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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<context_menu
layout="topleft"
name="Land Pie">
<menu_item_call
label="About Land"
name="Place Information...">
<menu_item_call.on_click
function="Floater.Show"
parameter="about_land" />
</menu_item_call>
<!-- <menu_item_call
label="Go Here"
name="Go Here">
<menu_item_call.on_click
function="GoToObject" />
</menu_item_call>-->
<menu_item_call
label="Sit Here"
name="Sit Here">
<menu_item_call.on_enable
function="Land.CanSit" />
<menu_item_call.on_click
function="Land.Sit" />
</menu_item_call>
<menu_item_separator
layout="topleft" />
<menu_item_call
enabled="false"
label="Buy This Land"
name="Land Buy">
<menu_item_call.on_click
function="Land.Buy" />
<menu_item_call.on_enable
function="World.EnableBuyLand" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Buy Pass"
name="Land Buy Pass">
<menu_item_call.on_click
function="Land.BuyPass" />
<menu_item_call.on_enable
function="Land.EnableBuyPass" />
</menu_item_call>
<menu_item_separator
layout="topleft" />
<menu_item_call
enabled="false"
label="Build"
name="Create">
<menu_item_call.on_click
function="Land.Build" />
<menu_item_call.on_enable
function="EnableEdit" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Edit Terrain"
name="Edit Terrain">
<menu_item_call.on_click
function="Land.Edit" />
<menu_item_call.on_enable
function="EnableEdit" />
</menu_item_call>
<menu_item_separator
layout="topleft" />
<menu_item_call
enabled="false"
label="Block Particle Owner"
name="Mute Particle">
<menu_item_call.on_click
function="Particle.Mute" />
<menu_item_call.on_enable
function="EnableMuteParticle" />
</menu_item_call>
</context_menu>
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