.
</notification>
<notification
icon="notifytip.tga"
name="LandmarkCreated"
type="notifytip">
You have added "[LANDMARK_NAME]" to your [FOLDER_NAME] folder.
</notification>
<notification
icon="alertmodal.tga"
name="CannotCreateLandmarkNotOwner"
type="alertmodal">
You cannot create a landmark here because the owner of the land doesn't allow it.
</notification>
<notification
icon="alertmodal.tga"
name="CannotRecompileSelectObjectsNoScripts"
type="alertmodal">
Not able to perform 'recompilation'.
Select an object with a script.
</notification>
<notification
icon="alertmodal.tga"
name="CannotRecompileSelectObjectsNoPermission"
type="alertmodal">
Not able to perform 'recompilation'.
Select objects with scripts that you have permission to modify.
</notification>
<notification
icon="alertmodal.tga"
name="CannotResetSelectObjectsNoScripts"
type="alertmodal">
Not able to perform 'reset'.
Select objects with scripts.
</notification>
<notification
icon="alertmodal.tga"
name="CannotResetSelectObjectsNoPermission"
type="alertmodal">
Not able to perform 'reset'.
Select objects with scripts that you have permission to modify.
</notification>
<notification
icon="alertmodal.tga"
name="CannotSetRunningSelectObjectsNoScripts"
type="alertmodal">
Not able to set any scripts to 'running'.
Select objects with scripts.
</notification>
<notification
icon="alertmodal.tga"
name="CannotSetRunningNotSelectObjectsNoScripts"
type="alertmodal">
Unable to set any scripts to 'not running'.
Select objects with scripts.
</notification>
<notification
icon="alertmodal.tga"
name="NoFrontmostFloater"
type="alertmodal">
No frontmost floater to save.
</notification>
<notification
icon="alertmodal.tga"
name="SeachFilteredOnShortWords"
type="alertmodal">
Your search query was modified and the words that were too short were removed.
Searched for: [FINALQUERY]
</notification>
<notification
icon="alertmodal.tga"
name="SeachFilteredOnShortWordsEmpty"
type="alertmodal">
Your search terms were too short so no search was performed.
</notification>
<!-- Generic Teleport failure modes - strings will be inserted from
teleport_strings.xml if available. -->
<notification
icon="alertmodal.tga"
name="CouldNotTeleportReason"
type="alertmodal">
Could not teleport.
[REASON]
</notification>
<!-- Teleport failure modes not delivered via the generic mechanism
above (for example, delivered as an AlertMessage on
region-crossing :( ) - these paths should really be merged
in the future. -->
<notification
icon="alertmodal.tga"
name="invalid_tport"
type="alertmodal">
Problem encountered processing your teleport request. You may need to log back in before you can teleport.
If you continue to get this message, please check the [SUPPORT_SITE].
</notification>
<notification
icon="alertmodal.tga"
name="invalid_region_handoff"
type="alertmodal">
Problem encountered processing your region crossing. You may need to log back in before you can cross regions.
If you continue to get this message, please check the [SUPPORT_SITE].
</notification>
<notification
icon="alertmodal.tga"
name="blocked_tport"
type="alertmodal">
Sorry, teleport is currently blocked. Try again in a moment. If you still cannot teleport, please log out and log back in to resolve the problem.
</notification>
<notification
icon="alertmodal.tga"
name="nolandmark_tport"
type="alertmodal">
Sorry, but system was unable to locate landmark destination.
</notification>
<notification
icon="alertmodal.tga"
name="timeout_tport"
type="alertmodal">
Sorry, but system was unable to complete the teleport connection. Try again in a moment.
</notification>
<notification
icon="alertmodal.tga"
name="noaccess_tport"
type="alertmodal">
Sorry, you do not have access to that teleport destination.
</notification>
<notification
icon="alertmodal.tga"
name="missing_attach_tport"
type="alertmodal">
Your attachments have not arrived yet. Try waiting for a few more seconds or log out and back in again before attempting to teleport.
</notification>
<notification
icon="alertmodal.tga"
name="too_many_uploads_tport"
type="alertmodal">
The asset queue in this region is currently clogged so your teleport request will not be able to succeed in a timely manner. Please try again in a few minutes or go to a less busy area.
</notification>
<notification
icon="alertmodal.tga"
name="expired_tport"
type="alertmodal">
Sorry, but the system was unable to complete your teleport request in a timely fashion. Please try again in a few minutes.
</notification>
<notification
icon="alertmodal.tga"
name="expired_region_handoff"
type="alertmodal">
Sorry, but the system was unable to complete your region crossing in a timely fashion. Please try again in a few minutes.
</notification>
<notification
icon="alertmodal.tga"
name="no_host"
type="alertmodal">
Unable to find teleport destination. The destination may be temporarily unavailable or no longer exists. Please try again in a few minutes.
</notification>
<notification
icon="alertmodal.tga"
name="no_inventory_host"
type="alertmodal">
The inventory system is currently unavailable.
</notification>
<notification
icon="alertmodal.tga"
name="CannotSetLandOwnerNothingSelected"
type="alertmodal">
Unable to set land owner:
No parcel selected.
</notification>
<notification
icon="alertmodal.tga"
name="CannotSetLandOwnerMultipleRegions"
type="alertmodal">
Unable to force land ownership because selection spans multiple regions. Please select a smaller area and try again.
</notification>
<notification
icon="alertmodal.tga"
name="ForceOwnerAuctionWarning"
type="alertmodal">
This parcel is up for auction. Forcing ownership will cancel the auction and potentially make some residents unhappy if bidding has begun. Force ownership?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="CannotContentifyNothingSelected"
type="alertmodal">
Unable to contentify:
No parcel selected.
</notification>
<notification
icon="alertmodal.tga"
name="CannotContentifyNoRegion"
type="alertmodal">
Unable to contentify:
No region selected.
</notification>
<notification
icon="alertmodal.tga"
name="CannotReleaseLandNothingSelected"
type="alertmodal">
Unable to abandon land:
No parcel selected.
</notification>
<notification
icon="alertmodal.tga"
name="CannotReleaseLandNoRegion"
type="alertmodal">
Unable to abandon land:
Cannot find region.
</notification>
<notification
icon="alertmodal.tga"
name="CannotBuyLandNothingSelected"
type="alertmodal">
Unable to buy land:
No parcel selected.
</notification>
<notification
icon="alertmodal.tga"
name="CannotBuyLandNoRegion"
type="alertmodal">
Unable to buy land:
Cannot find the region this land is in.
</notification>
<notification
icon="alertmodal.tga"
name="CannotCloseFloaterBuyLand"
type="alertmodal">
You cannot close the Buy Land window until [APP_NAME] estimates the price of this transaction.
</notification>
<notification
icon="alertmodal.tga"
name="CannotDeedLandNothingSelected"
type="alertmodal">
Unable to deed land:
No parcel selected.
</notification>
<notification
icon="alertmodal.tga"
name="CannotDeedLandNoGroup"
type="alertmodal">
Unable to deed land:
No Group selected.
</notification>
<notification
icon="alertmodal.tga"
name="CannotDeedLandNoRegion"
type="alertmodal">
Unable to deed land:
Cannot find the region this land is in.
</notification>
<notification
icon="alertmodal.tga"
name="CannotDeedLandMultipleSelected"
type="alertmodal">
Unable to deed land:
Multiple parcels selected.
Try selecting a single parcel.
</notification>
<notification
icon="alertmodal.tga"
name="ParcelCanPlayMedia"
type="alertmodal">
This location can play streaming media.
Streaming media requires a fast Internet connection.
Play streaming media when available?
(You can change this option later under Preferences > Audio & Video.)
<usetemplate
name="okcancelbuttons"
notext="Disable"
yestext="Play Media"/>
</notification>
<notification
icon="alertmodal.tga"
name="CannotDeedLandWaitingForServer"
type="alertmodal">
Unable to deed land:
Waiting for server to report ownership.
Please try again.
</notification>
<notification
icon="alertmodal.tga"
name="CannotDeedLandNoTransfer"
type="alertmodal">
Unable to deed land:
The region [REGION] does not allow transfer of land.
</notification>
<notification
icon="alertmodal.tga"
name="CannotReleaseLandWatingForServer"
type="alertmodal">
Unable to abandon land:
Waiting for server to update parcel information.
Try again in a few seconds.
</notification>
<notification
icon="alertmodal.tga"
name="CannotReleaseLandSelected"
type="alertmodal">
Unable to abandon land:
You do not own all the parcels selected.
Please select a single parcel.
</notification>
<notification
icon="alertmodal.tga"
name="CannotReleaseLandDontOwn"
type="alertmodal">
Unable to abandon land:
You don't have permission to release this parcel.
Parcels you own appear in green.
</notification>
<notification
icon="alertmodal.tga"
name="CannotReleaseLandRegionNotFound"
type="alertmodal">
Unable to abandon land:
Cannot find the region this land is in.
</notification>
<notification
icon="alertmodal.tga"
name="CannotReleaseLandNoTransfer"
type="alertmodal">
Unable to abandon land:
The region [REGION] does not allow transfer of land.
</notification>
<notification
icon="alertmodal.tga"
name="CannotReleaseLandPartialSelection"
type="alertmodal">
Unable to abandon land:
You must select an entire parcel to release it.
Select an entire parcel, or divide your parcel first.
</notification>
<notification
icon="alertmodal.tga"
name="ReleaseLandWarning"
type="alertmodal">
You are about to release [AREA] m² of land.
Releasing this parcel will remove it from your land holdings, but will not grant any L$.
Release this land?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="CannotDivideLandNothingSelected"
type="alertmodal">
Unable to divide land:
No parcels selected.
</notification>
<notification
icon="alertmodal.tga"
name="CannotDivideLandPartialSelection"
type="alertmodal">
Unable to divide land:
You have an entire parcel selected.
Try selecting a part of the parcel.
</notification>
<notification
icon="alertmodal.tga"
name="LandDivideWarning"
type="alertmodal">
Dividing this land will split this parcel into two and each parcel can have its own settings. Some settings will be reset to defaults after the operation.
Divide land?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="CannotDivideLandNoRegion"
type="alertmodal">
Unable to divide land:
Cannot find the region this land is in.
</notification>
<notification
icon="alertmodal.tga"
name="CannotJoinLandNoRegion"
type="alertmodal">
Unable to join land:
Cannot find the region this land is in.
</notification>
<notification
icon="alertmodal.tga"
name="CannotJoinLandNothingSelected"
type="alertmodal">
Unable to join land:
No parcels selected.
</notification>
<notification
icon="alertmodal.tga"
name="CannotJoinLandEntireParcelSelected"
type="alertmodal">
Unable to join land:
You only have one parcel selected.
Select land across both parcels.
</notification>
<notification
icon="alertmodal.tga"
name="CannotJoinLandSelection"
type="alertmodal">
Unable to join land:
You must select more than one parcel.
Select land across both parcels.
</notification>
<notification
icon="alertmodal.tga"
name="JoinLandWarning"
type="alertmodal">
Joining this land will create one large parcel out of all parcels intersecting the selected rectangle.
You will need to reset the name and options of the new parcel.
Join land?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ShowOwnersHelp"
type="alertmodal">
Show owners:
Color parcels to show the owner type.
Green = Your land
Aqua = Your Group's land
Red = Owned by others
Yellow = For sale
Purple = For auction
Grey = Public
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmNotecardSave"
type="alertmodal">
This notecard needs to be saved before the item can be copied or viewed. Save notecard?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmItemCopy"
type="alertmodal">
Copy this item to your inventory?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="Copy"/>
</notification>
<notification
icon="alertmodal.tga"
name="ResolutionSwitchFail"
type="alertmodal">
Failed to switch resolution to [RESX] by [RESY]
</notification>
<notification
icon="alertmodal.tga"
name="ErrorUndefinedGrasses"
type="alertmodal">
Error: Undefined grasses: [SPECIES]
</notification>
<notification
icon="alertmodal.tga"
name="ErrorUndefinedTrees"
type="alertmodal">
Error: Undefined trees: [SPECIES]
</notification>
<notification
icon="alertmodal.tga"
name="CannotSaveWearableOutOfSpace"
type="alertmodal">
Unable to save '[NAME]' to wearable file. You will need to free up some space on your computer and save the wearable again.
</notification>
<notification
icon="alertmodal.tga"
name="CannotSaveToAssetStore"
type="alertmodal">
Unable to save [NAME] to central asset store.
This is usually a temporary failure. Please customize and save the wearable again in a few minutes.
</notification>
<notification
icon="alertmodal.tga"
name="YouHaveBeenLoggedOut"
type="alertmodal">
You have been logged out of [SECOND_LIFE]:
[MESSAGE]
You can still look at existing IM and chat by clicking 'View IM & Chat'. Otherwise, click 'Quit' to exit [APP_NAME] immediately.
<usetemplate
name="okcancelbuttons"
notext="Quit"
yestext="View IM & Chat"/>
</notification>
<notification
icon="alertmodal.tga"
name="OnlyOfficerCanBuyLand"
type="alertmodal">
Unable to buy land for the group:
You do not have permission to buy land for your active group.
</notification>
<notification
icon="alertmodal.tga"
label="Add Friend"
name="AddFriend"
type="alertmodal">
Friends can give permissions to track each other on the map and receive online status updates.
Offer friendship to [NAME]?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
label="Add Friend"
name="AddFriendWithMessage"
type="alertmodal">
Friends can give permissions to track each other on the map and receive online status updates.
Offer friendship to [NAME]?
<form name="form">
<input name="message" type="text">
Would you be my friend?
</input>
<button
default="true"
index="0"
name="Offer"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="RemoveFromFriends"
type="alertmodal">
Do you want to remove [FIRST_NAME] [LAST_NAME] from your Friends List?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="RemoveMultipleFromFriends"
type="alertmodal">
Do you want to remove multiple friends from your Friends list?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="GodDeleteAllScriptedPublicObjectsByUser"
type="alertmodal">
Are you sure you want to delete all scripted objects owned by
** [AVATAR_NAME] **
on all others land in this sim?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="GodDeleteAllScriptedObjectsByUser"
type="alertmodal">
Are you sure you want to DELETE ALL scripted objects owned by
** [AVATAR_NAME] **
on ALL LAND in this sim?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="GodDeleteAllObjectsByUser"
type="alertmodal">
Are you sure you want to DELETE ALL objects (scripted or not) owned by
** [AVATAR_NAME] **
on ALL LAND in this sim?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="BlankClassifiedName"
type="alertmodal">
You must specify a name for your classified.
</notification>
<notification
icon="alertmodal.tga"
name="MinClassifiedPrice"
type="alertmodal">
Price to pay for listing must be at least L$[MIN_PRICE].
Please enter a higher price.
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmObjectDeleteLock"
type="alertmodal">
At least one of the items you have selected is locked.
Are you sure you want to delete these items?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmObjectDeleteNoCopy"
type="alertmodal">
At least one of the items you have selected is not copyable.
Are you sure you want to delete these items?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmObjectDeleteNoOwn"
type="alertmodal">
You do not own least one of the items you have selected.
Are you sure you want to delete these items?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmObjectDeleteLockNoCopy"
type="alertmodal">
At least one object is locked.
At least one object is not copyable.
Are you sure you want to delete these items?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmObjectDeleteLockNoOwn"
type="alertmodal">
At least one object is locked.
You do not own least one object.
Are you sure you want to delete these items?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmObjectDeleteNoCopyNoOwn"
type="alertmodal">
At least one object is not copyable.
You do not own least one object.
Are you sure you want to delete these items?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmObjectDeleteLockNoCopyNoOwn"
type="alertmodal">
At least one object is locked.
At least one object is not copyable.
You do not own least one object.
Are you sure you want to delete these items?
<usetemplate
name="okcancelbuttons"
notext="cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmObjectTakeLock"
type="alertmodal">
At least one object is locked.
Are you sure you want to take these items?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmObjectTakeNoOwn"
type="alertmodal">
You do not own all of the objects you are taking.
If you continue, next owner permissions will be applied and possibly restrict your ability to modify or copy them.
Are you sure you want to take these items?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmObjectTakeLockNoOwn"
type="alertmodal">
At least one object is locked.
You do not own all of the objects you are taking.
If you continue, next owner permissions will be applied and possibly restrict your ability to modify or copy them.
However, you can take the current selection.
Are you sure you want to take these items?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="CantBuyLandAcrossMultipleRegions"
type="alertmodal">
Unable to buy land because selection spans multiple regions.
Please select a smaller area and try again.
</notification>
<notification
icon="alertmodal.tga"
name="DeedLandToGroup"
type="alertmodal">
By deeding this parcel, the group will be required to have and maintain sufficient land use credits.
The purchase price of the land is not refunded to the owner. If a deeded parcel is sold, the sale price will be divided evenly among group members.
Deed this [AREA] m² of land to the group '[GROUP_NAME]'?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="DeedLandToGroupWithContribution"
type="alertmodal">
By deeding this parcel, the group will be required to have and maintain sufficient land use credits.
The deed will include a simultaneous land contribution to the group from '[FIRST_NAME] [LAST_NAME]'.
The purchase price of the land is not refunded to the owner. If a deeded parcel is sold, the sale price will be divided evenly among group members.
Deed this [AREA] m² of land to the group '[GROUP_NAME]'?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="DisplaySetToSafe"
type="alertmodal">
Display settings have been set to safe levels because you have specified the -safe option.
</notification>
<notification
icon="alertmodal.tga"
name="DisplaySetToRecommended"
type="alertmodal">
Display settings have been set to recommended levels based on your system configuration.
</notification>
<notification
icon="alertmodal.tga"
name="ErrorMessage"
type="alertmodal">
[ERROR_MESSAGE]
</notification>
<notification
icon="alertmodal.tga"
name="AvatarMovedDesired"
type="alertmodal">
Your desired location is not currently available.
You have been moved into a nearby region.
</notification>
<notification
icon="alertmodal.tga"
name="AvatarMovedLast"
type="alertmodal">
Your last location is not currently available.
You have been moved into a nearby region.
</notification>
<notification
icon="alertmodal.tga"
name="AvatarMovedHome"
type="alertmodal">
Your home location is not currently available.
You have been moved into a nearby region.
You may want to set a new home location.
</notification>
<notification
icon="alertmodal.tga"
name="ClothingLoading"
type="alertmodal">
Your clothing is still downloading.
You can use [SECOND_LIFE] normally and other people will see you correctly.
<form name="form">
<ignore name="ignore"
text="Clothing is taking a long time to download"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="FirstRun"
type="alertmodal">
[APP_NAME] installation is complete.
If this is your first time using [SECOND_LIFE], you will need to create an account before you can log in.
Return to www.secondlife.com to create a new account?
<usetemplate
name="okcancelbuttons"
notext="Continue"
yestext="New Account..."/>
</notification>
<notification
icon="alertmodal.tga"
name="LoginPacketNeverReceived"
type="alertmodal">
We're having trouble connecting. There may be a problem with your Internet connection or the [SECOND_LIFE_GRID].
You can either check your Internet connection and try again in a few minutes, click Help to view the [SUPPORT_SITE], or click Teleport to attempt to teleport home.
<url option="1" name="url">
http://secondlife.com/support/
</url>
<form name="form">
<button
default="true"
index="0"
name="OK"
text="OK"/>
<button
index="1"
name="Help"
text="Help"/>
<button
index="2"
name="Teleport"
text="Teleport"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="WelcomeChooseSex"
type="alertmodal">
Your character will appear in a moment.
Use arrow keys to walk.
Press the F1 key at any time for help or to learn more about [SECOND_LIFE].
Please choose the male or female avatar. You can change your mind later.
<usetemplate
name="okcancelbuttons"
notext="Female"
yestext="Male"/>
</notification>
<notification
icon="alertmodal.tga"
name="NotEnoughCurrency"
type="alertmodal">
[NAME] L$ [PRICE] You don't have enough L$ to do that.
</notification>
<notification
icon="alertmodal.tga"
name="GrantedModifyRights"
type="alertmodal">
[FIRST_NAME] [LAST_NAME] has given you permission to edit their objects.
</notification>
<notification
icon="alertmodal.tga"
name="RevokedModifyRights"
type="alertmodal">
Your privilege to modify [FIRST_NAME] [LAST_NAME]'s objects has been revoked
</notification>
<notification
icon="alertmodal.tga"
name="FlushMapVisibilityCaches"
type="alertmodal">
This will flush the map caches on this region.
This is really only useful for debugging.
(In production, wait 5 minutes, then everyone's map will update after they relog.)
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="BuyOneObjectOnly"
type="alertmodal">
Unable to buy more than one object at a time. Please select only one object and try again.
</notification>
<notification
icon="alertmodal.tga"
name="OnlyCopyContentsOfSingleItem"
type="alertmodal">
Unable to copy the contents of more than one item at a time.
Please select only one object and try again.
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="KickUsersFromRegion"
type="alertmodal">
Teleport all Residents in this region home?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="EstateObjectReturn"
type="alertmodal">
Are you sure you want to return objects owned by [USER_NAME]?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="InvalidTerrainBitDepth"
type="alertmodal">
Couldn't set region textures:
Terrain texture [TEXTURE_NUM] has an invalid bit depth of [TEXTURE_BIT_DEPTH].
Replace texture [TEXTURE_NUM] with a 24-bit 512x512 or smaller image then click "Apply" again.
</notification>
<notification
icon="alertmodal.tga"
name="InvalidTerrainSize"
type="alertmodal">
Couldn't set region textures:
Terrain texture [TEXTURE_NUM] is too large at [TEXTURE_SIZE_X]x[TEXTURE_SIZE_Y].
Replace texture [TEXTURE_NUM] with a 24-bit 512x512 or smaller image then click "Apply" again.
</notification>
<notification
icon="alertmodal.tga"
name="RawUploadStarted"
type="alertmodal">
Upload started. It may take up to two minutes, depending on your connection speed.
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmBakeTerrain"
type="alertmodal">
Do you really want to bake the current terrain, make it the center for terrain raise/lower limits and the default for the 'Revert' tool?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="MaxAllowedAgentOnRegion"
type="alertmodal">
You can only have [MAX_AGENTS] Allowed Residents.
</notification>
<notification
icon="alertmodal.tga"
name="MaxBannedAgentsOnRegion"
type="alertmodal">
You can only have [MAX_BANNED] Banned Residents.
</notification>
<notification
icon="alertmodal.tga"
name="MaxAgentOnRegionBatch"
type="alertmodal">
Failure while attempting to add [NUM_ADDED] agents:
Exceeds the [MAX_AGENTS] [LIST_TYPE] limit by [NUM_EXCESS].
</notification>
<notification
icon="alertmodal.tga"
name="MaxAllowedGroupsOnRegion"
type="alertmodal">
You can only have [MAX_GROUPS] Allowed Groups.
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="Bake"/>
</notification>
<notification
icon="alertmodal.tga"
name="MaxManagersOnRegion"
type="alertmodal">
You can only have [MAX_MANAGER] Estate Managers.
</notification>
<notification
icon="alertmodal.tga"
name="OwnerCanNotBeDenied"
type="alertmodal">
Can't add estate owner to estate 'Banned Resident' list.
</notification>
<notification
icon="alertmodal.tga"
name="CanNotChangeAppearanceUntilLoaded"
type="alertmodal">
Can't change appearance until clothing and shape are loaded.
</notification>
<notification
icon="alertmodal.tga"
name="ClassifiedMustBeAlphanumeric"
type="alertmodal">
The name of your classified must start with a letter from A to Z or a number. No punctuation is allowed.
</notification>
<notification
icon="alertmodal.tga"
name="CantSetBuyObject"
type="alertmodal">
Can't set Buy Object, because the object is not for sale.
Please set the object for sale and try again.
</notification>
<notification
icon="alertmodal.tga"
name="FinishedRawDownload"
type="alertmodal">
Finished download of raw terrain file to:
[DOWNLOAD_PATH].
</notification>
<notification
icon="alertmodal.tga"
name="DownloadWindowsMandatory"
type="alertmodal">
A new version of [APP_NAME] is available.
[MESSAGE]
You must download this update to use [APP_NAME].
<usetemplate
name="okcancelbuttons"
notext="Quit"
yestext="Download"/>
</notification>
<notification
icon="alertmodal.tga"
name="DownloadWindows"
type="alertmodal">
An updated version of [APP_NAME] is available.
[MESSAGE]
This update is not required, but we suggest you install it to improve performance and stability.
<usetemplate
name="okcancelbuttons"
notext="Continue"
yestext="Download"/>
</notification>
<notification
icon="alertmodal.tga"
name="DownloadWindowsReleaseForDownload"
type="alertmodal">
An updated version of [APP_NAME] is available.
[MESSAGE]
This update is not required, but we suggest you install it to improve performance and stability.
<usetemplate
name="okcancelbuttons"
notext="Continue"
yestext="Download"/>
</notification>
<notification
icon="alertmodal.tga"
name="DownloadLinuxMandatory"
type="alertmodal">
A new version of [APP_NAME] is available.
[MESSAGE]
You must download this update to use [APP_NAME].
<usetemplate
name="okcancelbuttons"
notext="Quit"
yestext="Download"/>
</notification>
<notification
icon="alertmodal.tga"
name="DownloadLinux"
type="alertmodal">
An updated version of [APP_NAME] is available.
[MESSAGE]
This update is not required, but we suggest you install it to improve performance and stability.
<usetemplate
name="okcancelbuttons"
notext="Continue"
yestext="Download"/>
</notification>
<notification
icon="alertmodal.tga"
name="DownloadLinuxReleaseForDownload"
type="alertmodal">
An updated version of [APP_NAME] is available.
[MESSAGE]
This update is not required, but we suggest you install it to improve performance and stability.
<usetemplate
name="okcancelbuttons"
notext="Continue"
yestext="Download"/>
</notification>
<notification
icon="alertmodal.tga"
name="DownloadMacMandatory"
type="alertmodal">
A new version of [APP_NAME] is available.
[MESSAGE]
You must download this update to use [APP_NAME].
Download to your Applications folder?
<usetemplate
name="okcancelbuttons"
notext="Quit"
yestext="Download"/>
</notification>
<notification
icon="alertmodal.tga"
name="DownloadMac"
type="alertmodal">
An updated version of [APP_NAME] is available.
[MESSAGE]
This update is not required, but we suggest you install it to improve performance and stability.
Download to your Applications folder?
<usetemplate
name="okcancelbuttons"
notext="Continue"
yestext="Download"/>
</notification>
<notification
icon="alertmodal.tga"
name="DownloadMacReleaseForDownload"
type="alertmodal">
An updated version of [APP_NAME] is available.
[MESSAGE]
This update is not required, but we suggest you install it to improve performance and stability.
Download to your Applications folder?
<usetemplate
name="okcancelbuttons"
notext="Continue"
yestext="Download"/>
</notification>
<notification
icon="alertmodal.tga"
name="DeedObjectToGroup"
type="alertmodal">
Deeding this object will cause the group to:
* Receive L$ paid into the object
<usetemplate
ignoretext="Confirm before I deed an object to a group"
name="okcancelignore"
notext="Cancel"
yestext="Deed"/>
</notification>
<notification
icon="alertmodal.tga"
name="WebLaunchExternalTarget"
type="alertmodal">
Do you want to open your Web browser to view this content?
<usetemplate
ignoretext="Launch my browser to view a web page"
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="WebLaunchJoinNow"
type="alertmodal">
Go to secondlife.com to manage your account?
<usetemplate
ignoretext="Launch my browser to manage my account"
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="WebLaunchSecurityIssues"
type="alertmodal">
Visit the [SECOND_LIFE] Wiki for details of how to report a security issue.
<usetemplate
ignoretext="Launch my browser to learn how to report a Security Issue"
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="WebLaunchQAWiki"
type="alertmodal">
Visit the [SECOND_LIFE] QA Wiki.
<usetemplate
ignoretext="Launch my browser to view the QA Wiki"
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="WebLaunchPublicIssue"
type="alertmodal">
Visit the [SECOND_LIFE] Public Issue Tracker, where you can report bugs and other issues.
<usetemplate
ignoretext="Launch my browser to use the Public Issue Tracker"
name="okcancelignore"
notext="Cancel"
yestext="Go to page"/>
</notification>
<notification
icon="alertmodal.tga"
name="WebLaunchPublicIssueHelp"
type="alertmodal">
Visit the [SECOND_LIFE] Wiki for info on how to use the Public Issue Tracker.
<usetemplate
ignoretext="Launch my browser to view instructions for the Public Issue Tracker"
name="okcancelignore"
notext="Cancel"
yestext="Go to page"/>
</notification>
<notification
icon="alertmodal.tga"
name="WebLaunchSupportWiki"
type="alertmodal">
Go to the Official Linden Blog, for the latest news and information.
<usetemplate
ignoretext="Launch my browser to view the blog"
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="WebLaunchLSLGuide"
type="alertmodal">
Do you want to open the Scripting Guide for help with scripting?
<usetemplate
ignoretext="Launch my browser to view the Scripting Guide"
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="WebLaunchLSLWiki"
type="alertmodal">
Do you want to visit the LSL Portal for help with scripting?
<usetemplate
ignoretext="Launch my browser to view the LSL Portal"
name="okcancelignore"
notext="Cancel"
yestext="Go to page"/>
</notification>
<notification
icon="alertmodal.tga"
name="ReturnToOwner"
type="alertmodal">
Are you sure you want to return the selected objects to their owners? Transferable deeded objects will be returned to their previous owners.
*WARNING* No-transfer deeded objects will be deleted!
<usetemplate
ignoretext="Confirm before I return objects to their owners"
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
name="GroupLeaveConfirmMember"
type="alert">
You are currently a member of the group [GROUP].
Leave Group?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
name="ConfirmKick"
type="alert">
Do you REALLY want to kick all users off the grid?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="Kick All Users"/>
</notification>
<notification
icon="alertmodal.tga"
name="MuteLinden"
type="alertmodal">
Sorry, you cannot block a Linden.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="CannotStartAuctionAlreadyForSale"
type="alertmodal">
You cannot start an auction on a parcel which is already set for sale. Disable the land sale if you are sure you want to start an auction.
</notification>
<notification
icon="alertmodal.tga"
label="Block object by name failed"
name="MuteByNameFailed"
type="alertmodal">
You already have blocked this name.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
name="RemoveItemWarn"
type="alert">
Though permitted, deleting contents may damage the object. Do you want to delete that item?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
name="CantOfferCallingCard"
type="alert">
Cannot offer a calling card at this time. Please try again in a moment.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
name="CantOfferFriendship"
type="alert">
Cannot offer friendship at this time. Please try again in a moment.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
name="BusyModeSet"
type="alert">
Busy mode is set.
Chat and instant messages will be hidden. Instant messages will get your Busy mode response. All teleportation offers will be declined. All inventory offers will go to your Trash.
<usetemplate
ignoretext="I change my status to Busy mode"
name="okignore"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
name="JoinedTooManyGroupsMember"
type="alert">
You have reached your maximum number of groups. Please leave another group before joining this one, or decline the offer.
[NAME] has invited you to join a group as a member.
[INVITE]
<usetemplate
name="okcancelbuttons"
notext="Decline"
yestext="Join"/>
</notification>
<notification
icon="alert.tga"
name="KickUser"
type="alert">
Kick this user with what message?
<form name="form">
<input name="message" type="text">
An administrator has logged you off.
</input>
<button
default="true"
index="0"
name="OK"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alert.tga"
name="KickAllUsers"
type="alert">
Kick everyone currently on the grid with what message?
<form name="form">
<input name="message" type="text">
An administrator has logged you off.
</input>
<button
default="true"
index="0"
name="OK"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alert.tga"
name="FreezeUser"
type="alert">
Freeze this user with what message?
<form name="form">
<input name="message" type="text">
You have been frozen. You cannot move or chat. An administrator will contact you via instant message (IM).
</input>
<button
default="true"
index="0"
name="OK"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alert.tga"
name="UnFreezeUser"
type="alert">
Unfreeze this user with what message?
<form name="form">
<input name="message" type="text">
You are no longer frozen.
</input>
<button
default="true"
index="0"
name="OK"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="OfferTeleport"
type="alertmodal">
Offer a teleport to your location with the following message?
<form name="form">
<input name="message" type="text">
Join me in [REGION]
</input>
<button
default="true"
index="0"
name="OK"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="OfferTeleportFromGod"
type="alertmodal">
God summon user to your location?
<form name="form">
<input name="message" type="text">
Join me in [REGION]
</input>
<button
default="true"
index="0"
name="OK"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="TeleportFromLandmark"
type="alertmodal">
Are you sure you want to teleport?
<usetemplate
ignoretext="Confirm that I want to teleport to a landmark"
name="okcancelignore"
notext="Cancel"
yestext="Teleport"/>
</notification>
<notification
icon="alertmodal.tga"
name="TeleportToPick"
type="alertmodal">
Teleport to [PICK]?
<usetemplate
ignoretext="Confirm that I want to teleport to a location in Picks"
name="okcancelignore"
notext="Cancel"
yestext="Teleport"/>
</notification>
<notification
icon="alert.tga"
label="Message everyone in your Estate"
name="MessageEstate"
type="alert">
Type a short announcement which will be sent to everyone currently in your estate.
<form name="form">
<input name="message" type="text"/>
<button
default="true"
index="0"
name="OK"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alert.tga"
label="Change Linden Estate"
name="ChangeLindenEstate"
type="alert">
You are about to change a Linden owned estate (mainland, teen grid, orientation, etc.).
This is EXTREMELY DANGEROUS because it can fundamentally affect the user experience. On the mainland, it will change thousands of regions and make the spaceserver hiccup.
Proceed?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
label="Change Linden Estate Access"
name="ChangeLindenAccess"
type="alert">
You are about to change the access list for a Linden owned estate (mainland, teen grid, orientation, etc.).
This is DANGEROUS and should only be done to invoke the hack allowing objects/L$ to be transfered in/out of a grid.
It will change thousands of regions and make the spaceserver hiccup.
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
label="Select estate"
name="EstateAllowedAgentAdd"
type="alert">
Add to allowed list for this estate only or for [ALL_ESTATES]?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="All Estates"
yestext="This Estate"/>
</notification>
<notification
icon="alert.tga"
label="Select estate"
name="EstateAllowedAgentRemove"
type="alert">
Remove from allowed list for this estate only or for [ALL_ESTATES]?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="All Estates"
yestext="This Estate"/>
</notification>
<notification
icon="alert.tga"
label="Select estate"
name="EstateAllowedGroupAdd"
type="alert">
Add to group allowed list for this estate only or for [ALL_ESTATES]?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="All Estates"
yestext="This Estate"/>
</notification>
<notification
icon="alert.tga"
label="Select estate"
name="EstateAllowedGroupRemove"
type="alert">
Remove from group allowed list for this estate only or [ALL_ESTATES]?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="All Estates"
yestext="This Estate"/>
</notification>
<notification
icon="alert.tga"
label="Select estate"
name="EstateBannedAgentAdd"
type="alert">
Deny access for this estate only or for [ALL_ESTATES]?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="All Estates"
yestext="This Estate"/>
</notification>
<notification
icon="alert.tga"
label="Select estate"
name="EstateBannedAgentRemove"
type="alert">
Remove this Resident from the ban list for access for this estate only or for [ALL_ESTATES]?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="All Estates"
yestext="This Estate"/>
</notification>
<notification
icon="alert.tga"
label="Select estate"
name="EstateManagerAdd"
type="alert">
Add estate manager for this estate only or for [ALL_ESTATES]?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="All Estates"
yestext="This Estate"/>
</notification>
<notification
icon="alert.tga"
label="Select estate"
name="EstateManagerRemove"
type="alert">
Remove estate manager for this estate only or for [ALL_ESTATES]?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="All Estates"
yestext="This Estate"/>
</notification>
<notification
icon="alert.tga"
label="Confirm Kick"
name="EstateKickUser"
type="alert">
Kick [EVIL_USER] from this estate?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="EstateChangeCovenant"
type="alertmodal">
Are you sure you want to change the Estate Covenant?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="RegionEntryAccessBlocked"
type="alertmodal">
You are not allowed in that Region due to your maturity Rating. This may be a result of a lack of information validating your age.
Please verify you have the latest Viewer installed, and go to the Knowledge Base for details on accessing areas with this maturity rating.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="RegionEntryAccessBlocked_KB"
type="alertmodal">
You are not allowed in that region due to your maturity Rating.
Go to the Knowledge Base for more information about maturity Ratings?
<url option="0" name="url">
https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=6010
</url>
<usetemplate
name="okcancelignore"
yestext="Go to Knowledge Base"
notext="Close"
ignoretext="I can't enter this Region, due to restrictions of the maturity Rating"/>
</notification>
<notification
icon="notifytip.tga"
name="RegionEntryAccessBlocked_Notify"
type="notifytip">
You are not allowed in that region due to your maturity Rating.
</notification>
<notification
icon="alertmodal.tga"
name="RegionEntryAccessBlocked_Change"
type="alertmodal">
You are not allowed in that Region due to your maturity Rating preference.
You can click 'Change Preference' to raise your maturity Rating preference now and allow you to enter. You will be able to search and access [REGIONMATURITY] content from now on. If you later want to change this setting back, go to Me > Preferences > General.
<form name="form">
<button
index="0"
name="OK"
text="Change Preference"/>
<button
default="true"
index="1"
name="Cancel"
text="Close"/>
<ignore name="ignore" text="My chosen Rating preference prevents me from entering a Region"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="LandClaimAccessBlocked"
type="alertmodal">
You cannot claim this land due to your maturity Rating. This may be a result of a lack of information validating your age.
Please verify you have the latest Viewer installed, and go to the Knowledge Base for details on accessing areas with this maturity rating.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="LandClaimAccessBlocked_KB"
type="alertmodal">
You cannot claim this land due to your maturity Rating.
Go to the Knowledge Base for more information about maturity Ratings?
<url option="0" name="url">
https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=6010
</url>
<usetemplate
name="okcancelignore"
yestext="Go to Knowledge Base"
notext="Close"
ignoretext="I can't claim this Land, due to restrictions of the maturity Rating"/>
</notification>
<notification
icon="notifytip.tga"
name="LandClaimAccessBlocked_Notify"
type="notifytip">
You cannot claim this land due to your maturity Rating.
</notification>
<notification
icon="alertmodal.tga"
name="LandClaimAccessBlocked_Change"
type="alertmodal">
You cannot claim this land due to your maturity Rating preference.
You can click 'Change Preference' to raise your maturity Rating preference now and allow you to enter. You will be able to search and access [REGIONMATURITY] content from now on. If you later want to change this setting back, go to Me > Preferences > General.
<usetemplate
name="okcancelignore"
yestext="Change Preference"
notext="Close"
ignoretext="My chosen Rating preference prevents me from claiming Land"/>
</notification>
<notification
icon="alertmodal.tga"
name="LandBuyAccessBlocked"
type="alertmodal">
You cannot buy this land due to your maturity Rating. This may be a result of a lack of information validating your age.
Please verify you have the latest Viewer installed, and go to the Knowledge Base for details on accessing areas with this maturity rating.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="LandBuyAccessBlocked_KB"
type="alertmodal">
You cannot buy this land due to your maturity Rating.
Go to the Knowledge Base for more information about maturity Ratings?
<url option="0" name="url">
https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=6010
</url>
<usetemplate
name="okcancelignore"
yestext="Go to Knowledge Base"
notext="Close"
ignoretext="I can't buy this Land, due to restrictions of the maturity Rating"/>
</notification>
<notification
icon="notifytip.tga"
name="LandBuyAccessBlocked_Notify"
type="notifytip">
You cannot buy this land due to your maturity Rating.
</notification>
<notification
icon="alertmodal.tga"
name="LandBuyAccessBlocked_Change"
type="alertmodal">
You cannot buy this land due to your maturity Rating preference.
You can click 'Change Preference' to raise your maturity Rating preference now and allow you to enter. You will be able to search and access [REGIONMATURITY] content from now on. If you later want to change this setting back, go to Me > Preferences > General.
<usetemplate
name="okcancelignore"
yestext="Change Preference"
notext="Close"
ignoretext="My chosen Rating preference prevents me from buying Land"/>
</notification>
<notification
icon="alertmodal.tga"
name="TooManyPrimsSelected"
type="alertmodal">
There are too many prims selected. Please select [MAX_PRIM_COUNT] or fewer prims and try again
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ProblemImportingEstateCovenant"
type="alertmodal">
Problem importing estate covenant.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ProblemAddingEstateManager"
type="alertmodal">
Problems adding a new estate manager. One or more estates may have a full manager list.
</notification>
<notification
icon="alertmodal.tga"
name="ProblemAddingEstateGeneric"
type="alertmodal">
Problems adding to this estate list. One or more estates may have a full list.
</notification>
<notification
icon="alertmodal.tga"
name="UnableToLoadNotecardAsset"
type="alertmodal">
Unable to load notecard's asset at this time.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="NotAllowedToViewNotecard"
type="alertmodal">
Insufficient permissions to view notecard associated with asset ID requested.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="MissingNotecardAssetID"
type="alertmodal">
Asset ID for notecard is missing from database.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
name="PublishClassified"
type="alert">
Remember: Classified ad fees are non-refundable.
Publish this classified now for L$[AMOUNT]?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="SetClassifiedMature"
type="alertmodal">
Does this classified contain Mature content?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="SetGroupMature"
type="alertmodal">
Does this group contain Mature content?
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alert.tga"
label="Confirm restart"
name="ConfirmRestart"
type="alert">
Do you really want to restart this region in 2 minutes?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
label="Message everyone in this region"
name="MessageRegion"
type="alert">
Type a short announcement which will be sent to everyone in this region.
<form name="form">
<input name="message" type="text"/>
<button
default="true"
index="0"
name="OK"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
label="Block Terraform"
name="HelpRegionBlockTerraform"
type="alertmodal">
If this box is checked, land owners will not be able to terraform their land regardless of the per-parcel 'Edit Terrain' setting.
Default: off
</notification>
<notification
icon="alertmodal.tga"
label="Block Fly"
name="HelpRegionBlockFly"
type="alertmodal">
If this box is checked, people will not be able to fly in this region regardless of the per-parcel 'Fly' setting.
Default: off
</notification>
<notification
icon="alertmodal.tga"
label="Bulk Change Content Permissions"
name="HelpBulkPermission"
type="alertmodal">
The Bulk Permissions tool helps you to quickly change the permissions on multiple items in the contents of the selected object(s). However, please note that you are only setting permissions on the items in the Contents of the selected objects -- not permissions on the container object(s) themselves.
Also note, the permissions are not applied to the nested contents of any of the contained items. Your request only operates on items exactly one level deep.
You can selectively choose which types of items to modify by using the checklist under 'Content Types' here. Snapshots are included when you select Textures.
* This tool will only succeed at changing permissions on items you are allowed to change.
* You cannot grant any Next owner permissions which you do not already have.
* The Next owner permissions are merely requests. If any item cannot take all of the new permissions, none of its permissions will change.
When you are ready to change the permissions in bulk, click 'Apply' and wait for the results to display.
If you close the Bulk Permissions window while permissions are being changed, it will halt the operation.
</notification>
<notification
icon="alertmodal.tga"
label="Allow Damage"
name="HelpRegionAllowDamage"
type="alertmodal">
If this box is checked, the health system across all parcels regardless of individual parcel settings. If this box is left unchecked, individual parcel owners will still be able to activate the health system on their parcels.
Default: off
</notification>
<notification
icon="alertmodal.tga"
label="Agent Limit"
name="HelpRegionAgentLimit"
type="alertmodal">
Sets the maximum number of avatars allowed in this region.
Performance may vary depending on the number avatars present.
Default: 40
</notification>
<notification
icon="alertmodal.tga"
label="Object Bonus"
name="HelpRegionObjectBonus"
type="alertmodal">
The Object Bonus is a multiplier for primitives allowed on any given parcel. The range allowed is 1 to 10. Set at '1', each 512m² parcel is allowed 117 objects. Set at '2', each 512m² parcel is allowed 234, or twice as many, and so on. The max number of objects allowed per region remains 15,000 no matter what the Object Bonus is. Once set, be aware that lowering the Object Bonus may cause objects to be returned or deleted.
Default: 1.0
</notification>
<notification
icon="alertmodal.tga"
label="Maturity"
name="HelpRegionMaturity"
type="alertmodal">
Sets the maturity Rating of the Region, as shown in the menu bar at the top of any Resident's viewer, and in tooltips on the World Map when the cursor hovers over this Region. This setting also affects access to this Region and search results. Other Residents may only enter Regions or view search results with the same maturity Ratings they have chosen in their preferences.
It may take some time for this change to be reflected on the map.
</notification>
<notification
icon="alertmodal.tga"
label="Restrict Pushing"
name="HelpRegionRestrictPushObject"
type="alertmodal">
This checkbox sets the full region to restricted push permissions.
When enabled, Residents may only be pushed by themselves or by the parcel's owner.
(Push refers to the llPushObject() LSL function.)
Default: Off
</notification>
<notification
icon="alertmodal.tga"
label="Parcel Join/Subdivide"
name="HelpParcelChanges"
type="alertmodal">
This checkbox sets whether or not parcels not owned by the estate owner can be joined or subdivided.
If this option is unchecked:
* Only estate owners or managers can join or subdivide parcels.
* They may only join or subdivide parcels belonging to the owner, or to a group where they have the appropriate group powers.
If this option is checked:
* All parcel owners can join or subdivide the parcels they own.
* For group owned parcels, those with appropriate group powers may join or subdivide parcels.
Default: Checked
</notification>
<notification
icon="alertmodal.tga"
label="Do Not Show In Search"
name="HelpRegionSearch"
type="alertmodal">
Checking this box will block parcel owners from listing their parcels in search.
Default: Off
</notification>
<notification
icon="alertmodal.tga"
label="Changed Region Maturity"
name="RegionMaturityChange"
type="alertmodal">
The maturity rating for this region has been updated.
It may take some time for the change to be reflected on the map.
</notification>
<notification
icon="alertmodal.tga"
label="Land Resale"
name="HelpRegionLandResell"
type="alertmodal">
Estate owners and managers can sell any land owned by the estate owner.
If this option is left unchecked, buyers cannot resell their land in this region.
If this option is checked, buyers can resell their land in this region.
Default: Disallow
</notification>
<notification
icon="alertmodal.tga"
label="Disable Scripts"
name="HelpRegionDisableScripts"
type="alertmodal">
When sim performance is poor, a script may be to blame. Open the Statistics Bar (Ctrl+Shift+1). Look at the Simulator Physics FPS.
If it is lower than 45, open the Time panel located at the bottom of the Stats Bar. If Script Time reads 25 ms or higher, click the Get Top Scripts button. You will be given the name and location of scripts that may be causing poor performance.
Checking the Disable Scripts box and then pressing the Apply button will temporarily disable all scripts in this region. You may need to do this in order to travel to the location of a noted 'top script'. Once you have arrived at the location, investigate the script to determine if it is causing the problem. You may want to contact the owner of the script or delete or return the object.
Uncheck the Disable Script box and then Apply to reactivate the scripts in the region.
Default: off
</notification>
<notification
icon="alertmodal.tga"
label="Disable Collisions"
name="HelpRegionDisableCollisions"
type="alertmodal">
When sim performance is poor, physical objects may be to blame.
Open the Statistics Bar (Ctrl+Shift+1). Look at the Simulator Physics FPS. If it is lower than 45, open the Time panel located at the bottom of the Stats Bar. If Sim Time (Physics) reads 20 ms or higher, click the Get Top Colliders button.
You will be given the name and location of physical objects that may be causing poor performance.
Checking the Disable Collisions box and then pressing the Apply button will temporarily disable object-object collisions. You may need to do this in order to travel to the location of a noted 'top collider'. Once you have arrived at the location, investigate the object - is it constantly colliding with other objects? You may want to contact the owner of the object or delete or return the object.
Uncheck the Disable Collisions box and then Apply to reactivate collisions in the region.
Default: off
</notification>
<notification
icon="alertmodal.tga"
label="Disable Physics"
name="HelpRegionDisablePhysics"
type="alertmodal">
Disable Physics is similar to Disable Collisions, except all physics simulation is disabled. This means that not only will objects stop colliding, but avatars will be unable to move.
This should only be used when Disable Collisions does not give back enough performance to the region to investigate a physics problem or Top Collider.
Be sure to re-enable physics when you are done, or avatars will continue to be unable to move.
Default: off
</notification>
<notification
icon="alertmodal.tga"
label="Top Colliders"
name="HelpRegionTopColliders"
type="alertmodal">
Show a list of objects experiencing the greatest number of potential object-object collisions. These objects can slow performance. Select Advanced > Performance Tools > Statistics Bar and look under Simulator > Time > Physics Time to see if more than 20 ms is being spent in physics.
</notification>
<notification
icon="alertmodal.tga"
label="Top Scripts"
name="HelpRegionTopScripts"
type="alertmodal">
Show a list of objects spending the most time running LSL scripts. These objects can slow performance.
Select Advanced > Performance Tools > Statistics Bar and look under Simulator > Time > Script Time to see if more than 25 ms is being spent in scripts.
</notification>
<notification
icon="alertmodal.tga"
label="Restart Region"
name="HelpRegionRestart"
type="alertmodal">
Restart the server process running this region after a two minute warning. All Residents in the region will be disconnected. The region will save its data, and should come back up within 90 seconds.
Restarting the region will not fix most performance problems, and should usually be used only when directed.
</notification>
<notification
icon="alertmodal.tga"
label="Water Height"
name="HelpRegionWaterHeight"
type="alertmodal">
This is the height in meters where water appears. If this setting is anything other than 20 and you have water that is adjacent to the edge of world or 'void' water, there will be a visible gap.
Default: 20
</notification>
<notification
icon="alertmodal.tga"
label="Terrain Raise"
name="HelpRegionTerrainRaise"
type="alertmodal">
This is the distance in meters that parcel owners can raise their terrain above the 'baked' terrain default height.
Default: 4
</notification>
<notification
icon="alertmodal.tga"
label="Terrain Lower"
name="HelpRegionTerrainLower"
type="alertmodal">
This is the distance in meters that parcel owners can lower their terrain below the 'baked' terrain default height.
Default: -4
</notification>
<notification
icon="alertmodal.tga"
label="Upload RAW Terrain"
name="HelpRegionUploadRaw"
type="alertmodal">
This button uploads a .RAW file to the region you are in.
The file must have the correct dimensions (RGB, 256x256) and 13 channels. The best way to create a terrain file is to download the existing RAW file. A good first step is to modify the red channel (land height), and upload it.
The upload can take up to 45 seconds. Note that uploading a terrain file *will not* move the objects that are on the land, only the terrain itself and the permissions associated with the parcels. This can result in objects going underground.
For more information on editing region height fields, consult F1 Help.
</notification>
<notification
icon="alertmodal.tga"
label="Download RAW Terrain"
name="HelpRegionDownloadRaw"
type="alertmodal">
This button downloads a file containing the height field data, parcel dimensions, parcel for sale status and some parcel permissions for this region. When opening the file in a program such as Photoshop you must specify the document's dimensions which are: RGB, 256x256 with 13 channels. This terrain file cannot be opened in any other way.
For more information on editing region height fields, consult F1 help.
</notification>
<notification
icon="alertmodal.tga"
label="Use Estate Sun"
name="HelpRegionUseEstateSun"
type="alertmodal">
This checkbox makes the sun position in this region the same as the sun position in the rest of the estate.
Default: on
</notification>
<notification
icon="alertmodal.tga"
label="Fixed Sun"
name="HelpRegionFixedSun"
type="alertmodal">
This checkbox sets the sun position to the position in the Phase slider and stops the sun from moving.
Default: off
</notification>
<notification
icon="alertmodal.tga"
label="Bake Terrain"
name="HelpRegionBakeTerrain"
type="alertmodal">
This button saves the current shape of the terrain as the new default for the region. Once baked, the land can revert to the saved shape whenever you or others use the Edit Terrain 'Revert' option. The baked terrain is also the middle point for the terrain raise and lower limits.
</notification>
<notification
icon="alertmodal.tga"
label="Estate Managers"
name="HelpEstateEstateManager"
type="alertmodal">
An estate manager is a Resident to whom you have delegated control of region and estate settings. An estate manager can change any setting in these panels, except for uploading, downloading, and baking terrain. In particular, they can allow or ban Residents from your estate.
Estate managers can only be added or removed by the owner of the estate, not by each other. Please only choose Residents you trust as estate managers, as you will be ultimately responsible for their actions.
</notification>
<notification
icon="alertmodal.tga"
label="Use Global Time"
name="HelpEstateUseGlobalTime"
type="alertmodal">
This checkbox makes the sun in your estate follow the same position as on the Linden-owned 'mainland' estates.
Default: on
</notification>
<notification
icon="alertmodal.tga"
label="Fixed Sun"
name="HelpEstateFixedSun"
type="alertmodal">
This checkbox sets the sun position to the position in the Phase slider and stops the sun from moving.
</notification>
<notification
icon="alertmodal.tga"
label="Public Access"
name="HelpEstateExternallyVisible"
type="alertmodal">
This checkbox sets whether Residents who are on other estates can enter this estate without being on an access list.
Default: on
</notification>
<notification
icon="alertmodal.tga"
label="Allow Direct Teleport"
name="HelpEstateAllowDirectTeleport"
type="alertmodal">
When checked, allows Residents to directly teleport to any point in your estate. When unchecked, Residents teleport to the nearest telehub.
Default: off
</notification>
<notification
icon="alertmodal.tga"
label="Allow Access"
name="HelpEstateAllowResident"
type="alertmodal">
Access to this estate will be limited to Residents listed here and any groups below. This setting is only available when Public Access is unchecked.
</notification>
<notification
icon="alertmodal.tga"
label="Allow Group Access"
name="HelpEstateAllowGroup"
type="alertmodal">
Access to this estate will be limited to groups listed here and any Residents above. This setting is only available when Public Access is unchecked.
</notification>
<notification
icon="alertmodal.tga"
label="Abuse Email Address"
name="HelpEstateAbuseEmailAddress"
type="alertmodal">
Setting this to a valid email address will cause abuse reports on this estate to be sent to that address.
Setting it blank will cause abuse reports to be sent only to Linden Lab.
</notification>
<notification
icon="alertmodal.tga"
label="Deny Access"
name="HelpEstateBanResident"
type="alertmodal">
Residents on this list are denied access to your estate, regardless of any other settings.
</notification>
<notification
icon="alertmodal.tga"
label="Allow Voice Chat"
name="HelpEstateVoiceChat"
type="alertmodal">
Parcels in this estate are allowed to have their own voice channels in which residents may hear and talk with others nearby.
Default: off
</notification>
<notification
icon="alertmodal.tga"
label="Voice Version Mismatch"
name="VoiceVersionMismatch"
type="alertmodal">
This version of [APP_NAME] is not compatible with the Voice Chat feature in this region. In order for Voice Chat to function correctly you will need to update [APP_NAME].
</notification>
<notification
icon="alertmodal.tga"
label="Estate Covenant"
name="HelpEstateCovenant"
type="alertmodal">
Setting an estate covenant enables you to sell parcels within that estate. If a covenant is not set, you cannot sell the land. The notecard for your covenant can be empty if you do not wish to apply any rules or advise buyers of anything in relation to the land before they buy it.
A covenant can be used to communicate rules, guidelines, cultural information or simply your own expectations to the prospective buyer. This can include zoning, building regulations, payment options or any other information you feel it is important for the new owner to have seen and to have agreed to before they purchase.
The buyer must agree to the covenant by ticking the check box before they will be able to finish the purchase. Estate covenants are always visible in the About Land dialog for any parcels that have one set.
</notification>
<notification
icon="alertmodal.tga"
label="Can't Buy Objects"
name="BuyObjectOneOwner"
type="alertmodal">
Cannot buy objects from different owners at the same time.
Please select only one object and try again.
</notification>
<notification
icon="alertmodal.tga"
label="Can't Buy Contents"
name="BuyContentsOneOnly"
type="alertmodal">
Unable to buy the contents of more than one object at a time.
Please select only one object and try again.
</notification>
<notification
icon="alertmodal.tga"
label="Can't Buy Contents"
name="BuyContentsOneOwner"
type="alertmodal">
Cannot buy objects from different owners at the same time.
Please select only one object and try again.
</notification>
<notification
icon="alertmodal.tga"
name="BuyOriginal"
type="alertmodal">
Buy original object from [OWNER] for L$[PRICE]?
You will become the owner of this object.
You will be able to:
Modify: [MODIFYPERM]
Copy: [COPYPERM]
Resell or Give Away: [RESELLPERM]
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="BuyOriginalNoOwner"
type="alertmodal">
Buy original object for L$[PRICE]?
You will become the owner of this object.
You will be able to:
Modify: [MODIFYPERM]
Copy: [COPYPERM]
Resell or Give Away: [RESELLPERM]
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="BuyCopy"
type="alertmodal">
Buy a copy from [OWNER] for L$[PRICE]?
The object will be copied to your inventory.
You will be able to:
Modify: [MODIFYPERM]
Copy: [COPYPERM]
Resell or Give Away: [RESELLPERM]
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="BuyCopyNoOwner"
type="alertmodal">
Buy a copy for L$[PRICE]?
The object will be copied to your inventory.
You will be able to:
Modify: [MODIFYPERM]
Copy: [COPYPERM]
Resell or Give Away: [RESELLPERM]
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="BuyContents"
type="alertmodal">
Buy contents from [OWNER] for L$[PRICE]?
They will be copied to your inventory.
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="BuyContentsNoOwner"
type="alertmodal">
Buy contents for L$[PRICE]?
They will be copied to your inventory.
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmPurchase"
type="alertmodal">
This transaction will:
[ACTION]
Are you sure you want to proceed with this purchase?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmPurchasePassword"
type="password">
This transaction will:
[ACTION]
Are you sure you want to proceed with this purchase?
Please re-enter your password and click OK.
<form name="form">
<input
name="message"
type="password"/>
<button
default="true"
index="0"
name="ConfirmPurchase"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alert.tga"
name="SetPickLocation"
type="alert">
Note:
You have updated the location of this pick but the other details will retain their original values.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="MoveInventoryFromObject"
type="alertmodal">
You have selected 'no copy' inventory items.
These items will be moved to your inventory, not copied.
Move the inventory item(s)?
<usetemplate
ignoretext="Warn me before I move 'no-copy' items from an object"
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="MoveInventoryFromScriptedObject"
type="alertmodal">
You have selected 'no copy' inventory items. These items will be moved to your inventory, not copied.
Because this object is scripted, moving these items to your inventory may cause the script to malfunction.
Move the inventory item(s)?
<usetemplate
ignoretext="Warn me before I move 'no-copy' items which might break a scripted object"
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alert.tga"
name="ClickActionNotPayable"
type="alert">
Warning: The 'Pay object' click action has been set, but it will only work if a script is added with a money() event.
<form name="form">
<ignore name="ignore"
text="I set the action 'Pay object' when building an object without a money() script"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="OpenObjectCannotCopy"
type="alertmodal">
There are no items in this object that you are allowed to copy.
</notification>
<notification
icon="alertmodal.tga"
name="WebLaunchAccountHistory"
type="alertmodal">
Go to secondlife.com to see your account history?
<usetemplate
ignoretext="Launch my browser to see my account history"
name="okcancelignore"
notext="Cancel"
yestext="Go to page"/>
</notification>
<notification
icon="alertmodal.tga"
name="ClickOpenF1Help"
type="alertmodal">
Do you want to visit [SECOND_LIFE] help?
<usetemplate
ignoretext="Launch my browser to view Help/Support"
name="okcancelignore"
notext="Cancel"
yestext="Go"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmQuit"
type="alertmodal">
Are you sure you want to quit?
<usetemplate
ignoretext="Confirm before I quit"
name="okcancelignore"
notext="Don't Quit"
yestext="Quit"/>
<unique/>
</notification>
<notification
icon="alertmodal.tga"
name="HelpReportAbuseEmailLL"
type="alertmodal">
Use this tool to report violations of the Terms of Service and Community Standards. See:
http://secondlife.com/corporate/tos.php
http://secondlife.com/corporate/cs.php
All reported abuses of the Terms of Service and Community Standards are investigated and resolved. You can view the incident resolution on the Incident Report at:
http://secondlife.com/support/incidentreport.php
<unique/>
</notification>
<notification
icon="alertmodal.tga"
name="HelpReportAbuseEmailEO"
type="alertmodal">
IMPORTANT: This report will go to the owner of the region you are currently in and not to Linden Lab.
As a service to residents and visitors, the owner of the region you are in has elected to receive and resolve all reports originating in this region. Linden Lab will not investigate reports you file from this location.
The region owner will resolve reports based on the local rules of this region as outlined in the estate Covenant.
(View covenants by going to the World menu and selecting About Land.)
The resolution of this report applies only to this Region. Residents' access to other areas of [SECOND_LIFE] will not be affected by the outcome of this report. Only Linden Lab can restrict access to the entirety of [SECOND_LIFE].
<unique/>
</notification>
<notification
icon="alertmodal.tga"
name="HelpReportAbuseSelectCategory"
type="alertmodal">
Please select a category for this abuse report.
Selecting a category helps us file and process abuse reports.
</notification>
<notification
icon="alertmodal.tga"
name="HelpReportAbuseAbuserNameEmpty"
type="alertmodal">
Please enter the name of the abuser.
Entering an accurate value helps us file and process abuse reports.
</notification>
<notification
icon="alertmodal.tga"
name="HelpReportAbuseAbuserLocationEmpty"
type="alertmodal">
Please enter the location where the abuse took place.
Entering an accurate value helps us file and process abuse reports.
</notification>
<notification
icon="alertmodal.tga"
name="HelpReportAbuseSummaryEmpty"
type="alertmodal">
Please enter a summary of the abuse that took place.
Entering an accurate summary helps us file and process abuse reports.
</notification>
<notification
icon="alertmodal.tga"
name="HelpReportAbuseDetailsEmpty"
type="alertmodal">
Please enter a detailed description of the abuse that took place.
Be as specific as you can, including names and the details of the incident you are reporting.
Entering an accurate description helps us file and process abuse reports.
</notification>
<notification
icon="alertmodal.tga"
name="HelpReportAbuseContainsCopyright"
type="alertmodal">
Dear Resident,
You appear to be reporting intellectual property infringement. Please make sure you are reporting it correctly:
(1) The Abuse Process. You may submit an abuse report if you believe a Resident is exploiting the [SECOND_LIFE] permissions system, for example, by using CopyBot or similar copying tools, to infringe intellectual property rights. The Abuse Team investigates and issues appropriate disciplinary action for behavior that violates the [SECOND_LIFE] Community Standards or Terms of Service. However, the Abuse Team does not handle and will not respond to requests to remove content from the [SECOND_LIFE] world.
(2) The DMCA or Content Removal Process. To request removal of content from [SECOND_LIFE], you MUST submit a valid notification of infringement as provided in our DMCA Policy at http://secondlife.com/corporate/dmca.php.
If you still wish to continue with the abuse process, please close this window and finish submitting your report. You may need to select the specific category 'CopyBot or Permissions Exploit'.
Thank you,
Linden Lab
</notification>
<notification
icon="alertmodal.tga"
name="FailedRequirementsCheck"
type="alertmodal">
The following required components are missing from [FLOATER]:
[COMPONENTS]
</notification>
<notification
icon="alert.tga"
label="Replace Existing Attachment"
name="ReplaceAttachment"
type="alert">
There is already an object attached to this point on your body.
Do you want to replace it with the selected object?
<form name="form">
<ignore name="ignore"
save_option="true"
text="Replace an existing attachment with the selected item"/>
<button
default="true"
ignore="Replace Automatically"
index="0"
name="Yes"
text="OK"/>
<button
ignore="Never Replace"
index="1"
name="No"
text="Cancel"/>
</form>
</notification>
<notification
icon="alert.tga"
label="Busy Mode Warning"
name="BusyModePay"
type="alert">
You are in Busy Mode, which means you will not receive any items offered in exchange for this payment.
Would you like to leave Busy Mode before completing this transaction?
<form name="form">
<ignore name="ignore"
save_option="true"
text="I am about to pay a person or object while I am in Busy mode"/>
<button
default="true"
ignore="Always leave Busy Mode"
index="0"
name="Yes"
text="OK"/>
<button
ignore="Never leave Busy Mode"
index="1"
name="No"
text="Cancel"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmEmptyTrash"
type="alertmodal">
Are you sure you want to permanently delete the contents of your Trash?
<usetemplate
ignoretext="Confirm before I empty the inventory Trash folder"
name="okcancelignore"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmClearBrowserCache"
type="alertmodal">
Are you sure you want to delete your travel, web, and search history?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmClearCookies"
type="alertmodal">
Are you sure you want to clear your cookies?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmClearMediaUrlList"
type="alertmodal">
Are you sure you want to clear your list of saved URLs?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmEmptyLostAndFound"
type="alertmodal">
Are you sure you want to permanently delete the contents of your Lost And Found?
<usetemplate
ignoretext="Confirm before I empty the inventory Lost And Found folder"
name="okcancelignore"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="CopySLURL"
type="alertmodal">
The following SLurl has been copied to your clipboard:
[SLURL]
Link to this from a web page to give others easy access to this location, or try it out yourself by pasting it into the address bar of any web browser.
<form name="form">
<ignore name="ignore"
text="SLurl is copied to my clipboard"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="GraphicsPreferencesHelp"
type="alertmodal">
This panel controls window size and resolution and the quality of the client's graphics. The Preferences > Graphics interface allows you to choose between four graphics levels: Low, Mid, High, and Ultra. You may also customize your graphics settings by clicking the Advanced button and manipulating the following settings:
Shaders: Enable or disable various types of pixel shaders.
Reflection Detail: Sets the types of objects that water can reflect.
Avatar Rendering: Sets options that affect how the client renders avatars.
Draw Distance: Affects how far out from your viewpoint objects will be rendered in the scene.
Max Particle Count: Sets the maximum number of particles you are able to see on your screen at once.
Post Process Quality: Sets the resolution with which Glow is rendered.
Mesh Detail: Sets the amount of detail or number of triangles used in rendering certain objects. A higher value takes longer to render, but makes these objects appear with more detail.
Lighting Detail: Selects what types of lights you would like to render.
Terrain Detail: Sets the amount of detail you would like to see for the terrain texture.
</notification>
<notification
icon="alertmodal.tga"
name="WLSavePresetAlert"
type="alertmodal">
Do you wish to overwrite the saved preset?
<usetemplate
name="okcancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="WLDeletePresetAlert"
type="alertmodal">
Do you wish to delete [SKY]?
<usetemplate
name="okcancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="WLNoEditDefault"
type="alertmodal">
You cannot edit or delete a default preset.
</notification>
<notification
icon="alertmodal.tga"
name="WLMissingSky"
type="alertmodal">
This day cycle file references a missing sky file: [SKY].
</notification>
<notification
icon="alertmodal.tga"
name="PPSaveEffectAlert"
type="alertmodal">
PostProcess Effect exists. Do you still wish overwrite it?
<usetemplate
name="okcancelbuttons"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="HelpEditSky"
type="alertmodal">
Edit the WindLight sliders to create and save a set of skies.
</notification>
<notification
icon="alertmodal.tga"
name="HelpEditDayCycle"
type="alertmodal">
Set which skies to turn to throughout the day.
</notification>
<notification
icon="alertmodal.tga"
name="EnvSettingsHelpButton"
type="alertmodal">
These settings adjust the way the environment looks locally on your computer. Your graphics card needs to support atmospheric shaders in order to have access to all of the settings.
Adjust the "Time of Day" slider to change the day's phase locally on the viewer.
Adjust the "Cloud Cover" slider to control how much the clouds cover the sky.
Pick a color in the "Water Color" color picker to change the color of the water.
Adjust the "Water Fog" slider to control how dense the fog is underwater.
Click "Use Estate Time" to reset the time of day to the region's current time of day and remain linked to it.
Click "Advanced Sky" to bring up an editor with more advanced settings for the sky.
Click "Advanced Water" to bring up an editor with more advanced settings for the water.
</notification>
<notification
icon="alertmodal.tga"
name="HelpDayCycle"
type="alertmodal">
The Day Cycle Editor gives you control over the sky during [SECOND_LIFE]'s day/night cycle. This is the cycle that is used by the Basic Environment Editor's Time of Day slider.
The Day Cycle Editor works by setting keyframes. These are nodes (represented by the gray blips on the time graph) that have Sky Presets associated with them. As the Time of Day progresses, the WindLight sky "animates" as it interpolates between these keyframes.
The yellow arrow above the timeline represents your current view, based on Time of Day. Click and drag it to see how your day will animate. You may add or delete keyframes by pressing the Add Key and Delete Key buttons to the right of the timeline.
You can set the time position of a keyframe by either dragging it along the timeline, or by setting its value manually in the Key Frame Settings frame. Within the Key Frame Settings frame, you'll be able to associate the keyframe with its respective WindLight preset.
Length of Cycle dictates the overall duration of a "day". Setting this to a low value (for instance, 2 min.) will mean your entire 24-hour timeline will animate in only two real minutes! Once you are satisfied with your timeline and keyframe cycle, use the Play and Stop buttons to preview the results. Remember- you can also move the yellow time-indicator arrow above the timeline to see the cycle animate interactively. Using the Use Estate Time button will synchronize your day length and time of day with the Estate's day cycle.
Once you are pleased with your Day Cycle, you can save and load it with the Save Test Day and Load Test Day buttons. Note that, for now, we only allow one Day Cycle.
</notification>
<notification
icon="alertmodal.tga"
name="HelpBlueHorizon"
type="alertmodal">
Use the Red/Green/Blue (RGB) sliders to adjust the color of the sky. You can use the Intensity (I) slider to move all three RGB sliders in unison.
</notification>
<notification
icon="alertmodal.tga"
name="HelpHazeHorizon"
type="alertmodal">
Haze Horizon is one of the most useful parameters for adjusting overall light exposure in the scene. It is effective for simulating many exposure settings, such as white-outs from the sun and darker, closed-iris settings.
</notification>
<notification
icon="alertmodal.tga"
name="HelpBlueDensity"
type="alertmodal">
Blue Density affects the overall color saturation of the sky and fog. If you move the Intensity (I) slider to the right, colors will become brighter and more vibrant. If you move it all the way to the left, the colors will become duller, eventually fading to black and white. If you want to fine-tune the sky's color balance, you can control individual elements of saturation by using the Red/Green/Blue (RGB) sliders.
</notification>
<notification
icon="alertmodal.tga"
name="HelpHazeDensity"
type="alertmodal">
Haze Density controls the level of dull, gray haze in the atmosphere. It is effective for simulating scenes with high levels of smoke and man-made pollutants. It is also effective for simulating fog and mist.
</notification>
<notification
icon="alertmodal.tga"
name="HelpDensityMult"
type="alertmodal">
The Density Multiplier can be used to affect the overall atmospheric density. At lower settings, it creates a feeling of "thin air", and at higher settings, it creates a very heavy, smoggy effect.
</notification>
<notification
icon="alertmodal.tga"
name="HelpDistanceMult"
type="alertmodal">
Adjusts WindLight's perceived distance. A value of zero effectively turns off WindLight's influence on terrain and objects. Values greater than 1 simulate greater distances for thicker atmospheric effects.
</notification>
<notification
icon="alertmodal.tga"
name="HelpMaxAltitude"
type="alertmodal">
Max Altitude adjusts the altitude calculations WindLight performs when computing its atmospheric lighting. At later times of day, it is useful for adjusting how "deep" the sunset appears.
</notification>
<notification
icon="alertmodal.tga"
name="HelpSunlightColor"
type="alertmodal">
Adjusts the color and intensity of the direct light in the scene.
</notification>
<notification
icon="alertmodal.tga"
name="HelpSunAmbient"
type="alertmodal">
Adjusts the color and intensity of ambient atmospheric light in the scene.
</notification>
<notification
icon="alertmodal.tga"
name="HelpSunGlow"
type="alertmodal">
The Size slider controls the size of the sun.
The Focus slider controls how blurred the sun is over the sky.
</notification>
<notification
icon="alertmodal.tga"
name="HelpSceneGamma"
type="alertmodal">
Adjust the screen's distribution of light and dark.
</notification>
<notification
icon="alertmodal.tga"
name="HelpStarBrightness"
type="alertmodal">
Adjusts the brightness of the stars in the sky.
</notification>
<notification
icon="alertmodal.tga"
name="HelpTimeOfDay"
type="alertmodal">
Controls the location of the sun in the sky.
Similar to elevation.
</notification>
<notification
icon="alertmodal.tga"
name="HelpEastAngle"
type="alertmodal">
Controls the location of the sun in the sky.
Similar to azimuth.
</notification>
<notification
icon="alertmodal.tga"
name="HelpCloudColor"
type="alertmodal">
Edits the color of the clouds. It is generally recommended to keep it whitish, but hey, have fun if you want.
</notification>
<notification
icon="alertmodal.tga"
name="HelpCloudDetail"
type="alertmodal">
Controls the detail image layered on top of the main cloud image. X and Y control its position. D (Density) controls how puffy or fractured the clouds appear.
</notification>
<notification
icon="alertmodal.tga"
name="HelpCloudDensity"
type="alertmodal">
Allows you to control the position of the clouds with the X and Y sliders and how dense they are with the the D slider.
</notification>
<notification
icon="alertmodal.tga"
name="HelpCloudCoverage"
type="alertmodal">
Controls how much the clouds cover the sky.
</notification>
<notification
icon="alertmodal.tga"
name="HelpCloudScale"
type="alertmodal">
Controls the scaling of the cloud image on the sky dome.
</notification>
<notification
icon="alertmodal.tga"
name="HelpCloudScrollX"
type="alertmodal">
Controls the speed of the clouds as they move in the X direction.
</notification>
<notification
icon="alertmodal.tga"
name="HelpCloudScrollY"
type="alertmodal">
Controls the speed of the clouds as they move in the Y direction.
</notification>
<notification
icon="alertmodal.tga"
name="HelpClassicClouds"
type="alertmodal">
Check this box to enable rendering of [SECOND_LIFE]'s older classic clouds in addition to WindLight's clouds.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterFogColor"
type="alertmodal">
Chooses the color of the underwater fog.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterFogDensity"
type="alertmodal">
Controls how dense the water fog is and how far you can see underwater.
</notification>
<notification
icon="alertmodal.tga"
name="HelpUnderWaterFogMod"
type="alertmodal">
Modifies the effect of the Fog Density Exponent to control how far you can see when your avatar is underwater.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterGlow"
type="alertmodal">
Controls how much the surface of the water glows.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterNormalScale"
type="alertmodal">
Controls the scaling of the three wavelets that make up the water.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterFresnelScale"
type="alertmodal">
Controls how much light is reflected at different angles.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterFresnelOffset"
type="alertmodal">
Controls how much light intensity is reflected.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterScaleAbove"
type="alertmodal">
Controls how much light is refracted from looking above the surface of the water.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterScaleBelow"
type="alertmodal">
Controls how much light is refracted from looking from below the surface of the water.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterBlurMultiplier"
type="alertmodal">
Controls how waves and reflections are mixed.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterNormalMap"
type="alertmodal">
Controls what normal map is layered across the water to determine reflections/refractions.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterWave1"
type="alertmodal">
Controls where and how fast the large scaled version of the normal map moves in the X and Y direction.
</notification>
<notification
icon="alertmodal.tga"
name="HelpWaterWave2"
type="alertmodal">
Controls where and how fast the the small scaled version of the normal map moves in the X and Y direction.
</notification>
<notification
icon="alert.tga"
name="NewSkyPreset"
type="alert">
Give me a name for the new sky.
<form name="form">
<input name="message" type="text">
New Preset
</input>
<button
default="true"
index="0"
name="OK"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="ExistsSkyPresetAlert"
type="alertmodal">
Preset already exists!
</notification>
<notification
icon="alert.tga"
name="NewWaterPreset"
type="alert">
Give me a name for the new water preset.
<form name="form">
<input name="message" type="text">
New Preset
</input>
<button
default="true"
index="0"
name="OK"
text="OK"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="alertmodal.tga"
name="ExistsWaterPresetAlert"
type="alertmodal">
Preset already exists!
</notification>
<notification
icon="alertmodal.tga"
name="WaterNoEditDefault"
type="alertmodal">
You cannot edit or delete a default preset.
</notification>
<notification
icon="alertmodal.tga"
name="ChatterBoxSessionStartError"
type="alertmodal">
Unable to start a new chat session with [RECIPIENT].
[REASON]
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ChatterBoxSessionEventError"
type="alertmodal">
[EVENT]
[REASON]
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ForceCloseChatterBoxSession"
type="alertmodal">
Your chat session with [NAME] must close.
[REASON]
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="Cannot_Purchase_an_Attachment"
type="alertmodal">
You can't buy an object while it is attached.
</notification>
<notification
icon="alertmodal.tga"
label="About Requests for the Debit Permission"
name="DebitPermissionDetails"
type="alertmodal">
Granting this request gives a script ongoing permission to take Linden dollars (L$) from your account. To revoke this permission, the object owner must delete the object or reset the scripts in the object.
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="AutoWearNewClothing"
type="alertmodal">
Would you like to automatically wear the clothing you are about to create?
<usetemplate
ignoretext="Wear the clothing I create while editing My Appearance"
name="okcancelignore"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="NotAgeVerified"
type="alertmodal">
You must be age-verified to visit this area. Do you want to go to the [SECOND_LIFE] website and verify your age?
[_URL]
<url option="0" name="url">
https://secondlife.com/account/verification.php
</url>
<usetemplate
ignoretext="I have not verified my age"
name="okcancelignore"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="Cannot enter parcel: no payment info on file"
type="alertmodal">
You must have payment information on file to visit this area. Do you want to go to the [SECOND_LIFE] website and set this up?
[_URL]
<url option="0" name="url">
https://secondlife.com/account/
</url>
<usetemplate
ignoretext="I lack payment information on file"
name="okcancelignore"
notext="No"
yestext="Yes"/>
</notification>
<notification
icon="alertmodal.tga"
name="MissingString"
type="alertmodal">
The string [STRING_NAME] is missing from strings.xml
</notification>
<notification
icon="notifytip.tga"
name="SystemMessageTip"
type="notifytip">
[MESSAGE]
</notification>
<notification
icon="notifytip.tga"
name="Cancelled"
type="notifytip">
Cancelled
</notification>
<notification
icon="notifytip.tga"
name="CancelledSit"
type="notifytip">
Cancelled Sit
</notification>
<notification
icon="notifytip.tga"
name="CancelledAttach"
type="notifytip">
Cancelled Attach
</notification>
<notification
icon="notifytip.tga"
name="ReplacedMissingWearable"
type="notifytip">
Replaced missing clothing/body part with default.
</notification>
<notification
icon="groupnotify"
name="GroupNotice"
type="groupnotify">
Topic: [SUBJECT], Message: [MESSAGE]
</notification>
<notification
icon="notifytip.tga"
name="FriendOnline"
type="notifytip">
[FIRST] [LAST] is Online
</notification>
<notification
icon="notifytip.tga"
name="FriendOffline"
type="notifytip">
[FIRST] [LAST] is Offline
</notification>
<notification
icon="notifytip.tga"
name="AddSelfFriend"
type="notifytip">
Although you're very nice, you can't add yourself as a friend.
</notification>
<notification
icon="notifytip.tga"
name="UploadingAuctionSnapshot"
type="notifytip">
Uploading in-world and web site snapshots...
(Takes about 5 minutes.)
</notification>
<notification
icon="notify.tga"
name="UploadPayment"
type="notify">
You paid L$[AMOUNT] to upload.
</notification>
<notification
icon="notifytip.tga"
name="UploadWebSnapshotDone"
type="notifytip">
Web site snapshot upload done.
</notification>
<notification
icon="notifytip.tga"
name="UploadSnapshotDone"
type="notifytip">
In-world snapshot upload done
</notification>
<notification
icon="notifytip.tga"
name="TerrainDownloaded"
type="notifytip">
Terrain.raw downloaded
</notification>
<notification
icon="notifytip.tga"
name="GestureMissing"
type="notifytip">
Hmm. Gesture [NAME] is missing from the database.
</notification>
<notification
icon="notifytip.tga"
name="UnableToLoadGesture"
type="notifytip">
Unable to load gesture [NAME].
Please try again.
</notification>
<notification
icon="notifytip.tga"
name="LandmarkMissing"
type="notifytip">
Landmark is missing from database.
</notification>
<notification
icon="notifytip.tga"
name="UnableToLoadLandmark"
type="notifytip">
Unable to load landmark. Please try again.
</notification>
<notification
icon="notifytip.tga"
name="CapsKeyOn"
type="notifytip">
Your Caps Lock key is on.
This might affect your password.
</notification>
<notification
icon="notifytip.tga"
name="NotecardMissing"
type="notifytip">
Notecard is missing from database.
</notification>
<notification
icon="notifytip.tga"
name="NotecardNoPermissions"
type="notifytip">
You don't have permission to view this notecard.
</notification>
<notification
icon="notifytip.tga"
name="RezItemNoPermissions"
type="notifytip">
Insufficient permissions to rez object.
</notification>
<notification
icon="notifytip.tga"
name="UnableToLoadNotecard"
type="notifytip">
Unable to load notecard.
Please try again.
</notification>
<notification
icon="notifytip.tga"
name="ScriptMissing"
type="notifytip">
Script is missing from database.
</notification>
<notification
icon="notifytip.tga"
name="ScriptNoPermissions"
type="notifytip">
Insufficient permissions to view script.
</notification>
<notification
icon="notifytip.tga"
name="UnableToLoadScript"
type="notifytip">
Unable to load script. Please try again.
</notification>
<notification
icon="notifytip.tga"
name="IncompleteInventory"
type="notifytip">
The complete contents you are offering are not yet locally available. Please try offering those items again in a minute.
</notification>
<notification
icon="notifytip.tga"
name="CannotModifyProtectedCategories"
type="notifytip">
You cannot modify protected categories.
</notification>
<notification
icon="notifytip.tga"
name="CannotRemoveProtectedCategories"
type="notifytip">
You cannot remove protected categories.
</notification>
<notification
icon="notifytip.tga"
name="OfferedCard"
type="notifytip">
You have offered a calling card to [FIRST] [LAST]
</notification>
<notification
icon="notifytip.tga"
name="UnableToBuyWhileDownloading"
type="notifytip">
Unable to buy while downloading object data.
Please try again.
</notification>
<notification
icon="notifytip.tga"
name="UnableToLinkWhileDownloading"
type="notifytip">
Unable to link while downloading object data.
Please try again.
</notification>
<notification
icon="notifytip.tga"
name="CannotBuyObjectsFromDifferentOwners"
type="notifytip">
You can only buy objects from one owner at a time.
Please select a single object.
</notification>
<notification
icon="notifytip.tga"
name="ObjectNotForSale"
type="notifytip">
This object is not for sale.
</notification>
<notification
icon="notifytip.tga"
name="EnteringGodMode"
type="notifytip">
Entering god mode, level [LEVEL]
</notification>
<notification
icon="notifytip.tga"
name="LeavingGodMode"
type="notifytip">
Now leaving god mode, level [LEVEL]
</notification>
<notification
icon="notifytip.tga"
name="CopyFailed"
type="notifytip">
You don't have permission to copy this.
</notification>
<notification
icon="notifytip.tga"
name="InventoryAccepted"
type="notifytip">
[NAME] accepted your inventory offer.
</notification>
<notification
icon="notifytip.tga"
name="InventoryDeclined"
type="notifytip">
[NAME] declined your inventory offer.
</notification>
<notification
icon="notifytip.tga"
name="ObjectMessage"
type="notifytip">
[NAME]: [MESSAGE]
</notification>
<notification
icon="notifytip.tga"
name="CallingCardAccepted"
type="notifytip">
Your calling card was accepted.
</notification>
<notification
icon="notifytip.tga"
name="CallingCardDeclined"
type="notifytip">
Your calling card was declined.
</notification>
<notification
icon="notifytip.tga"
name="TeleportToLandmark"
type="notifytip">
You can teleport to locations like '[NAME]' by opening the Places panel on the right side of your screen, and then select the Landmarks tab.
Click on any landmark to select it, then click 'Teleport' at the bottom of the panel.
(You can also double-click on the landmark, or right-click it and choose 'Teleport'.)
</notification>
<notification
icon="notifytip.tga"
name="TeleportToPerson"
type="notifytip">
You can contact residents like '[NAME]' by opening the People panel on the right side of your screen.
Select the resident from the list, then click 'IM' at the bottom of the panel.
(You can also double-click on their name in the list, or right-click and choose 'IM').
</notification>
<notification
icon="notifytip.tga"
name="CantSelectLandFromMultipleRegions"
type="notifytip">
Can't select land across server boundaries.
Try selecting a smaller piece of land.
</notification>
<notification
icon="notifytip.tga"
name="SearchWordBanned"
type="notifytip">
Some terms in your search query were excluded due to content restrictions as clarified in the Community Standards.
</notification>
<notification
icon="notifytip.tga"
name="NoContentToSearch"
type="notifytip">
Please select at least one type of content to search (PG, Mature, or Adult).
</notification>
<notification
icon="notify.tga"
name="GroupVote"
type="notify">
[NAME] has proposed to vote on:
[MESSAGE]
<form name="form">
<button
index="0"
name="VoteNow"
text="Vote Now"/>
<button
index="1"
name="Later"
text="Later"/>
</form>
</notification>
<notification
icon="notify.tga"
name="SystemMessage"
type="notify">
[MESSAGE]
</notification>
<notification
icon="notify.tga"
name="EventNotification"
type="notify">
Event Notification:
[NAME]
[DATE]
<form name="form">
<button
index="0"
name="Teleport"
text="Teleport"/>
<button
index="1"
name="Description"
text="Description"/>
<button
index="2"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="notify.tga"
name="TransferObjectsHighlighted"
type="notify">
All objects on this parcel that will transfer to the purchaser of this parcel are now highlighted.
* Trees and grasses that will transfer are not highlighted.
<form name="form">
<button
index="0"
name="Done"
text="Done"/>
</form>
</notification>
<notification
icon="notify.tga"
name="DeactivatedGesturesTrigger"
type="notify">
Deactivated gestures with same trigger:
[NAMES]
</notification>
<notification
icon="notify.tga"
name="NoQuickTime"
type="notify">
Apple's QuickTime software does not appear to be installed on your system.
If you want to view streaming media on parcels that support it you should go to the QuickTime site (http://www.apple.com/quicktime) and install the QuickTime Player.
</notification>
<notification
icon="notify.tga"
name="NoPlugin"
type="notify">
No Media Plugin was found to handle the "[MIME_TYPE]" mime type. Media of this type will be unavailable.
</notification>
<notification
icon="alertmodal.tga"
name="MediaPluginFailed"
type="alertmodal">
The following Media Plugin has failed:
[PLUGIN]
Please re-install the plugin or contact the vendor if you continue to experience problems.
<form name="form">
<ignore name="ignore"
text="A Media Plugin fails to run"/>
</form>
</notification>
<notification
icon="notify.tga"
name="OwnedObjectsReturned"
type="notify">
The objects you own on the selected parcel of land have been returned back to your inventory.
</notification>
<notification
icon="notify.tga"
name="OtherObjectsReturned"
type="notify">
The objects on the selected parcel of land that is owned by [FIRST] [LAST] have been returned to his or her inventory.
</notification>
<notification
icon="notify.tga"
name="OtherObjectsReturned2"
type="notify">
The objects on the selected parcel of land owned by the resident '[NAME]' have been returned to their owner.
</notification>
<notification
icon="notify.tga"
name="GroupObjectsReturned"
type="notify">
The objects on the selected parcel of land shared with the group [GROUPNAME] have been returned back to their owner's inventory.
Transferable deeded objects have been returned to their previous owners.
Non-transferable objects that are deeded to the group have been deleted.
</notification>
<notification
icon="notify.tga"
name="UnOwnedObjectsReturned"
type="notify">
The objects on the selected parcel that are NOT owned by you have been returned to their owners.
</notification>
<notification
icon="notify.tga"
name="NotSafe"
type="notify">
This land has damage enabled.
You can be hurt here. If you die, you will be teleported to your home location.
<unique/>
</notification>
<notification
icon="notify.tga"
name="NoFly"
type="notify">
This area has flying disabled.
You can't fly here.
<unique/>
</notification>
<notification
icon="notify.tga"
name="PushRestricted"
type="notify">
This area does not allow pushing. You can't push others here unless you own the land.
<unique/>
</notification>
<notification
icon="notify.tga"
name="NoVoice"
type="notify">
This area has voice chat disabled. You won't be able to hear anyone talking.
<unique/>
</notification>
<notification
icon="notify.tga"
name="NoBuild"
type="notify">
This area has building disabled. You can't build or rez objects here.
<unique/>
</notification>
<notification
icon="notify.tga"
name="ScriptsStopped"
type="notify">
An administrator has temporarily stopped scripts in this region.
</notification>
<notification
icon="notify.tga"
name="ScriptsNotRunning"
type="notify">
This region is not running any scripts.
</notification>
<notification
icon="notify.tga"
name="NoOutsideScripts"
type="notify">
This land has outside scripts disabled.
No scripts will work here except those belonging to the land owner.
</notification>
<notification
icon="notify.tga"
name="ClaimPublicLand"
type="notify">
You can only claim public land in the Region you're in.
</notification>
<notification
icon="notify.tga"
name="RegionTPAccessBlocked"
type="notify">
You aren't allowed in that Region due to your maturity Rating. You may need to validate your age and/or install the latest Viewer.
Please go to the Knowledge Base for details on accessing areas with this maturity Rating.
</notification>
<notification
icon="notify.tga"
name="URBannedFromRegion"
type="notify">
You are banned from the region.
</notification>
<notification
icon="notify.tga"
name="NoTeenGridAccess"
type="notify">
Your account cannot connect to this teen grid region.
</notification>
<notification
icon="notify.tga"
name="NoHelpIslandTP"
type="notify">
You cannot teleport back to Help Island.
Go to 'Help Island Public' to repeat the tutorial.
</notification>
<notification
icon="notify.tga"
name="ImproperPaymentStatus"
type="notify">
You do not have proper payment status to enter this region.
</notification>
<notification
icon="notify.tga"
name="MustGetAgeRgion"
type="notify">
You must be age-verified to enter this region.
</notification>
<notification
icon="notify.tga"
name="MustGetAgeParcel"
type="notify">
You must be age-verified to enter this parcel.
</notification>
<notification
icon="notify.tga"
name="NoDestRegion"
type="notify">
No destination region found.
</notification>
<notification
icon="notify.tga"
name="NotAllowedInDest"
type="notify">
You are not allowed into the destination.
</notification>
<notification
icon="notify.tga"
name="RegionParcelBan"
type="notify">
Cannot region cross into banned parcel. Try another way.
</notification>
<notification
icon="notify.tga"
name="TelehubRedirect"
type="notify">
You have been redirected to a telehub.
</notification>
<notification
icon="notify.tga"
name="CouldntTPCloser"
type="notify">
Could not teleport closer to destination.
</notification>
<notification
icon="notify.tga"
name="TPCancelled"
type="notify">
Teleport cancelled.
</notification>
<notification
icon="notify.tga"
name="FullRegionTryAgain"
type="notify">
The region you are attempting to enter is currently full.
Please try again in a few moments.
</notification>
<notification
icon="notify.tga"
name="GeneralFailure"
type="notify">
General failure.
</notification>
<notification
icon="notify.tga"
name="RoutedWrongRegion"
type="notify">
Routed to wrong region. Please try again.
</notification>
<notification
icon="notify.tga"
name="NoValidAgentID"
type="notify">
No valid agent id.
</notification>
<notification
icon="notify.tga"
name="NoValidSession"
type="notify">
No valid session id.
</notification>
<notification
icon="notify.tga"
name="NoValidCircuit"
type="notify">
No valid circuit code.
</notification>
<notification
icon="notify.tga"
name="NoValidTimestamp"
type="notify">
No valid timestamp.
</notification>
<notification
icon="notify.tga"
name="NoPendingConnection"
type="notify">
Unable to create pending connection.
</notification>
<notification
icon="notify.tga"
name="InternalUsherError"
type="notify">
Internal error attempting to connect agent usher.
</notification>
<notification
icon="notify.tga"
name="NoGoodTPDestination"
type="notify">
Unable to find a good teleport destination in this region.
</notification>
<notification
icon="notify.tga"
name="InternalErrorRegionResolver"
type="notify">
Internal error attempting to activate region resolver.
</notification>
<notification
icon="notify.tga"
name="NoValidLanding"
type="notify">
A valid landing point could not be found.
</notification>
<notification
icon="notify.tga"
name="NoValidParcel"
type="notify">
No valid parcel could be found.
</notification>
<notification
icon="notify.tga"
name="ObjectGiveItem"
type="notify">
An object named [OBJECTFROMNAME] owned by [FIRST] [LAST] has given you a [OBJECTTYPE] named [OBJECTNAME].
<form name="form">
<button
index="0"
name="Keep"
text="OK"/>
<button
index="1"
name="Discard"
text="Cancel"/>
<button
index="2"
name="Mute"
text="Block"/>
</form>
</notification>
<notification
icon="notify.tga"
name="ObjectGiveItemUnknownUser"
type="notify">
An object named [OBJECTFROMNAME] owned by (an unknown Resident) has given you a [OBJECTTYPE] named [OBJECTNAME].
<form name="form">
<button
index="0"
name="Keep"
text="OK"/>
<button
index="1"
name="Discard"
text="Cancel"/>
<button
index="2"
name="Mute"
text="Block"/>
</form>
</notification>
<notification
icon="notify.tga"
name="UserGiveItem"
type="notify">
[NAME] has given you a [OBJECTTYPE] named '[OBJECTNAME]'.
<form name="form">
<button
index="0"
name="Keep"
text="OK"/>
<button
index="1"
name="Discard"
text="Cancel"/>
<button
index="2"
name="Mute"
text="Block"/>
</form>
</notification>
<notification
icon="notify.tga"
name="GodMessage"
type="notify">
[NAME]
[MESSAGE]
</notification>
<notification
icon="notify.tga"
name="JoinGroup"
type="notify">
[MESSAGE]
<form name="form">
<button
index="0"
name="Join"
text="Join"/>
<button
index="1"
name="Decline"
text="Decline"/>
<button
index="2"
name="Info"
text="Info"/>
</form>
</notification>
<notification
icon="notify.tga"
name="TeleportOffered"
type="notify">
[NAME] has offered to teleport you to their location:
[MESSAGE]
<form name="form">
<button
index="0"
name="Teleport"
text="Teleport"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="notify.tga"
name="GotoURL"
type="notify">
[MESSAGE]
[URL]
<form name="form">
<button
index="0"
name="Later"
text="Later"/>
<button
index="1"
name="GoNow..."
text="Go Now..."/>
</form>
</notification>
<notification
icon="notify.tga"
name="OfferFriendship"
type="notify">
[NAME] is offering friendship.
[MESSAGE]
(By default, you will be able to see each other's online status.)
<form name="form">
<button
index="0"
name="Accept"
text="Accept"/>
<button
index="1"
name="Decline"
text="Decline"/>
</form>
</notification>
<notification
icon="notify.tga"
name="OfferFriendshipNoMessage"
type="notify">
[NAME] is offering friendship.
(By default, you will be able to see each other's online status.)
<form name="form">
<button
index="0"
name="Accept"
text="Accept"/>
<button
index="1"
name="Decline"
text="Decline"/>
</form>
</notification>
<notification
icon="notify.tga"
name="FriendshipAccepted"
type="notify">
[NAME] accepted your friendship offer.
</notification>
<notification
icon="notify.tga"
name="FriendshipDeclined"
type="notify">
[NAME] declined your friendship offer.
</notification>
<notification
icon="notify.tga"
name="OfferCallingCard"
type="notify">
[FIRST] [LAST] is offering their calling card.
This will add a bookmark in your inventory so you can quickly IM this resident.
<form name="form">
<button
index="0"
name="Accept"
text="Accept"/>
<button
index="1"
name="Decline"
text="Decline"/>
</form>
</notification>
<notification
icon="notify.tga"
name="RegionRestartMinutes"
priority="high"
sound="UISndAlert"
type="notify">
This region will restart in [MINUTES] minutes.
If you stay in this region you will be logged out.
</notification>
<notification
icon="notify.tga"
name="RegionRestartSeconds"
priority="high"
sound="UISndAlert"
type="notify">
This region will restart in [SECONDS] seconds.
If you stay in this region you will be logged out.
</notification>
<notification
icon="notify.tga"
name="LoadWebPage"
type="notify">
Load web page [URL]?
[MESSAGE]
From object: [OBJECTNAME], owner: [NAME]?
<form name="form">
<button
index="0"
name="Gotopage"
text="Go to page"/>
<button
index="1"
name="Cancel"
text="Cancel"/>
</form>
</notification>
<notification
icon="notify.tga"
name="FailedToFindWearableUnnamed"
type="notify">
Failed to find [TYPE] in database.
</notification>
<notification
icon="notify.tga"
name="FailedToFindWearable"
type="notify">
Failed to find [TYPE] named [DESC] in database.
</notification>
<notification
icon="notify.tga"
name="InvalidWearable"
type="notify">
The item you are trying to wear uses a feature that your Viewer can't read. Please upgrade your version of [APP_NAME] to wear this item.
</notification>
<notification
icon="notify.tga"
name="ScriptQuestion"
type="notify">
'[OBJECTNAME]', an object owned by '[NAME]', would like to:
[QUESTIONS]
Is this OK?
<form name="form">
<button
index="0"
name="Yes"
text="Yes"/>
<button
index="1"
name="No"
text="No"/>
<button
index="2"
name="Mute"
text="Block"/>
</form>
</notification>
<notification
icon="notify.tga"
name="ScriptQuestionCaution"
priority="high"
type="notify">
An object named '[OBJECTNAME]', owned by '[NAME]' would like to:
[QUESTIONS]
If you do not trust this object and its creator, you should deny the request.
Grant this request?
<form name="form">
<button
index="0"
name="Grant"
text="Grant"/>
<button
default="true"
index="1"
name="Deny"
text="Deny"/>
<button
index="2"
name="Details"
text="Details..."/>
</form>
</notification>
<notification
icon="notify.tga"
name="ScriptDialog"
type="notify">
[FIRST] [LAST]'s '[TITLE]'
[MESSAGE]
<form name="form">
<button
index="-1"
name="Ignore"
text="Ignore"/>
</form>
</notification>
<notification
icon="notify.tga"
name="ScriptDialogGroup"
type="notify">
[GROUPNAME]'s '[TITLE]'
[MESSAGE]
<form name="form">
<button
index="-1"
name="Ignore"
text="Ignore"/>
</form>
</notification>
<notification
icon="notify.tga"
name="FirstBalanceIncrease"
type="notify">
You just received L$[AMOUNT].
Your L$ balance is shown in the upper-right.
</notification>
<notification
icon="notify.tga"
name="FirstBalanceDecrease"
type="notify">
You just paid L$[AMOUNT].
Your L$ balance is shown in the upper-right.
</notification>
<notification
icon="notify.tga"
name="FirstSit"
type="notify">
You are sitting.
Use your arrow keys (or AWSD) to look around.
Click the 'Stand Up' button to stand.
</notification>
<notification
icon="notify.tga"
name="FirstMap"
type="notify">
Click and drag the map to look around.
Double-click to teleport.
Use the controls on the right to find things and display different backgrounds.
</notification>
<notification
icon="notify.tga"
name="FirstBuild"
type="notify">
You have opened the Build Tools. Every object you see around you was created using these tools.
</notification>
<!--
<notification
icon="notify.tga"
name="FirstLeftClickNoHit"
type="notify">
Left-clicking interacts with special objects.
If the mouse pointer changes to a hand, you can interact with the object.
Right-click always shows a menu of things you can do.
</notification>
-->
<notification
icon="notify.tga"
name="FirstTeleport"
type="notify">
You can only teleport to certain areas in this region. The arrow points to your specific destination. Click the arrow to dismiss it.
</notification>
<notification
icon="notify.tga"
name="FirstOverrideKeys"
type="notify">
Your movement keys are now being handled by an object.
Try the arrow keys or AWSD to see what they do.
Some objects (like guns) require you to go into mouselook to use them.
Press 'M' to do this.
</notification>
<notification
icon="notify.tga"
name="FirstAppearance"
type="notify">
You are editing your Appearance.
Use the arrow keys to look around.
When you are done, press 'Save All'.
</notification>
<notification
icon="notify.tga"
name="FirstInventory"
type="notify">
This is your Inventory, which contains items you own.
* To wear something, drag it onto yourself.
* To rez something inworld, drag it onto the ground.
* To read a notecard, double-click it.
</notification>
<notification
icon="notify.tga"
name="FirstSandbox"
type="notify">
This is a sandbox area, and is meant to help Residents learn how to build.
Things you build here will be deleted after you leave, so don't forget to right-click and choose 'Take' to move your creation to your Inventory.
</notification>
<notification
icon="notify.tga"
name="FirstFlexible"
type="notify">
This object is flexible. Flexis must be phantom and not physical.
</notification>
<notification
icon="notify.tga"
name="FirstDebugMenus"
type="notify">
You opened the Advanced menu.
To toggle this menu,
Windows: Ctrl+Alt+D
Mac: ⌥⌘D
</notification>
<notification
icon="notify.tga"
name="FirstSculptedPrim"
type="notify">
You are editing a Sculpted prim. Sculpties require a special texture to define their shape.
</notification>
<!--notification
icon="notify.tga"
name="FirstMedia"
type="notify">
You have begun playing media. Media can set to play automatically in the preferences window under Audio / Video. Note that this can be a security risk for media sites you do not trust.
</notification-->
<notification
icon="notifytip.tga"
name="MaxListSelectMessage"
type="notifytip">
You may only select up to [MAX_SELECT] items from this list.
</notification>
<notification
icon="notify.tga"
name="VoiceInviteP2P"
type="notify">
[NAME] is inviting you to a Voice Chat call.
Click Accept to join the call or Decline to decline the invitation. Click Block to block this caller.
<unique>
<context key="NAME"/>
</unique>
<form name="form">
<button
index="0"
name="Accept"
text="Accept"/>
<button
index="1"
name="Decline"
text="Decline"/>
<button
index="2"
name="Mute"
text="Block"/>
</form>
</notification>
<notification
icon="notify.tga"
name="AutoUnmuteByIM"
type="notify">
[FIRST] [LAST] was sent an instant message and has been automatically unblocked.
</notification>
<notification
icon="notify.tga"
name="AutoUnmuteByMoney"
type="notify">
[FIRST] [LAST] was given money and has been automatically unblocked.
</notification>
<notification
icon="notify.tga"
name="AutoUnmuteByInventory"
type="notify">
[FIRST] [LAST] was offered inventory and has been automatically unblocked.
</notification>
<notification
icon="notify.tga"
name="VoiceInviteGroup"
type="notify">
[NAME] has joined a Voice Chat call with the group [GROUP].
Click Accept to join the call or Decline to decline the invitation. Click Block to block this caller.
<unique>
<context key="NAME"/>
<context key="GROUP"/>
</unique>
<form name="form">
<button
index="0"
name="Accept"
text="Accept"/>
<button
index="1"
name="Decline"
text="Decline"/>
<button
index="2"
name="Mute"
text="Block"/>
</form>
</notification>
<notification
icon="notify.tga"
name="VoiceInviteAdHoc"
type="notify">
[NAME] has joined a voice chat call with a conference chat.
Click Accept to join the call or Decline to decline the invitation. Click Block to block this caller.
<unique>
<context key="NAME"/>
</unique>
<form name="form">
<button
index="0"
name="Accept"
text="Accept"/>
<button
index="1"
name="Decline"
text="Decline"/>
<button
index="2"
name="Mute"
text="Block"/>
</form>
</notification>
<notification
icon="notify.tga"
name="InviteAdHoc"
type="notify">
[NAME] is inviting you to a conference chat.
Click Accept to join the chat or Decline to decline the invitation. Click Block to block this caller.
<unique>
<context key="NAME"/>
</unique>
<form name="form">
<button
index="0"
name="Accept"
text="Accept"/>
<button
index="1"
name="Decline"
text="Decline"/>
<button
index="2"
name="Mute"
text="Block"/>
</form>
</notification>
<notification
icon="notifytip.tga"
name="VoiceChannelFull"
type="notifytip">
The voice call you are trying to join, [VOICE_CHANNEL_NAME], has reached maximum capacity. Please try again later.
<unique>
<context key="VOICE_CHANNEL_NAME"/>
</unique>
</notification>
<notification
icon="notifytip.tga"
name="ProximalVoiceChannelFull"
type="notifytip">
We're sorry. This area has reached maximum capacity for voice conversations. Please try to use voice in another area.
<unique/>
</notification>
<notification
icon="notifytip.tga"
name="VoiceChannelDisconnected"
type="notifytip">
You have been disconnected from [VOICE_CHANNEL_NAME]. You will now be reconnected to spatial voice chat.
<unique>
<context key="VOICE_CHANNEL_NAME"/>
</unique>
</notification>
<notification
icon="notifytip.tga"
name="VoiceChannelDisconnectedP2P"
type="notifytip">
[VOICE_CHANNEL_NAME] has ended the call. You will now be reconnected to spatial voice chat.
<unique>
<context key="VOICE_CHANNEL_NAME"/>
</unique>
</notification>
<notification
icon="notifytip.tga"
name="P2PCallDeclined"
type="notifytip">
[VOICE_CHANNEL_NAME] has declined your call. You will now be reconnected to spatial voice chat.
<unique>
<context key="VOICE_CHANNEL_NAME"/>
</unique>
</notification>
<notification
icon="notifytip.tga"
name="P2PCallNoAnswer"
type="notifytip">
[VOICE_CHANNEL_NAME] is not available to take your call. You will now be reconnected to spatial voice chat.
<unique>
<context key="VOICE_CHANNEL_NAME"/>
</unique>
</notification>
<notification
icon="notifytip.tga"
name="VoiceChannelJoinFailed"
type="notifytip">
Failed to connect to [VOICE_CHANNEL_NAME], please try again later. You will now be reconnected to spatial voice chat.
<unique>
<context key="VOICE_CHANNEL_NAME"/>
</unique>
</notification>
<notification
duration="10"
icon="notifytip.tga"
name="VoiceLoginRetry"
type="notifytip">
We are creating a voice channel for you. This may take up to one minute.
<unique/>
</notification>
<notification
icon="notifytip.tga"
name="Cannot enter parcel: not a group member"
type="notifytip">
Only members of a certain group can visit this area.
</notification>
<notification
icon="notifytip.tga"
name="Cannot enter parcel: banned"
type="notifytip">
Cannot enter parcel, you have been banned.
</notification>
<notification
icon="notifytip.tga"
name="Cannot enter parcel: not on access list"
type="notifytip">
Cannot enter parcel, you are not on the access list.
</notification>
<notification
icon="notifytip.tga"
name="VoiceNotAllowed"
type="notifytip">
You do not have permission to connect to voice chat for [VOICE_CHANNEL_NAME].
<unique>
<context key="VOICE_CHANNEL_NAME"/>
</unique>
</notification>
<notification
icon="notifytip.tga"
name="VoiceCallGenericError"
type="notifytip">
An error has occurred while trying to connect to voice chat for [VOICE_CHANNEL_NAME]. Please try again later.
<unique>
<context key="VOICE_CHANNEL_NAME"/>
</unique>
</notification>
<notification
duration="10"
icon="notifytip.tga"
name="ServerVersionChanged"
priority="high"
type="notifytip">
You just entered a region using a different server version, which may affect performance. Click to see the release notes.
</notification>
<notification
icon="notifytip.tga"
name="UnsupportedCommandSLURL"
priority="high"
type="notifytip">
The SLurl you clicked on is not supported.
</notification>
<notification name="IMToast" type="notifytoast">
[MESSAGE]
<form name="form">
<button index="0" name="respondbutton" text="Respond"/>
</form>
</notification>
<notification icon="notifytip.tga"
name="AttachmentSaved" type="notifytip">
Attachment has been saved.
</notification>
<notification
icon="alertmodal.tga"
name="UnableToFindHelpTopic"
type="alertmodal">
Unable to find the help topic for this element.
</notification>
<notification
icon="alertmodal.tga"
name="ObjectMediaFailure"
type="alertmodal">
Server Error: Media update or get failed.
'[ERROR]'
<usetemplate
name="okbutton"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="ConfirmClearTeleportHistory"
type="alertmodal">
Are you sure you want to delete your teleport history?
<usetemplate
name="okcancelbuttons"
notext="Cancel"
yestext="OK"/>
</notification>
<global name="UnsupportedCPU">
- Your CPU speed does not meet the minimum requirements.
</global>
<global name="UnsupportedGLRequirements">
You do not appear to have the proper hardware requirements for [APP_NAME]. [APP_NAME] requires an OpenGL graphics card that has multitexture support. If this is the case, you may want to make sure that you have the latest drivers for your graphics card, and service packs and patches for your operating system.
If you continue to have problems, please visit the [SUPPORT_SITE].
</global>
<global name="UnsupportedCPUAmount">
796
</global>
<global name="UnsupportedRAMAmount">
510
</global>
<global name="UnsupportedGPU">
- Your graphics card does not meet the minimum requirements.
</global>
<global name="UnsupportedRAM">
- Your system memory does not meet the minimum requirements.
</global>
<global name="PermYes">
Yes
</global>
<global name="PermNo">
No
</global>
<!-- this is alert string from server. the name needs to match entire the server string, and needs to be changed
whenever the server string changes -->
<global name="You can only set your 'Home Location' on your land or at a mainland Infohub.">
If you own a piece of land, you can make it your home location.
Otherwise, you can look at the Map and find places marked "Infohub".
</global>
</notifications>
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