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path: root/indra/newview/skins/default/xui/en/menu_object.xml
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<context_menu
    layout="topleft"
    name="Object Pie">
  <menu_item_call
      enabled="false"
      label="Touch"
      name="Object Touch">
    <menu_item_call.on_click
        function="Object.Touch" />
    <menu_item_call.on_enable
        function="Object.EnableTouch"
        name="EnableTouch"
        parameter="Touch" />
  </menu_item_call>
  <menu_item_call
      label="Edit"
      name="Edit...">
    <menu_item_call.on_click
        function="Object.Edit" />
    <menu_item_call.on_enable
        function="EnableEdit"/>
  </menu_item_call>
  <menu_item_call
      label="Edit PBR material"
      name="EditGLTFMaterial">
    <menu_item_call.on_click
        function="Object.EditGLTFMaterial" />
    <menu_item_call.on_visible
        function="Object.EnableEditGLTFMaterial"/>
  </menu_item_call>
  <menu_item_call
      label="Build"
      name="Build">
    <menu_item_call.on_click
        function="Object.Build" />
    <menu_item_call.on_enable
        function="EnableEdit"/>
  </menu_item_call>
  <menu_item_call
      enabled="false"
      label="Open"
      name="Open">
    <menu_item_call.on_click
        function="Object.Open" />
    <menu_item_call.on_enable
        function="Object.EnableOpen" />
  </menu_item_call>
  <menu_item_separator layout="topleft" />
  <menu_item_call
      label="Sit here"
      name="Object Sit">
    <menu_item_call.on_click
        function="Object.SitOrStand" />
    <menu_item_call.on_visible
        function="Object.EnableSit" />
  </menu_item_call>
  <menu_item_call
      label="Stand up"
      name="Object Stand Up">
    <menu_item_call.on_click
        function="Object.SitOrStand" />
    <menu_item_call.on_visible
        function="Object.EnableStandUp" />
  </menu_item_call>
  <menu_item_call
      label="Object profile"
      name="Object Inspect">
    <menu_item_call.on_click
        function="Object.Inspect" />
    <menu_item_call.on_enable
        function="Object.EnableInspect" />
  </menu_item_call>
  <menu_item_call
      label="Zoom in"
      name="Zoom In">
    <menu_item_call.on_click
        function="Object.ZoomIn" />
  </menu_item_call>
  <menu_item_call
      label="Show in Region Objects"
      name="show_in_linksets">
    <menu_item_call.on_click
        function="Pathfinding.Linksets.Select" />
    <menu_item_call.on_enable
        function="EnableSelectInPathfindingLinksets"/>
    <menu_item_call.on_visible
        function="VisibleSelectInPathfindingLinksets"/>
  </menu_item_call>
  <menu_item_call
      label="Show in characters"
      name="show_in_characters">
    <menu_item_call.on_click
        function="Pathfinding.Characters.Select" />
    <menu_item_call.on_enable
        function="EnableSelectInPathfindingCharacters"/>
    <menu_item_call.on_visible
        function="EnableSelectInPathfindingCharacters"/>
  </menu_item_call>
  <menu_item_separator layout="topleft" />
  <context_menu
      label="Put on"
      name="Put On" >
    <menu_item_call
        enabled="false"
        label="Wear"
        name="Wear">
      <menu_item_call.on_click
          function="Object.AttachToAvatar" />
      <menu_item_call.on_enable
          function="Object.EnableWear" />
    </menu_item_call>
    <menu_item_call
        enabled="false"
        label="Add"
        name="Add">
      <menu_item_call.on_click
          function="Object.AttachAddToAvatar" />
      <menu_item_call.on_enable
          function="Object.EnableWear" />
    </menu_item_call>
    <context_menu
        label="Attach"
        name="Object Attach" />
    <context_menu
        label="Attach HUD"
        name="Object Attach HUD" />
  </context_menu>
  <context_menu
      label="Manage"
      name="Remove">
    <menu_item_call
        enabled="false"
        label="Report Abuse"
        name="Report Abuse...">
      <menu_item_call.on_click
          function="Object.ReportAbuse" />
      <menu_item_call.on_enable
          function="Object.EnableReportAbuse" />
    </menu_item_call>   
    <menu_item_call
   		  label="Block"        
          name="Object Mute">
        <menu_item_call.on_click
          function="Object.Mute" />
        <menu_item_call.on_visible
          function="Object.EnableMute" />
    </menu_item_call>
    <menu_item_call
          label="Unblock"   
          name="Object Unmute">
        <menu_item_call.on_click
          function="Object.Mute" />
        <menu_item_call.on_visible
          function="Object.EnableUnmute" />
    </menu_item_call>
    <menu_item_call
        enabled="false"
        label="Return"
        name="Return...">
      <menu_item_call.on_click
          function="Object.Return" />
      <menu_item_call.on_enable
          function="Object.EnableReturn" />
    </menu_item_call>
  </context_menu>
  <menu_item_separator layout="topleft" />
  <menu_item_call
      label="Take"
      layout="topleft"
      name="Pie Object Take">
    <menu_item_call.on_click
        function="Object.Take"/>
    <menu_item_call.on_enable
        function="Object.VisibleTake"/>
  </menu_item_call>
  <menu_item_call
      enabled="false"
      label="Take copy"
      name="Take Copy">
    <menu_item_call.on_click
        function="Tools.TakeCopy" />
    <menu_item_call.on_enable
        function="Tools.EnableTakeCopy" />
  </menu_item_call>
  <menu_item_call
      label="Take separate"
      layout="topleft"
      name="Take Separate">
      <menu_item_call.on_click
        function="Object.TakeSeparate"/>
      <menu_item_call.on_enable
        function="Object.VisibleTakeMultiple"/>
      <menu_item_call.on_visible
        function="Object.VisibleTakeMultiple"/>
  </menu_item_call>
  <menu_item_call
      label="Take copy separate"
      layout="topleft"
       name="Take Copy Separate">
       <menu_item_call.on_click
        function="Object.TakeSeparateCopy"/>
       <menu_item_call.on_enable
        function="Tools.VisibleCopySeparate"/>
       <menu_item_call.on_visible
        function="Tools.VisibleCopySeparate"/>
  </menu_item_call>
  <menu_item_call
      enabled="false"
      label="Pay"
      name="Pay...">
    <menu_item_call.on_click
        function="PayObject" />
    <menu_item_call.on_enable
        function="EnablePayObject" />
  </menu_item_call>
  <menu_item_call
      enabled="false"
      label="Buy"
      name="Buy...">
    <menu_item_call.on_click
        function="Object.Buy" />
    <menu_item_call.on_enable
        function="Object.EnableBuy" />
  </menu_item_call>
  <menu_item_call
      enabled="false"
      label="Delete"
      name="Delete">
    <menu_item_call.on_click
        function="Object.Delete" />
    <menu_item_call.on_enable
        function="Object.EnableDelete" />
  </menu_item_call>
  <menu_item_separator
       layout="topleft" />
  <menu_item_call
     enabled="false"
     label="Block particle owner"
     name="Mute Particle">
    <menu_item_call.on_click
     function="Particle.Mute" />
    <menu_item_call.on_enable
     function="EnableMuteParticle" />
  </menu_item_call>
    <menu_item_call
		 label="Dump XML"
         name="Dump XML">
            <menu_item_call.on_click
             function="Advanced.AppearanceToXML" />
            <menu_item_call.on_visible
             function="Advanced.EnableAppearanceToXML"/>
    </menu_item_call>
    <menu_item_call
		 label="Reset Skeleton"
         name="Reset Skeleton">
            <menu_item_call.on_click
                function="Avatar.ResetSkeleton" />
            <menu_item_call.on_visible
             function="Avatar.EnableResetSkeleton"/>
    </menu_item_call>
</context_menu>