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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<context_menu
layout="topleft"
name="Attachment Pie">
<menu_item_call
enabled="false"
label="Touch item"
layout="topleft"
name="Attachment Object Touch">
<menu_item_call.on_click
function="Object.Touch" />
<menu_item_call.on_enable
function="Object.EnableTouch"
name="EnableTouch"/>
</menu_item_call>
<menu_item_call
enabled="false"
label="Edit item"
layout="topleft"
name="Edit...">
<menu_item_call.on_click
function="Object.Edit" />
<menu_item_call.on_enable
function="EnableEdit" />
</menu_item_call>
<menu_item_call
enabled="false"
label="Detach item"
layout="topleft"
name="Detach">
<menu_item_call.on_click
function="Attachment.Detach" />
<menu_item_call.on_enable
function="Attachment.EnableDetach" />
</menu_item_call>
<menu_item_separator
layout="topleft" />
<menu_item_call
label="Outfits..."
name="Change Outfit">
<menu_item_call.on_click
function="CustomizeAvatar" />
<menu_item_call.on_enable
function="Edit.EnableCustomizeAvatar" />
</menu_item_call>
<menu_item_call label="Edit current outfit..."
layout="topleft"
name="Edit Outfit">
<menu_item_call.on_click
function="EditOutfit" />
<menu_item_call.on_enable
function="Edit.EnableCustomizeAvatar" />
</menu_item_call>
<menu_item_call label="Shape..."
layout="topleft"
name="Edit My Shape">
<menu_item_call.on_click
function="EditShape" />
<menu_item_call.on_enable
function="Edit.EnableEditShape" />
</menu_item_call>
<menu_item_call label="Hover height..."
layout="topleft"
name="Hover Height">
<menu_item_call.on_click
function="HoverHeight" />
<menu_item_call.on_enable
function="Edit.EnableHoverHeight" />
</menu_item_call>
<menu_item_separator/>
<menu_item_call
label="Sit / stand"
layout="topleft"
name="Sit stand">
<menu_item_call.on_click
function="Self.ToggleSitStand"/>
<menu_item_call.on_enable
function="Self.EnableSitStand" />
</menu_item_call>
<menu_item_call
label="Fly / land"
name="Fly land">
<menu_item_call.on_click
function="Agent.toggleFlying" />
<menu_item_call.on_enable
function="Agent.enableFlyLand" />
</menu_item_call>
<menu_item_call
label="Stop animations"
name="Stop Animating My Avatar">
<menu_item_call.on_click
function="Tools.StopAllAnimations" />
</menu_item_call>
<menu_item_separator/>
<menu_item_call label="Reset skeleton"
layout="topleft"
name="Reset Skeleton">
<menu_item_call.on_click
function="Avatar.ResetSkeleton" />
</menu_item_call>
<menu_item_call label="Reset skeleton and animations"
layout="topleft"
name="Reset Skeleton And Animations">
<menu_item_call.on_click
function="Avatar.ResetSkeletonAndAnimations" />
</menu_item_call>
<menu_item_call
label="Debug Textures"
name="Debug...">
<menu_item_call.on_click
function="Avatar.Debug" />
<menu_item_call.on_visible
function="IsGodCustomerService"/>
</menu_item_call>
<menu_item_call
label="Dump XML"
name="Dump XML">
<menu_item_call.on_click
function="Advanced.AppearanceToXML" />
<menu_item_call.on_visible
function="Advanced.EnableAppearanceToXML"/>
</menu_item_call>
<menu_item_call
enabled="false"
label="Block Particle Owner"
name="Mute Particle">
<menu_item_call.on_click
function="Particle.Mute" />
<menu_item_call.on_visible
function="EnableMuteParticle" />
</menu_item_call>
</context_menu>
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